Player Matchup

Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Berry7425
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,600 Elo+
Solo
Izanami
Izanami
LELOUCH-MANIA
Izanami
Level 118
God Stats
41W - 23L
1,645 SR
Queue Stats
595W - 519L
1,549 Elo+
Party 2
Horus
Horus
Tumbell
Horus
Level 89
God Stats
18W - 19L
1,473 SR
Queue Stats
294W - 309L
1,522 Elo+
Solo
Agni
Agni
connort1999
Agni
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,569 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,548 Elo+

VS

Team Averages
Level 109
1,516 SR
1,475 Elo+
Ra
Ra
DredgenHope
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 99L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
Mubarkov
Guan Yu
Level 102
God Stats
5W - 10L
1,478 SR
Queue Stats
109W - 98L
1,447 Elo+
Party 1
Thanatos
Thanatos
RCC23
Thanatos
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Cerberus
Cerberus
autocorgaera
Cerberus
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
357W - 373L
1,461 Elo+
Solo
Cernunnos
Cernunnos
sokurblack
Cernunnos
Level 123
God Stats
65W - 41L
1,603 SR
Queue Stats
274W - 258L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 4 / 1
5,444
544
3,243
11,418
3,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Berry7425
Fenrir
9
4 / 3 / 1
6,062
606
4,858
9,176
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
10
2 / 3 / 1
6,222
622
6,624
7,153
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Tumbell
Horus
9
1 / 4 / 1
5,647
565
5,290
7,453
2,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,938
494
1,143
3,188
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 6
4,697
470
3,481
1,028
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Guan Yu
Mubarkov
Guan Yu
9
1 / 3 / 5
5,277
528
3,457
6,042
2,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RCC23
Thanatos
12
10 / 2 / 2
7,185
719
8,814
8,615
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
autocorgaera
Cerberus
9
2 / 0 / 4
5,852
585
4,437
6,722
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
sokurblack
Cernunnos
11
4 / 3 / 2
6,253
625
6,529
8,668
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
17
18
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
1
0.38
L
Fenrir
Berry7425
Fenrir
4
3
1
1.5
W
0
0
6
3
L
Izanami
2
3
1
0.83
W
Guan Yu
Mubarkov
Guan Yu
1
3
5
1.17
W
Thanatos
RCC23
Thanatos
10
2
2
5.5
L
Horus
Tumbell
Horus
1
4
1
0.38
W
Cerberus
autocorgaera
Cerberus
2
0
4
4
L
0
4
0
0
W
Cernunnos
sokurblack
Cernunnos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
26,718
38,388
Taken
31,075
11,643
Mitigated
12,962
7,838
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,243
682
1,419
3,330
11,418
3,691
0
4,242
7,176
14,894
0
L
Fenrir
Berry7425
Fenrir
4,858
1,013
0
705
9,176
2,515
0
976
8,110
0
27,226
W
3,481
428
357
111
1,028
322
216
592
436
14,271
0
L
Izanami
6,624
5,416
0
1,467
7,153
1,758
0
1,367
5,786
0
41,602
W
Guan Yu
Mubarkov
Guan Yu
3,457
278
186
2,148
6,042
2,662
267
230
5,812
0
12,662
W
Thanatos
RCC23
Thanatos
8,814
3,448
0
6,531
8,615
3,929
560
1,291
7,324
0
37,175
L
Horus
Tumbell
Horus
5,290
2,974
0
737
7,453
2,990
0
1,227
6,007
0
28,898
W
Cerberus
autocorgaera
Cerberus
4,437
622
0
3,122
6,722
3,827
128
1,704
5,018
18,411
0
L
1,143
65
0
180
3,188
689
0
106
3,051
17,445
0
W
Cernunnos
sokurblack
Cernunnos
6,529
3,291
0
3,988
8,668
2,222
0
569
8,099
0
36,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
29,264
251
Minions Killed
219
0
Camps Cleared
0
886,792
Distance Traveled
823,877
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,444
544
21
2
0
198,798
0
L
Fenrir
6,062
606
47
5
0
212,186
1
W
Ra
4,697
470
22
2
0
94,937
1
L
Izanami
6,222
622
86
9
0
172,131
5
W
Guan Yu
5,277
528
24
2
0
154,772
0
W
Thanatos
7,185
719
64
6
0
205,196
3
L
Horus
5,647
565
58
6
0
158,946
1
W
Cerberus
5,852
585
33
3
0
199,956
5
L
Agni
4,938
494
39
4
0
144,731
2
W
Cernunnos
6,253
625
76
8
0
169,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role