Player Matchup

Odin
Odin
IkiLLyoubeFore
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,467 Elo+
Solo
Mulan
Mulan
Quarxs
Mulan
Level 156
God Stats
10W - 20L
1,225 SR
Queue Stats
1,035W - 1,132L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skiverkin
Kumbhakarna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 138L
1,410 Elo+
Solo
Hel
Hel
ToonyMoontana___
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 86L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
vv-IRON-FIST-vv
Zhong Kui
Level 127
God Stats
5W - 6L
1,481 SR
Queue Stats
347W - 370L
1,432 Elo+
Party 2
Team Averages
Level 104
1,441 SR
1,442 Elo+

VS

Team Averages
Level 55
1,500 SR
1,412 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Rendez-Vw
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 31L
1,345 Elo+
Party 3
Izanami
Izanami
Spaghettiio
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,382 Elo+
Party 1
Loki
Loki
Séruna
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,451 Elo+
Party 1
Hades
Hades
bettemus4300
Hades
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 31L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,444
778
1,880
6,148
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Quarxs
Mulan
11
2 / 2 / 4
6,304
901
2,865
5,150
3,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Skiverkin
Kumbhakarna
11
2 / 3 / 4
6,317
902
2,362
9,376
6,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
5,731
819
3,435
5,331
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
vv-IRON-FIST-vv
Zhong Kui
11
1 / 4 / 4
5,827
832
7,437
10,366
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 1 / 10
6,960
994
5,073
7,919
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
Rendez-Vw
Yemoja
12
0 / 2 / 13
6,620
946
2,646
3,935
2,891
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
Spaghettiio
Izanami
13
4 / 1 / 9
7,335
1,048
11,058
4,415
2,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Séruna
Loki
13
5 / 2 / 7
7,335
1,048
7,070
5,336
2,395
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 1 / 9
7,193
1,028
6,181
4,876
4,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
6
Kills
15
15
Deaths
7
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
10
7
L
0
3
3
0.5
L
Mulan
Quarxs
Mulan
2
2
4
2
W
Yemoja
Rendez-Vw
Yemoja
0
2
13
3.25
L
Kumbhakarna
Skiverkin
Kumbhakarna
2
3
4
1.33
W
Izanami
Spaghettiio
Izanami
4
1
9
8.5
W
Loki
Séruna
Loki
5
2
7
4.25
L
1
3
1
0.5
W
4
1
9
8.5
L
Zhong Kui
vv-IRON-FIST-vv
Zhong Kui
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
32,028
36,371
Taken
26,481
22,132
Mitigated
19,028
12,912
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,073
331
202
2,528
7,919
7,566
7
3,244
4,675
0
10,991
L
1,880
120
324
439
6,148
5,198
0
2,011
4,039
0
2,889
L
Mulan
Quarxs
Mulan
2,865
290
683
814
5,150
3,069
0
452
4,642
0
8,290
W
Yemoja
Rendez-Vw
Yemoja
2,646
1,051
1,741
170
3,935
2,891
389
2,925
1,010
7,166
0
L
Kumbhakarna
Skiverkin
Kumbhakarna
2,362
127
152
1,228
9,376
6,469
0
2,383
6,825
4,309
0
W
Izanami
Spaghettiio
Izanami
11,058
8,063
0
1,270
4,415
2,127
2,149
2,608
1,807
0
21,830
W
Loki
Séruna
Loki
7,070
1,071
0
797
5,336
2,395
28
2,319
3,017
0
10,805
L
3,435
39
4,496
2,018
5,331
1,827
0
1,251
4,019
8,918
0
W
6,181
1,673
1,891
2,311
4,876
4,049
220
2,138
2,738
10,972
0
L
Zhong Kui
vv-IRON-FIST-vv
Zhong Kui
7,437
379
236
2,522
10,366
5,569
0
2,730
7,536
16,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
35,443
50
Minions Killed
77
0
Camps Cleared
0
570,005
Distance Traveled
662,424
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,960
994
11
2
0
142,278
0
L
Odin
5,444
778
3
0
0
89,070
0
L
Mulan
6,304
901
11
2
0
136,787
0
W
Yemoja
6,620
946
9
1
0
108,079
0
L
Kumbhakarna
6,317
902
6
1
0
114,220
0
W
Izanami
7,335
1,048
28
4
0
127,033
0
W
Loki
7,335
1,048
11
2
0
157,505
3
L
Hel
5,731
819
6
1
0
115,258
0
W
Hades
7,193
1,028
18
3
0
127,529
2
L
Zhong Kui
5,827
832
24
3
0
114,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role