Player Matchup

Xbalanque
Xbalanque
Batyardigan
Xbalanque
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 277L
1,430 Elo+
Party 4
Nu Wa
Nu Wa
Im Nikis
Nu Wa
Level 44
God Stats
13W - 8L
1,502 SR
Queue Stats
160W - 169L
1,373 Elo+
Party 4
Achilles
Achilles
Marksman427
Achilles
Level 97
God Stats
5W - 6L
1,427 SR
Queue Stats
151W - 173L
1,358 Elo+
Party 2
Anubis
Anubis
onesickpuppy5
Anubis
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 162L
1,358 Elo+
Party 2
Kali
Kali
xNKx LoKiiJaXx
Kali
Level 86
God Stats
136W - 102L
1,541 SR
Queue Stats
171W - 180L
1,447 Elo+
Solo
Team Averages
Level 75
1,494 SR
1,393 Elo+

VS

Team Averages
Level 82
1,539 SR
1,422 Elo+
Bellona
Bellona
Luna_Muerta77
Bellona
Level 88
God Stats
34W - 26L
1,599 SR
Queue Stats
429W - 464L
1,422 Elo+
Party 1
Bacchus
Bacchus
Rose_Taiji3718
Bacchus
Level 37
God Stats
6W - 6L
1,500 SR
Queue Stats
203W - 237L
1,339 Elo+
Party 1
Jing Wei
Jing Wei
SimryseTTV
Jing Wei
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,421 Elo+
Party 3
Baba Yaga
Baba Yaga
X_L1M3_X
Baba Yaga
Level 89
God Stats
12W - 7L
1,599 SR
Queue Stats
71W - 68L
1,481 Elo+
Party 3
Pele
Pele
nt29
Pele
Level 113
God Stats
2W - 4L
1,500 SR
Queue Stats
309W - 316L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Batyardigan
Xbalanque
10
0 / 3 / 4
5,645
513
4,694
7,673
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Im Nikis
Nu Wa
10
0 / 3 / 0
5,317
483
2,064
6,167
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Marksman427
Achilles
10
1 / 3 / 0
5,618
511
6,059
8,086
4,507
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

7
0 / 6 / 0
4,826
439
3,019
7,922
3,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 0
6,524
593
5,831
6,994
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
6 / 0 / 0
6,910
628
7,443
9,462
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 1 / 1
5,754
523
3,421
7,804
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
SimryseTTV
Jing Wei
10
1 / 2 / 1
5,400
491
2,677
5,441
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
X_L1M3_X
Baba Yaga
12
2 / 0 / 4
6,696
609
3,477
3,979
1,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
nt29
Pele
11
5 / 2 / 4
6,892
627
4,960
9,629
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
16
16
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Batyardigan
Xbalanque
0
3
4
0.67
L
Nu Wa
Im Nikis
Nu Wa
0
3
0
0
W
Bellona
6
0
0
6
L
Achilles
Marksman427
Achilles
1
3
0
0.33
W
2
1
1
2.5
W
Jing Wei
SimryseTTV
Jing Wei
1
2
1
0.75
W
Baba Yaga
X_L1M3_X
Baba Yaga
2
0
4
4
W
Pele
nt29
Pele
5
2
4
3.5
L
0
6
0
0
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,667
Damage
21,978
36,842
Taken
36,315
14,520
Mitigated
19,894
12,315
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Batyardigan
Xbalanque
4,694
1,493
0
3,018
7,673
1,909
928
2,336
5,337
0
30,352
L
Nu Wa
Im Nikis
Nu Wa
2,064
564
0
1,344
6,167
1,548
0
2,524
3,643
28,478
0
W
Bellona
7,443
4,132
0
5,269
9,462
8,331
633
1,411
8,051
0
37,254
L
Achilles
Marksman427
Achilles
6,059
2,381
0
1,139
8,086
4,507
594
0
8,086
0
27,105
W
3,421
447
0
2,234
7,804
6,189
166
223
7,581
15,092
0
W
Jing Wei
SimryseTTV
Jing Wei
2,677
1,966
0
2,085
5,441
1,150
690
179
5,262
0
25,516
W
Baba Yaga
X_L1M3_X
Baba Yaga
3,477
84
0
1,616
3,979
1,649
170
987
2,992
40,813
0
W
Pele
nt29
Pele
4,960
1,872
0
2,476
9,629
2,575
0
2,283
7,346
0
37,748
L
3,019
261
0
2,609
7,922
3,701
0
299
7,623
21,427
0
L
5,831
2,492
0
4,205
6,994
2,855
619
1,739
5,255
0
33,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
31,652
250
Minions Killed
307
0
Camps Cleared
0
980,330
Distance Traveled
1,107,804
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,645
513
64
6
0
208,682
0
L
Nu Wa
5,317
483
51
5
0
193,343
0
W
Bellona
6,910
628
80
7
0
229,737
1
L
Achilles
5,618
511
47
4
0
213,301
0
W
Bacchus
5,754
523
21
2
0
235,450
0
W
Jing Wei
5,400
491
65
6
0
198,516
0
W
Baba Yaga
6,696
609
75
7
0
223,542
2
W
Pele
6,892
627
66
6
0
220,559
1
L
Anubis
4,826
439
42
4
0
172,056
0
L
Kali
6,524
593
46
4
0
192,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role