Player Matchup

Baron Samedi
Baron Samedi
Beelelzebub
Baron Samedi
Level 68
God Stats
3W - 5L
1,630 SR
Queue Stats
7W - 15L
1,475 Elo+
Party 1
Pele
Pele
MannyMAN0121
Pele
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,545 Elo+
Party 1
Chiron
Chiron
MonkeyDLufy18
Chiron
Level 129
God Stats
3W - 8L
1,578 SR
Queue Stats
12W - 22L
1,475 Elo+
Party 1
Ymir
Ymir
Oillick
Ymir
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,287 Elo+
Party 1
Sun Wukong
Sun Wukong
XxZangetsuxX17
Sun Wukong
Level 116
God Stats
2W - 1L
1,594 SR
Queue Stats
9W - 16L
1,470 Elo+
Party 1
Team Averages
Level 113
1,560 SR
1,451 Elo+

VS

Team Averages
Level 92
1,508 SR
1,471 Elo+
Horus
Horus
 
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Deh Lacroix
Zhong Kui
Level 57
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Serqet
Serqet
NiNjASsTRikER
Serqet
Level 127
God Stats
3W - 4L
1,326 SR
Queue Stats
149W - 131L
1,423 Elo+
Solo
Chronos
Chronos
Web_340
Chronos
Level 68
God Stats
1W - 1L
1,756 SR
Queue Stats
126W - 118L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
hawtloliis
Baron Samedi
Level 99
God Stats
6W - 4L
1,626 SR
Queue Stats
7W - 13L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beelelzebub
Baron Samedi
13
7 / 2 / 9
8,244
550
9,738
8,126
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
7 / 2 / 6
8,584
572
11,820
13,214
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 1 / 5
9,314
621
9,244
7,059
2,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Oillick
Ymir
10
1 / 2 / 14
7,187
479
5,185
10,808
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
XxZangetsuxX17
Sun Wukong
16
7 / 1 / 10
9,352
623
11,952
12,218
8,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 6 / 0
7,696
513
10,424
18,284
9,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Deh Lacroix
Zhong Kui
10
1 / 7 / 5
7,180
479
9,111
12,038
6,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 7 / 3
6,885
459
3,589
11,927
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
Web_340
Chronos
12
3 / 6 / 0
7,570
505
6,642
11,371
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
hawtloliis
Baron Samedi
11
1 / 6 / 4
7,091
473
6,015
11,802
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
32
Kills
8
8
Deaths
32
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
0
0.33
W
Baron Samedi
Beelelzebub
Baron Samedi
7
2
9
5.75
L
Zhong Kui
Deh Lacroix
Zhong Kui
1
7
5
0.5
W
7
2
6
5
W
10
1
5
12.5
L
1
7
3
0.36
W
Ymir
Oillick
Ymir
1
2
14
4
L
Chronos
Web_340
Chronos
3
6
0
0.5
W
Sun Wukong
XxZangetsuxX17
Sun Wukong
7
1
10
12
L
Baron Samedi
hawtloliis
Baron Samedi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,939
Damage
35,781
51,425
Taken
65,422
26,039
Mitigated
32,547
15,338
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,424
4,242
204
5,389
18,284
9,501
0
3,424
14,860
1,465
41,549
W
Baron Samedi
Beelelzebub
Baron Samedi
9,738
375
666
2,749
8,126
2,984
369
3,687
4,335
31,031
0
L
Zhong Kui
Deh Lacroix
Zhong Kui
9,111
1,482
0
2,526
12,038
6,380
702
5,071
6,967
33,435
0
W
11,820
2,757
0
5,643
13,214
4,202
378
5,019
8,057
0
57,342
W
9,244
3,916
770
2,284
7,059
2,203
2,217
3,730
3,329
0
62,725
L
3,589
471
0
2,870
11,927
3,755
0
3,184
8,743
0
33,760
W
Ymir
Oillick
Ymir
5,185
1,286
342
1,290
10,808
7,791
187
7,966
2,842
11,625
0
L
Chronos
Web_340
Chronos
6,642
1,877
0
2,873
11,371
2,949
646
442
10,929
43,430
0
W
Sun Wukong
XxZangetsuxX17
Sun Wukong
11,952
4,154
0
1,594
12,218
8,859
691
2,584
9,634
0
58,725
L
Baron Samedi
hawtloliis
Baron Samedi
6,015
691
800
2,378
11,802
9,962
0
3,329
8,473
31,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
36,422
366
Minions Killed
319
0
Camps Cleared
0
1,461,232
Distance Traveled
1,315,419
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,696
513
84
6
0
239,882
4
W
Baron Samedi
8,244
550
39
3
0
285,112
0
L
Zhong Kui
7,180
479
52
3
0
249,482
5
W
Pele
8,584
572
94
6
0
333,435
1
W
Chiron
9,314
621
107
7
0
278,778
5
L
Serqet
6,885
459
62
4
0
298,097
3
W
Ymir
7,187
479
14
1
0
280,902
6
L
Chronos
7,570
505
79
5
0
255,203
3
W
Sun Wukong
9,352
623
112
7
0
283,005
4
L
Baron Samedi
7,091
473
42
3
0
272,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role