Player Matchup

Artemis
Artemis
Francesco040704
Artemis
Level 89
God Stats
3W - 4L
1,344 SR
Queue Stats
356W - 365L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jinny831
Tsukuyomi
Level 126
God Stats
6W - 5L
1,627 SR
Queue Stats
398W - 427L
1,432 Elo+
Party 2
King Arthur
King Arthur
SlushyGryphon77
King Arthur
Level 64
God Stats
105W - 115L
1,514 SR
Queue Stats
279W - 323L
1,462 Elo+
Solo
Tiamat
Tiamat
azsbak
Tiamat
Level 113
God Stats
3W - 2L
1,826 SR
Queue Stats
42W - 41L
1,642 Elo+
Party 2
Artio
Artio
deathbyhighlande
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 108L
1,476 Elo+
Solo
Team Averages
Level 104
1,562 SR
1,492 Elo+

VS

Team Averages
Level 91
1,481 SR
1,514 Elo+
Arachne
Arachne
Goetschinho
Arachne
Level 66
God Stats
76W - 57L
1,633 SR
Queue Stats
134W - 133L
1,537 Elo+
Party 1
Neith
Neith
Hyaluronic_acid0
Neith
Level 87
God Stats
9W - 25L
1,191 SR
Queue Stats
412W - 421L
1,510 Elo+
Solo
Chaac
Chaac
dutchphoenix96
Chaac
Level 127
God Stats
37W - 30L
1,606 SR
Queue Stats
470W - 474L
1,514 Elo+
Solo
Ah Puch
Ah Puch
lastpyromaniac
Ah Puch
Level 107
God Stats
0W - 2L
1,306 SR
Queue Stats
130W - 154L
1,466 Elo+
Solo
Ymir
Ymir
xJ4YDE33x
Ymir
Level 67
God Stats
46W - 31L
1,667 SR
Queue Stats
168W - 139L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,253
617
9,227
10,398
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Jinny831
Tsukuyomi
15
3 / 1 / 3
8,650
577
7,035
9,913
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
SlushyGryphon77
King Arthur
16
5 / 1 / 0
9,542
636
9,066
11,450
5,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
azsbak
Tiamat
14
1 / 2 / 2
8,301
553
6,862
6,845
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 3
7,169
478
2,917
13,905
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goetschinho
Arachne
13
1 / 2 / 2
7,193
480
7,554
11,660
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 2 / 1
8,704
580
7,875
9,028
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
6,753
450
3,642
6,203
2,671
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 0
7,494
500
6,440
9,347
6,689
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
11
1 / 3 / 6
7,336
489
4,184
12,514
5,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
11
11
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Arachne
Goetschinho
Arachne
1
2
2
1
L
7
2
1
3.75
W
Tsukuyomi
Jinny831
Tsukuyomi
3
1
3
4.5
W
King Arthur
SlushyGryphon77
King Arthur
5
1
0
5
W
Tiamat
azsbak
Tiamat
1
2
2
1
W
2
3
3
1.17
L
1
2
0
0.5
L
1
4
0
0.25
L
Ymir
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
29,695
52,511
Taken
48,752
25,602
Mitigated
22,386
17,731
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,227
4,913
106
1,450
10,398
2,641
1,068
1,635
8,763
0
70,752
L
Arachne
Goetschinho
Arachne
7,554
5,611
0
4,147
11,660
4,263
182
2,862
8,798
0
47,851
L
7,875
2,803
0
4,947
9,028
3,272
360
656
8,372
0
49,857
W
Tsukuyomi
Jinny831
Tsukuyomi
7,035
2,160
0
4,670
9,913
3,411
15
424
9,489
0
59,242
W
King Arthur
SlushyGryphon77
King Arthur
9,066
2,112
0
5,363
11,450
5,639
520
5,606
5,844
0
67,272
W
Tiamat
azsbak
Tiamat
6,862
1,371
0
2,706
6,845
4,528
812
170
6,675
57,373
0
W
2,917
497
700
2,736
13,905
9,383
0
2,789
11,116
22,978
0
L
3,642
389
0
1,461
6,203
2,671
0
2,371
3,832
0
33,356
L
6,440
367
0
3,409
9,347
6,689
0
154
9,193
44,677
0
L
Ymir
4,184
1,097
30
1,919
12,514
5,491
0
3,736
8,778
28,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
37,480
568
Minions Killed
381
0
Camps Cleared
0
1,499,878
Distance Traveled
1,282,787
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,253
617
137
9
0
265,701
3
L
Arachne
7,193
480
77
5
0
363,910
2
L
Neith
8,704
580
86
6
0
278,351
1
W
Tsukuyomi
8,650
577
107
7
0
352,396
0
W
King Arthur
9,542
636
166
11
0
311,179
4
W
Tiamat
8,301
553
131
9
0
273,713
4
W
Artio
7,169
478
27
2
0
296,889
5
L
Chaac
6,753
450
79
5
0
159,856
0
L
Ah Puch
7,494
500
92
6
0
216,775
1
L
Ymir
7,336
489
47
3
0
263,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role