Player Matchup

Izanami
Izanami
Axsiio
Izanami
Level 46
God Stats
4W - 1L
1,585 SR
Queue Stats
87W - 55L
1,562 Elo+
Party 1
Bakasura
Bakasura
SirSalto
Bakasura
Level 113
God Stats
4W - 1L
1,776 SR
Queue Stats
191W - 137L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Swagman5555
Morgan Le Fay
Level 121
God Stats
2W - 2L
1,187 SR
Queue Stats
510W - 414L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
invincible2705
Cliodhna
Level 112
God Stats
14W - 8L
1,703 SR
Queue Stats
620W - 507L
1,577 Elo+
Party 1
Eset
Eset
sakyumi
Eset
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 178L
1,564 Elo+
Party 1
Team Averages
Level 99
1,550 SR
1,567 Elo+

VS

Team Averages
Level 69
1,542 SR
1,490 Elo+
Ares
Ares
FastFourier1337
Ares
Level 24
God Stats
7W - 8L
1,395 SR
Queue Stats
72W - 88L
1,418 Elo+
Party 2
Bellona
Bellona
Loiizz
Bellona
Level 109
God Stats
7W - 4L
1,930 SR
Queue Stats
272W - 249L
1,489 Elo+
Party 2
Agni
Agni
PicardsHonor
Agni
Level 44
God Stats
4W - 2L
1,641 SR
Queue Stats
44W - 25L
1,643 Elo+
Solo
Fenrir
Fenrir
Taxi titan45159
Fenrir
Level 37
God Stats
1W - 4L
1,256 SR
Queue Stats
84W - 94L
1,438 Elo+
Solo
Hou Yi
Hou Yi
X_Pickman_X
Hou Yi
Level 129
God Stats
26W - 27L
1,486 SR
Queue Stats
304W - 287L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axsiio
Izanami
20
4 / 5 / 5
13,411
536
12,383
20,895
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
SirSalto
Bakasura
20
10 / 4 / 5
15,270
611
18,551
30,711
27,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Swagman5555
Morgan Le Fay
20
8 / 4 / 9
13,603
544
19,098
16,306
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
20
6 / 1 / 14
14,107
564
28,190
25,673
13,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
sakyumi
Eset
18
4 / 3 / 12
12,930
517
10,066
20,199
23,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
11,618
465
8,967
28,201
32,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Loiizz
Bellona
20
3 / 5 / 2
12,797
512
22,169
29,819
35,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 8 / 2
11,313
453
14,155
15,954
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 7 / 3
11,144
446
11,234
19,688
11,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
17
6 / 5 / 1
11,405
456
14,316
20,644
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
32
Kills
17
17
Deaths
32
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axsiio
Izanami
4
5
5
1.3
L
2
7
6
0.71
L
Bellona
Loiizz
Bellona
3
5
2
0.8
L
2
8
2
0.38
W
Bakasura
SirSalto
Bakasura
10
4
5
3.13
W
Morgan Le Fay
Swagman5555
Morgan Le Fay
8
4
9
3.13
L
4
7
3
0.79
L
Hou Yi
6
5
1
1.3
W
Cliodhna
6
1
14
13
W
Eset
sakyumi
Eset
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,288
Damage
70,841
113,784
Taken
114,306
78,982
Mitigated
91,842
44,465
Healing
28,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axsiio
Izanami
12,383
6,881
0
8,437
20,895
6,915
2,901
3,844
17,051
0
117,671
L
8,967
934
3,095
5,525
28,201
32,667
236
7,865
20,098
34,844
0
L
Bellona
Loiizz
Bellona
22,169
8,812
0
9,171
29,819
35,218
544
3,622
22,940
12,715
98,347
L
14,155
741
0
250
15,954
5,072
0
3,752
12,132
88,003
0
W
Bakasura
SirSalto
Bakasura
18,551
10,678
0
13,165
30,711
27,540
1,886
4,344
26,367
0
96,590
W
Morgan Le Fay
Swagman5555
Morgan Le Fay
19,098
1,195
0
3,606
16,306
7,491
359
5,120
11,186
97,602
509
L
11,234
2,368
0
5,841
19,688
11,892
165
6,723
12,811
0
62,545
L
Hou Yi
14,316
6,079
0
4,713
20,644
6,993
987
6,473
14,031
0
78,879
W
Cliodhna
28,190
5,783
0
12,731
25,673
13,206
553
7,777
17,896
0
142,467
W
Eset
sakyumi
Eset
10,066
918
2,551
3,975
20,199
23,830
91
5,591
13,724
34,826
2,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,321
Gold Earned
58,277
756
Minions Killed
632
0
Camps Cleared
0
2,532,068
Distance Traveled
2,174,763
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,411
536
197
8
0
431,147
1
L
Ares
11,618
465
45
2
0
435,998
6
L
Bellona
12,797
512
208
8
0
463,631
7
L
Agni
11,313
453
163
7
0
431,527
8
W
Bakasura
15,270
611
220
9
0
560,952
0
W
Morgan Le Fay
13,603
544
134
5
0
472,574
5
L
Fenrir
11,144
446
85
3
0
419,133
2
L
Hou Yi
11,405
456
131
5
0
424,474
6
W
Cliodhna
14,107
564
163
7
0
597,808
0
W
Eset
12,930
517
42
2
0
469,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role