Player Matchup

Merlin
Merlin
LiveWhisper
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,176 Elo+
Party 1
He Bo
He Bo
cara6
He Bo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,408 Elo+
Solo
Horus
Horus
iystal
Horus
Level 44
God Stats
0W - 1L
1,748 SR
Queue Stats
16W - 25L
1,256 Elo+
Party 1
Team Averages
Level 52
1,583 SR
1,280 Elo+

VS

Team Averages
Level 45
1,441 SR
1,396 Elo+
Ah Puch
Ah Puch
GeniousMacHIPPO
Ah Puch
Level 68
God Stats
2W - 8L
1,258 SR
Queue Stats
482W - 682L
1,414 Elo+
Party 2
Bakasura
Bakasura
ninjajoy
Bakasura
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 177L
1,378 Elo+
Party 2
Cerberus
Cerberus
sebzahle
Cerberus
Level 16
God Stats
55W - 55L
1,565 SR
Queue Stats
210W - 277L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 7 / 3
9,781
699
12,751
15,470
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
cara6
He Bo
13
3 / 6 / 4
9,237
660
8,605
12,637
3,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
iystal
Horus
12
0 / 5 / 5
7,891
564
1,978
13,403
10,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 6
11,872
848
24,871
10,376
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ninjajoy
Bakasura
13
4 / 6 / 9
9,408
672
8,004
11,830
5,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
sebzahle
Cerberus
15
2 / 1 / 14
10,126
723
4,641
13,636
17,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
18
18
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
L
Merlin
5
7
3
0.93
L
He Bo
cara6
He Bo
3
6
4
0.83
L
Horus
iystal
Horus
0
5
5
0.5
W
Bakasura
ninjajoy
Bakasura
4
6
9
1.42
W
Cerberus
sebzahle
Cerberus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,334
Damage
37,516
41,510
Taken
35,842
17,305
Mitigated
28,217
3,540
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,871
1,424
0
2,865
10,376
4,834
1,678
6,755
3,621
60,775
0
L
Merlin
12,751
980
164
472
15,470
3,936
0
11,683
3,452
41,282
0
L
He Bo
cara6
He Bo
8,605
635
0
671
12,637
3,082
0
10,040
2,392
28,407
0
L
Horus
iystal
Horus
1,978
1,469
441
1,792
13,403
10,287
0
7,913
5,100
0
7,673
W
Bakasura
ninjajoy
Bakasura
8,004
4,917
185
2,289
11,830
5,483
90
9,184
2,475
0
22,949
W
Cerberus
sebzahle
Cerberus
4,641
246
0
1,179
13,636
17,900
484
6,187
7,449
19,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
31,406
140
Minions Killed
153
3
Camps Cleared
8
622,883
Distance Traveled
728,401
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,872
848
72
5
2
258,806
1
L
Merlin
9,781
699
70
5
2
195,108
3
L
He Bo
9,237
660
55
4
0
197,339
0
L
Horus
7,891
564
15
1
1
230,436
3
W
Bakasura
9,408
672
43
3
5
204,041
0
W
Cerberus
10,126
723
38
3
1
265,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role