Player Matchup

Da Ji
Da Ji
AesirP4nda
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,279 Elo+
Party 3
Ah Puch
Ah Puch
LegitMonkeyzz
Ah Puch
Level 69
God Stats
13W - 8L
1,572 SR
Queue Stats
50W - 36L
1,445 Elo+
Solo
Bacchus
Bacchus
Slayajay
Bacchus
Level 126
God Stats
67W - 63L
1,600 SR
Queue Stats
988W - 1,046L
1,449 Elo+
Solo
Jormungandr
Jormungandr
XDROOPX
Jormungandr
Level 82
God Stats
3W - 7L
1,472 SR
Queue Stats
130W - 175L
1,404 Elo+
Party 3
Hou Yi
Hou Yi
grimreaperftw64
Hou Yi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Team Averages
Level 67
1,529 SR
1,415 Elo+

VS

Team Averages
Level 71
1,566 SR
1,436 Elo+
Cernunnos
Cernunnos
Beemeer18
Cernunnos
Level 76
God Stats
1W - 2L
1,478 SR
Queue Stats
26W - 31L
1,419 Elo+
Party 2
Bakasura
Bakasura
CreativeName203
Bakasura
Level 46
God Stats
20W - 7L
1,893 SR
Queue Stats
240W - 252L
1,426 Elo+
Party 1
Ares
Ares
Joeymandela92
Ares
Level 69
God Stats
22W - 21L
1,509 SR
Queue Stats
52W - 60L
1,388 Elo+
Party 2
Cliodhna
Cliodhna
Shehatejaah
Cliodhna
Level 92
God Stats
6W - 6L
1,500 SR
Queue Stats
356W - 359L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
TheIroXD
Kukulkan
Level 70
God Stats
29W - 35L
1,449 SR
Queue Stats
384W - 432L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
2 / 9 / 7
9,822
393
4,854
18,684
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
18
5 / 7 / 4
11,785
471
25,030
16,551
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Slayajay
Bacchus
20
6 / 2 / 1
12,630
505
10,256
17,424
15,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
XDROOPX
Jormungandr
14
3 / 8 / 7
10,213
409
13,860
23,791
21,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 11 / 4
9,438
378
8,263
20,073
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beemeer18
Cernunnos
20
11 / 4 / 5
14,480
579
21,375
22,246
9,044
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
20
7 / 4 / 9
14,171
567
11,270
21,933
9,987
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 3 / 18
13,366
535
12,317
25,418
25,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Shehatejaah
Cliodhna
20
6 / 6 / 10
13,507
540
15,413
18,930
12,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheIroXD
Kukulkan
20
7 / 2 / 9
13,906
556
15,657
12,182
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
18
Kills
37
37
Deaths
19
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
9
7
0.61
W
Cernunnos
Beemeer18
Cernunnos
11
4
5
3.38
W
Bakasura
7
4
9
2.88
W
6
3
18
5
L
Ah Puch
5
7
4
1
W
Cliodhna
Shehatejaah
Cliodhna
6
6
10
1.83
L
Bacchus
Slayajay
Bacchus
6
2
1
3.25
W
Kukulkan
TheIroXD
Kukulkan
7
2
9
5.75
L
Jormungandr
XDROOPX
Jormungandr
3
8
7
0.81
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,263
Damage
76,032
96,523
Taken
100,709
53,317
Mitigated
61,188
16,169
Healing
30,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,854
1,128
260
3,543
18,684
6,466
0
3,747
14,338
0
52,810
W
Cernunnos
Beemeer18
Cernunnos
21,375
11,448
0
12,172
22,246
9,044
5,789
8,513
13,647
0
138,304
W
Bakasura
11,270
7,381
0
8,209
21,933
9,987
742
7,264
14,669
0
102,913
W
12,317
684
0
6,016
25,418
25,065
1,139
14,631
10,661
34,572
0
L
Ah Puch
25,030
852
0
3,100
16,551
5,475
342
8,469
8,082
84,916
0
W
Cliodhna
Shehatejaah
Cliodhna
15,413
2,630
0
1,440
18,930
12,100
306
10,428
7,948
0
85,702
L
Bacchus
Slayajay
Bacchus
10,256
934
137
4,064
17,424
15,462
0
6,172
11,252
64,319
0
W
Kukulkan
TheIroXD
Kukulkan
15,657
1,674
0
2,177
12,182
4,992
1,113
7,654
4,466
110,794
0
L
Jormungandr
XDROOPX
Jormungandr
13,860
6,394
292
1,677
23,791
21,930
152
5,412
17,872
63,581
0
L
8,263
4,473
0
3,096
20,073
3,984
85
4,348
15,523
0
41,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,888
Gold Earned
69,430
527
Minions Killed
710
0
Camps Cleared
0
2,162,865
Distance Traveled
2,488,063
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,822
393
74
3
0
452,730
4
W
Cernunnos
14,480
579
177
7
0
442,599
1
W
Bakasura
14,171
567
173
7
0
580,784
0
W
Ares
13,366
535
31
1
0
516,459
6
L
Ah Puch
11,785
471
138
6
0
378,877
5
W
Cliodhna
13,507
540
140
6
0
459,831
4
L
Bacchus
12,630
505
151
6
0
487,806
3
W
Kukulkan
13,906
556
189
8
0
488,390
4
L
Jormungandr
10,213
409
102
4
0
431,691
1
L
Hou Yi
9,438
378
62
2
0
411,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role