Player Matchup

Athena
Athena
 
Athena
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BearSurker
Janus
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 71L
1,553 Elo+
Solo
Osiris
Osiris
SIDEYKO
Osiris
Level 105
God Stats
13W - 18L
1,506 SR
Queue Stats
506W - 572L
1,372 Elo+
Solo
Artemis
Artemis
ShonenGrump
Artemis
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 67L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
jhonnybo
Gilgamesh
Level 107
God Stats
8W - 9L
1,287 SR
Queue Stats
123W - 127L
1,413 Elo+
Solo
Team Averages
Level 106
1,459 SR
1,472 Elo+

VS

Team Averages
Level 54
1,276 SR
1,283 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DarkLordTyrak
Da Ji
Level 79
God Stats
1W - 8L
1,033 SR
Queue Stats
1W - 21L
992 Elo+
Party 1
Ra
Ra
Mitchelistic
Ra
Level 2
God Stats
0W - 5L
1,314 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
Wild rose9127
Bellona
Level 24
God Stats
0W - 3L
1,293 SR
Queue Stats
0W - 13L
1,056 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
macm587
Ah Muzen Cab
Level 63
God Stats
3W - 9L
1,240 SR
Queue Stats
171W - 200L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 4
5,328
533
1,608
3,567
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
9
6 / 1 / 3
6,160
616
4,532
3,270
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SIDEYKO
Osiris
11
2 / 1 / 1
6,338
634
4,435
6,733
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
ShonenGrump
Artemis
10
0 / 0 / 2
5,505
551
2,196
4,074
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
jhonnybo
Gilgamesh
10
6 / 0 / 6
6,344
634
6,434
5,502
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 4 / 0
4,783
478
1,840
7,070
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,515
452
4,103
6,341
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,580
458
1,003
4,353
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
9
1 / 2 / 0
4,741
474
3,310
6,977
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
macm587
Ah Muzen Cab
8
0 / 3 / 0
4,822
482
1,793
5,051
1,448
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
4
3
L
Skadi
 
Skadi
1
4
0
0.25
W
Janus
6
1
3
7.5
L
0
3
0
0
L
0
4
1
0.13
W
Osiris
SIDEYKO
Osiris
2
1
1
2.5
W
Artemis
ShonenGrump
Artemis
0
0
2
1
L
Bellona
1
2
0
0.5
W
Gilgamesh
jhonnybo
Gilgamesh
6
0
6
9
L
Ah Muzen Cab
macm587
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
12,049
23,146
Taken
29,792
9,524
Mitigated
12,229
8,256
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,608
875
0
1,262
3,567
1,812
88
579
2,842
11,213
0
L
Skadi
 
Skadi
1,840
1,034
0
1,063
7,070
1,515
153
1,475
5,595
0
21,397
W
Janus
4,532
555
0
680
3,270
668
0
138
3,078
29,702
0
L
4,103
1,461
0
2,143
6,341
1,803
0
605
5,736
0
22,328
L
1,003
121
0
0
4,353
1,202
0
2,482
1,871
14,664
0
W
Osiris
SIDEYKO
Osiris
4,435
2,572
0
2,956
6,733
2,945
0
264
6,080
0
33,430
W
Artemis
ShonenGrump
Artemis
2,196
497
0
2,297
4,074
1,027
1,112
0
4,074
0
23,260
L
Bellona
3,310
753
0
2,030
6,977
6,261
0
0
6,977
618
13,172
W
Gilgamesh
jhonnybo
Gilgamesh
6,434
2,998
0
1,061
5,502
3,072
0
86
5,207
0
25,506
L
Ah Muzen Cab
macm587
Ah Muzen Cab
1,793
446
0
635
5,051
1,448
516
1,578
3,473
0
25,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
23,441
280
Minions Killed
196
0
Camps Cleared
0
949,855
Distance Traveled
867,610
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,328
533
14
1
0
182,202
2
L
Skadi
4,783
478
38
4
0
175,944
0
W
Janus
6,160
616
59
6
0
197,908
3
L
Da Ji
4,515
452
49
5
0
201,063
0
L
Ra
4,580
458
30
3
0
151,504
0
W
Osiris
6,338
634
81
8
0
205,840
2
W
Artemis
5,505
551
65
7
0
173,218
2
L
Bellona
4,741
474
29
3
0
162,830
1
W
Gilgamesh
6,344
634
61
6
0
190,687
1
L
Ah Muzen Cab
4,822
482
50
5
0
176,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role