Player Matchup

Morgan Le Fay
Morgan Le Fay
DasBrot680
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,180 Elo+
Party 2
Set
Set
Over1324
Set
Level 69
God Stats
12W - 14L
1,549 SR
Queue Stats
417W - 511L
1,466 Elo+
Solo
King Arthur
King Arthur
Zelnite77X
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,501 Elo+
Party 2
Team Averages
Level 65
1,516 SR
1,382 Elo+

VS

Team Averages
Level 65
1,520 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DaRkStAr29
Gilgamesh
Level 27
God Stats
21W - 15L
1,561 SR
Queue Stats
25W - 23L
1,498 Elo+
Party 1
Cupid
Cupid
brittonvol2
Cupid
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 44L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DasBrot680
Morgan Le Fay
11
2 / 6 / 4
7,266
661
4,520
8,320
2,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 4
8,732
794
6,250
9,364
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Zelnite77X
King Arthur
11
4 / 8 / 5
7,734
703
5,708
14,978
7,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 11 / 12
8,073
734
4,881
10,576
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DaRkStAr29
Gilgamesh
15
5 / 0 / 12
9,930
903
6,147
4,880
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
12 / 0 / 5
10,299
936
16,473
7,508
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
18
18
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
11
12
0.64
W
Gilgamesh
DaRkStAr29
Gilgamesh
5
0
12
11
L
Morgan Le Fay
DasBrot680
Morgan Le Fay
2
6
4
0.67
L
5
4
4
1.75
L
King Arthur
Zelnite77X
King Arthur
4
8
5
0.81
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,478
Damage
27,501
32,662
Taken
22,964
14,898
Mitigated
10,425
2,649
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,881
0
0
366
10,576
2,606
0
2,244
8,050
15,946
0
W
Gilgamesh
DaRkStAr29
Gilgamesh
6,147
1,439
114
1,788
4,880
4,600
0
888
3,963
0
11,971
L
Morgan Le Fay
DasBrot680
Morgan Le Fay
4,520
737
0
522
8,320
2,143
0
1,653
6,667
11,357
0
L
6,250
2,034
0
883
9,364
4,869
0
2,281
7,083
0
34,592
L
King Arthur
Zelnite77X
King Arthur
5,708
1,361
0
1,244
14,978
7,886
0
1,513
13,465
0
19,571
W
16,473
9,563
508
4,170
7,508
3,219
1,408
1,612
5,872
0
49,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
28,302
107
Minions Killed
124
4
Camps Cleared
4
519,088
Distance Traveled
608,314
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,073
734
24
2
1
185,206
2
W
Gilgamesh
9,930
903
7
1
1
216,205
2
L
Morgan Le Fay
7,266
661
16
1
1
147,856
0
L
Set
8,732
794
72
7
3
179,031
0
L
King Arthur
7,734
703
19
2
0
192,201
1
W
Cupid
10,299
936
93
8
2
206,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role