Player Matchup

Nu Wa
Nu Wa
Dîrty
Nu Wa
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 9L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
K2Love
Aphrodite
Level 145
God Stats
4W - 0L
1,741 SR
Queue Stats
108W - 16L
1,814 Elo+
Party 1
Nox
Nox
Punast0y
Nox
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Quit Nappin
Vulcan
Level 87
God Stats
2W - 0L
1,454 SR
Queue Stats
11W - 13L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
Quit Runniin
Kukulkan
Level 152
God Stats
1W - 0L
1,478 SR
Queue Stats
9W - 5L
1,808 Elo+
Party 1
Team Averages
Level 108
1,535 SR
1,638 Elo+

VS

Team Averages
Level 68
1,588 SR
1,540 Elo+
Neith
Neith
AlphaStud2night
Neith
Level 15
God Stats
1W - 1L
1,555 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 2
Khepri
Khepri
BrocoliDestroyer
Khepri
Level 145
God Stats
3W - 2L
1,666 SR
Queue Stats
145W - 120L
1,590 Elo+
Party 2
Baba Yaga
Baba Yaga
H-5693
Baba Yaga
Level 6
God Stats
4W - 2L
1,693 SR
Queue Stats
5W - 6L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Krispy5681
Cthulhu
Level 27
God Stats
1W - 4L
1,753 SR
Queue Stats
69W - 82L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
QueezyBreezy_
Baron Samedi
Level 148
God Stats
0W - 2L
1,276 SR
Queue Stats
27W - 27L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dîrty
Nu Wa
20
8 / 2 / 11
13,370
786
28,305
13,243
4,814
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
K2Love
Aphrodite
20
2 / 3 / 14
12,703
747
11,383
14,214
10,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 7 / 9
13,300
782
14,402
16,038
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
18
2 / 1 / 9
11,977
705
16,162
6,522
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
Quit Runniin
Kukulkan
20
3 / 2 / 8
13,230
778
16,705
13,118
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 5
12,315
724
7,629
16,970
5,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 1 / 7
11,043
650
6,589
16,106
28,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
H-5693
Baba Yaga
20
5 / 5 / 4
12,438
732
11,859
19,004
7,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Krispy5681
Cthulhu
17
2 / 7 / 5
10,489
617
7,789
21,548
36,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
QueezyBreezy_
Baron Samedi
19
2 / 6 / 7
11,512
677
13,054
25,587
9,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
24
Kills
14
15
Deaths
24
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
1
1
7
4.5
W
Nu Wa
Dîrty
Nu Wa
8
2
11
6.75
L
Baba Yaga
H-5693
Baba Yaga
5
5
4
1.4
W
Aphrodite
K2Love
Aphrodite
2
3
14
3
L
Cthulhu
Krispy5681
Cthulhu
2
7
5
0.64
W
9
7
9
1.93
L
Baron Samedi
QueezyBreezy_
Baron Samedi
2
6
7
0.92
W
Vulcan
2
1
9
6.5
W
Kukulkan
Quit Runniin
Kukulkan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,957
Damage
46,920
63,135
Taken
99,215
27,647
Mitigated
88,257
24,524
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,629
2,601
0
2,039
16,970
5,892
0
15,631
1,294
0
42,601
L
6,589
168
0
3,051
16,106
28,323
0
12,991
2,864
37,961
0
W
Nu Wa
Dîrty
Nu Wa
28,305
5,758
0
1,161
13,243
4,814
2,549
8,255
4,603
69,409
0
L
Baba Yaga
H-5693
Baba Yaga
11,859
223
0
4,978
19,004
7,574
236
16,335
2,541
47,221
0
W
Aphrodite
K2Love
Aphrodite
11,383
1,206
9,436
8,716
14,214
10,119
947
7,282
5,350
51,042
0
L
Cthulhu
Krispy5681
Cthulhu
7,789
177
347
1,607
21,548
36,847
396
18,040
3,212
20,132
0
W
14,402
866
0
2,708
16,038
5,788
1,408
9,489
6,186
34,258
0
L
Baron Samedi
QueezyBreezy_
Baron Samedi
13,054
123
1,452
6,738
25,587
9,621
113
23,072
2,347
59,519
0
W
Vulcan
16,162
6,642
170
1,267
6,522
2,247
1,174
4,842
1,451
53,990
0
W
Kukulkan
Quit Runniin
Kukulkan
16,705
436
0
1,066
13,118
4,679
3,580
7,763
3,854
78,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,580
Gold Earned
57,797
384
Minions Killed
319
0
Camps Cleared
0
1,703,471
Distance Traveled
1,474,193
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,315
724
79
5
0
265,369
0
L
Khepri
11,043
650
48
3
0
337,426
1
W
Nu Wa
13,370
786
66
4
0
323,831
2
L
Baba Yaga
12,438
732
70
4
0
276,807
2
W
Aphrodite
12,703
747
79
5
0
355,422
2
L
Cthulhu
10,489
617
30
2
0
293,673
0
W
Nox
13,300
782
29
2
0
319,259
0
L
Baron Samedi
11,512
677
92
5
0
300,918
1
W
Vulcan
11,977
705
66
4
0
348,211
2
W
Kukulkan
13,230
778
144
8
0
356,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role