Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Housted
Cupid
Level 125
God Stats
1W - 1L
1,274 SR
Queue Stats
112W - 82L
1,634 Elo+
Party 3
Sun Wukong
Sun Wukong
Oksenakke
Sun Wukong
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 138L
1,713 Elo+
Party 2
Poseidon
Poseidon
helerspvp
Poseidon
Level 29
God Stats
2W - 0L
1,746 SR
Queue Stats
106W - 72L
1,627 Elo+
Party 3
Bacchus
Bacchus
ihaveplaysmite
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,713 Elo+
Party 2
Team Averages
Level 68
1,504 SR
1,637 Elo+

VS

Team Averages
Level 78
1,531 SR
1,579 Elo+
Scylla
Scylla
AsevenXloko
Scylla
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
155W - 103L
1,500 Elo+
Party 4
Cupid
Cupid
Popcorngoddess
Cupid
Level 108
God Stats
6W - 3L
1,655 SR
Queue Stats
380W - 240L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
Vinilo
Ao Kuang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 62L
1,678 Elo+
Party 4
Chiron
Chiron
dijete
Chiron
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 83L
1,402 Elo+
Solo
Camazotz
Camazotz
Κinetic
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 65L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 2 / 10
13,733
858
22,763
11,528
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
Housted
Cupid
20
12 / 3 / 4
12,532
783
21,902
12,696
5,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Oksenakke
Sun Wukong
17
1 / 4 / 12
10,497
656
10,469
18,109
12,228
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
helerspvp
Poseidon
13
0 / 4 / 2
9,401
588
5,725
6,819
2,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 5 / 15
11,531
721
13,758
16,570
24,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 5 / 4
12,372
773
19,535
14,514
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 4 / 4
10,147
634
8,107
14,859
9,042
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Vinilo
Ao Kuang
18
4 / 4 / 13
11,325
708
10,069
24,571
34,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
dijete
Chiron
18
2 / 4 / 11
10,576
661
11,616
14,733
6,466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Κinetic
Camazotz
12
0 / 4 / 5
8,694
543
5,542
13,453
10,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
55
21
Kills
18
18
Deaths
21
43
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
10
5.5
L
Scylla
9
5
4
2.2
W
Cupid
Housted
Cupid
12
3
4
4.67
W
Sun Wukong
Oksenakke
Sun Wukong
1
4
12
1.75
L
3
4
4
1.25
L
Ao Kuang
Vinilo
Ao Kuang
4
4
13
2.63
L
Chiron
dijete
Chiron
2
4
11
1.88
W
Poseidon
helerspvp
Poseidon
0
4
2
0.25
W
2
5
15
1.9
L
Camazotz
Κinetic
Camazotz
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,617
Damage
54,869
65,722
Taken
82,130
48,919
Mitigated
67,340
26,722
Healing
36,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,763
437
3,733
4,837
11,528
4,309
1,077
5,315
5,990
52,748
0
L
Scylla
19,535
174
83
1,875
14,514
6,733
99
6,838
7,676
48,243
0
W
Cupid
Housted
Cupid
21,902
11,997
7,693
3,995
12,696
5,474
3,052
4,221
8,293
0
38,133
W
Sun Wukong
Oksenakke
Sun Wukong
10,469
1,543
605
1,855
18,109
12,228
223
7,362
10,339
0
23,668
L
8,107
4,094
9,087
5,446
14,859
9,042
1,360
6,877
7,982
0
28,833
L
Ao Kuang
Vinilo
Ao Kuang
10,069
1,358
1,112
6,943
24,571
34,700
220
11,721
12,850
17,680
0
L
Chiron
dijete
Chiron
11,616
3,949
2,926
4,534
14,733
6,466
345
9,696
5,037
0
21,399
W
Poseidon
helerspvp
Poseidon
5,725
648
893
595
6,819
2,035
0
4,437
2,249
17,033
0
W
13,758
905
828
1,688
16,570
24,873
452
7,578
8,692
21,226
0
L
Camazotz
Κinetic
Camazotz
5,542
713
340
4,466
13,453
10,399
0
7,114
6,339
0
9,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,694
Gold Earned
53,114
170
Minions Killed
145
0
Camps Cleared
0
1,459,152
Distance Traveled
1,272,608
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,733
858
72
5
0
313,669
0
L
Scylla
12,372
773
69
4
0
263,085
0
W
Cupid
12,532
783
43
3
0
287,021
1
W
Sun Wukong
10,497
656
8
1
0
317,957
0
L
Cupid
10,147
634
43
3
0
300,299
5
L
Ao Kuang
11,325
708
13
1
0
311,781
1
L
Chiron
10,576
661
11
1
0
237,835
1
W
Poseidon
9,401
588
31
2
0
253,130
0
W
Bacchus
11,531
721
16
1
0
287,375
0
L
Camazotz
8,694
543
9
1
0
159,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role