Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Crossn1x
Thanatos
Level 17
God Stats
3W - 2L
1,562 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Bacchus
Bacchus
Masqurades
Bacchus
Level 18
God Stats
4W - 4L
1,522 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 2
Chaac
Chaac
PEFTIK
Chaac
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Ra
Ra
VLD33228
Ra
Level 49
God Stats
166W - 189L
1,451 SR
Queue Stats
215W - 257L
1,439 Elo+
Solo
Team Averages
Level 52
1,507 SR
1,488 Elo+

VS

Team Averages
Level 47
1,515 SR
1,426 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Moow7
Ganesha
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 1
Anhur
Anhur
Ta0000n
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Wankadon
Ne Zha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,205 Elo+
Solo
Bellona
Bellona
xIAntoniaIx
Bellona
Level 64
God Stats
9W - 4L
1,577 SR
Queue Stats
43W - 42L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 1 / 7
8,390
839
7,765
7,038
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Crossn1x
Thanatos
16
14 / 4 / 9
9,505
951
12,892
11,574
3,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Masqurades
Bacchus
13
1 / 2 / 16
7,682
768
6,607
10,653
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
PEFTIK
Chaac
15
6 / 0 / 15
8,648
865
6,954
9,483
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 1 / 11
8,175
818
7,297
6,973
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 6 / 3
8,153
815
10,375
9,111
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Moow7
Ganesha
13
0 / 6 / 5
7,490
749
3,409
10,760
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Ta0000n
Anhur
13
1 / 6 / 2
6,899
690
4,984
8,520
2,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Wankadon
Ne Zha
14
4 / 6 / 1
7,966
797
10,946
9,551
3,174
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xIAntoniaIx
Bellona
12
1 / 4 / 3
7,228
723
5,085
10,397
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
28
Kills
8
8
Deaths
28
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
7
8.5
L
Nu Wa
 
Nu Wa
2
6
3
0.58
W
Thanatos
Crossn1x
Thanatos
14
4
9
4.63
W
Bacchus
Masqurades
Bacchus
1
2
16
4.5
L
Ganesha
Moow7
Ganesha
0
6
5
0.42
W
Chaac
PEFTIK
Chaac
6
0
15
13.5
L
Anhur
Ta0000n
Anhur
1
6
2
0.33
W
2
1
11
7.5
L
Ne Zha
Wankadon
Ne Zha
4
6
1
0.75
L
Bellona
xIAntoniaIx
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,515
Damage
34,799
45,721
Taken
48,339
27,814
Mitigated
24,313
17,813
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,765
793
0
1,015
7,038
2,349
557
1,971
4,959
29,258
4,469
L
Nu Wa
 
Nu Wa
10,375
2,181
0
603
9,111
2,302
395
2,690
6,321
26,329
0
W
Thanatos
Crossn1x
Thanatos
12,892
4,439
0
6,037
11,574
3,887
386
3,287
8,121
0
20,797
W
Bacchus
Masqurades
Bacchus
6,607
666
477
1,473
10,653
13,702
463
2,735
7,777
10,787
0
L
Ganesha
Moow7
Ganesha
3,409
397
86
1,190
10,760
7,919
0
4,303
6,380
12,016
0
W
Chaac
PEFTIK
Chaac
6,954
1,231
634
4,746
9,483
5,844
476
2,746
6,463
0
23,177
L
Anhur
Ta0000n
Anhur
4,984
2,425
150
828
8,520
2,765
0
3,945
4,488
0
15,288
W
7,297
616
2,152
1,279
6,973
2,032
447
2,186
4,617
38,252
0
L
Ne Zha
Wankadon
Ne Zha
10,946
1,927
0
804
9,551
3,174
0
3,788
5,706
0
34,430
L
Bellona
xIAntoniaIx
Bellona
5,085
1,443
0
1,370
10,397
8,153
0
4,530
5,620
0
12,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,400
Gold Earned
37,736
214
Minions Killed
136
0
Camps Cleared
0
1,113,021
Distance Traveled
941,439
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,390
839
57
6
0
213,194
2
L
Nu Wa
8,153
815
45
5
0
185,570
0
W
Thanatos
9,505
951
17
2
0
209,533
3
W
Bacchus
7,682
768
9
1
0
229,374
5
L
Ganesha
7,490
749
1
0
0
195,018
2
W
Chaac
8,648
865
44
4
0
227,023
3
L
Anhur
6,899
690
30
3
0
175,563
3
W
Ra
8,175
818
87
9
0
233,897
1
L
Ne Zha
7,966
797
46
5
0
198,647
2
L
Bellona
7,228
723
14
1
0
186,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role