Player Matchup

Sun Wukong
Sun Wukong
FriendlyPhantom
Sun Wukong
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
HornyGirlGamer
Olorun
Level 6
God Stats
2W - 1L
1,707 SR
Queue Stats
5W - 4L
1,497 Elo+
Party 1
Artemis
Artemis
HornyGirlGamer4
Artemis
Level 6
God Stats
7W - 6L
1,556 SR
Queue Stats
59W - 44L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
Tewky
Cliodhna
Level 129
God Stats
10W - 6L
1,696 SR
Queue Stats
16W - 10L
1,532 Elo+
Party 1
Ganesha
Ganesha
Xotikos
Ganesha
Level 18
God Stats
10W - 4L
1,500 SR
Queue Stats
62W - 39L
1,499 Elo+
Party 1
Team Averages
Level 62
1,592 SR
1,503 Elo+

VS

Team Averages
Level 68
1,569 SR
1,390 Elo+
Freya
Freya
Jaeden10
Freya
Level 62
God Stats
2W - 4L
1,482 SR
Queue Stats
180W - 188L
1,320 Elo+
Solo
Scylla
Scylla
Nero7588
Scylla
Level 103
God Stats
23W - 22L
1,739 SR
Queue Stats
203W - 211L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
Octiq
Kumbhakarna
Level 37
God Stats
42W - 32L
1,670 SR
Queue Stats
205W - 269L
1,395 Elo+
Party 2
Chernobog
Chernobog
TejanoMano
Chernobog
Level 66
God Stats
89W - 76L
1,484 SR
Queue Stats
382W - 400L
1,405 Elo+
Solo
Ravana
Ravana
Xavrey
Ravana
Level 70
God Stats
7W - 10L
1,469 SR
Queue Stats
376W - 452L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FriendlyPhantom
Sun Wukong
13
5 / 3 / 3
8,084
577
8,232
8,280
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 3 / 4
8,899
636
5,416
6,258
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 3 / 3
6,925
495
9,534
8,539
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Tewky
Cliodhna
14
9 / 0 / 9
8,660
619
10,443
8,238
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Xotikos
Ganesha
12
1 / 2 / 7
7,555
540
3,841
9,011
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jaeden10
Freya
12
2 / 6 / 1
7,164
512
3,202
11,492
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Nero7588
Scylla
11
1 / 7 / 1
6,791
485
4,022
7,753
1,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Octiq
Kumbhakarna
10
0 / 3 / 2
6,266
448
3,889
11,988
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
TejanoMano
Chernobog
12
5 / 3 / 1
7,139
510
7,193
7,560
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
Xavrey
Ravana
12
3 / 6 / 3
7,304
522
5,034
10,353
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
11
11
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FriendlyPhantom
Sun Wukong
5
3
3
2.17
W
6
3
4
2.67
W
3
3
3
1.5
L
Freya
Jaeden10
Freya
2
6
1
0.42
L
Scylla
Nero7588
Scylla
1
7
1
0.21
L
Kumbhakarna
Octiq
Kumbhakarna
0
3
2
0.33
L
Chernobog
TejanoMano
Chernobog
5
3
1
1.83
W
Cliodhna
Tewky
Cliodhna
9
0
9
13.5
L
Ravana
Xavrey
Ravana
3
6
3
0.75
W
Ganesha
Xotikos
Ganesha
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,466
Damage
23,340
40,326
Taken
49,146
20,912
Mitigated
16,777
9,502
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FriendlyPhantom
Sun Wukong
8,232
2,299
0
977
8,280
6,314
755
2,073
6,207
0
35,065
W
5,416
3,932
0
2,258
6,258
1,971
1,232
2,366
3,776
47,009
0
W
9,534
5,089
0
3,047
8,539
2,632
1,631
2,264
6,231
0
43,076
L
Freya
Jaeden10
Freya
3,202
1,375
0
3,749
11,492
3,336
224
659
10,328
30,785
0
L
Scylla
Nero7588
Scylla
4,022
509
0
180
7,753
1,955
0
2,097
5,656
32,373
0
L
Kumbhakarna
Octiq
Kumbhakarna
3,889
287
0
1,870
11,988
6,133
0
2,951
9,037
16,024
5,874
L
Chernobog
TejanoMano
Chernobog
7,193
4,179
0
250
7,560
1,888
1,402
2,334
5,209
0
35,337
W
Cliodhna
Tewky
Cliodhna
10,443
1,830
0
1,642
8,238
2,852
0
1,182
7,004
0
50,942
L
Ravana
Xavrey
Ravana
5,034
1,443
0
2,195
10,353
3,465
0
1,216
9,023
0
34,016
W
Ganesha
Xotikos
Ganesha
3,841
336
0
1,578
9,011
7,143
0
2,084
6,881
21,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,123
Gold Earned
34,664
349
Minions Killed
310
0
Camps Cleared
0
1,349,844
Distance Traveled
1,277,011
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,084
577
76
5
0
262,978
0
W
Olorun
8,899
636
97
7
0
249,930
3
W
Artemis
6,925
495
99
7
0
227,082
0
L
Freya
7,164
512
76
5
0
227,943
2
L
Scylla
6,791
485
67
5
0
237,893
5
L
Kumbhakarna
6,266
448
29
2
0
269,244
3
L
Chernobog
7,139
510
62
4
0
274,706
2
W
Cliodhna
8,660
619
73
5
0
330,892
1
L
Ravana
7,304
522
76
5
0
267,225
2
W
Ganesha
7,555
540
4
0
0
278,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role