Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Niciro
Neith
Level 4
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 2
Bastet
Bastet
WorldPolice
Bastet
Level 38
God Stats
96W - 65L
1,599 SR
Queue Stats
208W - 182L
1,572 Elo+
Solo
Team Averages
Level 50
1,601 SR
1,604 Elo+

VS

Team Averages
Level 99
1,572 SR
1,547 Elo+
Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AishiWorld
Medusa
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,653 Elo+
Party 1
Nu Wa
Nu Wa
Seraphouine
Nu Wa
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 2 / 16
9,014
901
4,207
8,794
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Niciro
Neith
14
10 / 2 / 9
9,802
980
12,166
7,100
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
13
10 / 2 / 8
9,093
909
10,965
9,440
4,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
4 / 6 / 1
8,415
842
7,119
10,174
3,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
AishiWorld
Medusa
10
2 / 10 / 2
7,021
702
6,506
11,274
2,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 7 / 6
7,032
703
3,952
8,758
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
23
Kills
6
6
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
16
5.5
L
Thoth
 
Thoth
4
6
1
0.75
L
Medusa
AishiWorld
Medusa
2
10
2
0.3
W
Neith
Niciro
Neith
10
2
9
7.25
L
0
7
6
0.43
W
Bastet
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
17,577
25,334
Taken
30,206
16,747
Mitigated
7,783
8,130
Healing
2,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,207
806
437
2,771
8,794
9,828
241
3,821
4,722
21,305
0
L
Thoth
 
Thoth
7,119
187
100
957
10,174
3,312
0
1,512
8,662
23,001
0
L
Medusa
AishiWorld
Medusa
6,506
2,808
0
911
11,274
2,709
0
1,319
9,955
0
14,469
W
Neith
Niciro
Neith
12,166
6,323
0
2,252
7,100
2,710
1,817
2,397
4,614
0
39,759
L
3,952
1,310
0
536
8,758
1,762
0
1,376
7,382
9,425
0
W
Bastet
10,965
2,675
0
2,670
9,440
4,209
98
5,148
4,162
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
22,468
124
Minions Killed
75
9
Camps Cleared
0
507,765
Distance Traveled
447,395
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,014
901
27
3
0
157,827
2
L
Thoth
8,415
842
25
3
0
168,339
2
L
Medusa
7,021
702
27
3
0
133,592
2
W
Neith
9,802
980
67
7
4
169,706
2
L
Nu Wa
7,032
703
23
2
0
145,464
2
W
Bastet
9,093
909
30
3
5
180,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role