Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
LewisTheGhoul
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
Louwoz
Hou Yi
Level 153
God Stats
9W - 3L
1,697 SR
Queue Stats
93W - 81L
1,540 Elo+
Party 2
Team Averages
Level 130
1,566 SR
1,522 Elo+

VS

Team Averages
Level 104
1,547 SR
1,377 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Kandiss
Mercury
Level 46
God Stats
7W - 8L
1,480 SR
Queue Stats
145W - 176L
1,397 Elo+
Solo
Hercules
Hercules
RAZeR112
Hercules
Level 146
God Stats
0W - 1L
1,662 SR
Queue Stats
7W - 8L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
6 / 2 / 4
9,895
825
11,673
10,594
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 3 / 8
8,748
729
8,107
7,368
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Louwoz
Hou Yi
15
4 / 0 / 7
9,301
775
13,155
6,774
2,287
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 4 / 0
8,956
746
8,297
11,108
5,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Kandiss
Mercury
11
0 / 6 / 5
7,392
616
4,611
9,631
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
RAZeR112
Hercules
13
0 / 1 / 5
7,781
648
4,933
16,875
6,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
5
5
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
4
4
L
Anubis
 
Anubis
5
4
0
1.25
L
Mercury
Kandiss
Mercury
0
6
5
0.42
W
1
3
8
1.67
W
Hou Yi
Louwoz
Hou Yi
4
0
7
7.5
L
Hercules
RAZeR112
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
17,841
24,736
Taken
37,614
13,330
Mitigated
14,618
5,345
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,673
241
0
1,911
10,594
8,955
147
3,374
7,220
25,144
0
L
Anubis
 
Anubis
8,297
532
0
3,107
11,108
5,038
43
6,724
4,384
40,997
0
L
Mercury
Kandiss
Mercury
4,611
954
0
639
9,631
3,056
0
5,359
4,272
0
17,629
W
8,107
1,003
1,629
1,555
7,368
2,088
503
3,494
3,874
41,607
0
W
Hou Yi
Louwoz
Hou Yi
13,155
6,435
0
250
6,774
2,287
664
1,907
4,867
0
29,754
L
Hercules
RAZeR112
Hercules
4,933
1,418
0
5,560
16,875
6,524
0
8,655
8,220
0
15,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
24,129
145
Minions Killed
110
8
Camps Cleared
3
699,840
Distance Traveled
716,966
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,895
825
20
2
1
243,182
0
L
Anubis
8,956
746
60
5
0
205,256
2
L
Mercury
7,392
616
23
2
3
267,953
5
W
Ra
8,748
729
84
7
2
217,760
3
W
Hou Yi
9,301
775
41
3
5
238,898
4
L
Hercules
7,781
648
27
2
0
243,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role