Player Matchup

Jormungandr
Jormungandr
Silver IV
II__GUILTY__II
Jormungandr
Silver IV
Level 160
God Stats
1W - 5L
1,579 SR
Queue Stats
13W - 24L
1,445 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
JuanDaC2
Ah Muzen Cab
Gold III
Level 68
God Stats
2W - 4L
1,526 SR
Queue Stats
107W - 139L
1,552 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
Th3WorstGamer
Ah Puch
Bronze IV
Level 155
God Stats
1W - 2L
1,427 SR
Queue Stats
19W - 33L
1,332 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,511 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,572 SR
1,330 MMR
Athena
Athena
Silver III
MaxxGod SNF
Athena
Silver III
Level 146
God Stats
11W - 15L
1,448 SR
Queue Stats
354W - 488L
973 MMR
Solo
Neith
Neith
Silver I
SevereJayy
Neith
Silver I
Level 86
God Stats
4W - 5L
1,758 SR
Queue Stats
59W - 48L
1,446 MMR
Party 1
Thoth
Thoth
Gold II
SevereMarroww
Thoth
Gold II
Level 128
God Stats
6W - 11L
1,512 SR
Queue Stats
141W - 152L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
II__GUILTY__II
Jormungandr
16
2 / 4 / 7
11,904
700
8,723
18,552
24,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
JuanDaC2
Ah Muzen Cab
16
6 / 6 / 5
12,010
706
17,861
17,025
5,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
16
5 / 6 / 6
11,827
696
16,494
16,025
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ShivaMorgan Le FayChaacBacchusAtlas

VS

Bans
DanzaburouAchillesZeusAresGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 4 / 11
11,607
683
6,361
25,173
20,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
7 / 4 / 7
12,688
746
15,681
13,608
3,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 5 / 4
13,226
778
18,961
12,163
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
13
Kills
16
16
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
II__GUILTY__II
Jormungandr
2
4
7
1.38
L
Ah Muzen Cab
JuanDaC2
Ah Muzen Cab
6
6
5
1.42
W
Athena
0
4
11
1.38
W
Neith
7
4
7
2.63
W
9
5
4
2.2
L
Ah Puch
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,078
Damage
41,003
51,602
Taken
50,944
35,838
Mitigated
26,312
13,439
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
II__GUILTY__II
Jormungandr
8,723
1,973
0
3,515
18,552
24,756
567
5,634
12,918
29,286
0
L
Ah Muzen Cab
JuanDaC2
Ah Muzen Cab
17,861
7,224
0
3,832
17,025
5,695
664
9,975
7,050
0
44,346
W
Athena
6,361
904
0
5,568
25,173
20,644
133
13,975
11,198
18,140
0
W
Neith
15,681
7,035
0
3,862
13,608
3,070
1,625
6,951
6,657
0
55,313
W
18,961
182
0
508
12,163
2,598
936
4,681
7,482
58,365
0
L
Ah Puch
16,494
1,113
0
6,092
16,025
5,387
1,288
10,290
5,735
45,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
37,521
169
Minions Killed
210
9
Camps Cleared
3
801,250
Distance Traveled
893,935
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,904
700
37
2
0
273,069
1
L
Ah Muzen Cab
12,010
706
58
3
7
263,408
4
W
Athena
11,607
683
25
1
0
318,059
5
W
Neith
12,688
746
98
6
1
276,107
3
W
Thoth
13,226
778
87
5
2
299,769
1
L
Ah Puch
11,827
696
74
4
2
264,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role