Player Matchup

Izanami
Izanami
Bronze V
Hockeymann15
Izanami
Bronze V
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
63W - 62L
1,436 MMR
Party 1
Anubis
Anubis
Silver IV
Hockeymann15
Anubis
Silver IV
Level 83
God Stats
6W - 10L
1,325 SR
Queue Stats
120W - 148L
981 MMR
Party 1
Ganesha
Ganesha
Bronze V
NoMercyMorf
Ganesha
Bronze V
Level 69
God Stats
33W - 50L
1,226 SR
Queue Stats
114W - 158L
673 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,350 SR
1,030 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,484 SR
1,033 MMR
Sol
Sol
Silver I
LoordDragon
Sol
Silver I
Level 138
God Stats
33W - 34L
1,489 SR
Queue Stats
334W - 353L
1,015 MMR
Solo
Jing Wei
Jing Wei
Gold IV
SilentKiller-TH
Jing Wei
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 234L
1,222 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze II
StrAiGhtPsYcKo
Tsukuyomi
Bronze II
Level 101
God Stats
17W - 28L
1,463 SR
Queue Stats
27W - 49L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hockeymann15
Izanami
16
4 / 6 / 3
11,715
689
12,609
16,840
5,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
3 / 8 / 3
11,156
656
13,116
14,084
6,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
NoMercyMorf
Ganesha
15
0 / 2 / 6
11,080
652
8,619
23,692
25,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ChaacShivaGilgameshAtlasMedusa

VS

Bans
ZeusMulanAresBacchusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
12,242
720
18,155
12,774
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
18
6 / 2 / 9
12,638
743
15,609
14,589
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
StrAiGhtPsYcKo
Tsukuyomi
18
7 / 4 / 7
12,898
759
13,713
16,551
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
16
16
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hockeymann15
Izanami
4
6
3
0.92
L
Anubis
3
8
3
0.56
W
3
1
10
8
L
Ganesha
NoMercyMorf
Ganesha
0
2
6
1.5
W
Jing Wei
6
2
9
5.25
W
Tsukuyomi
StrAiGhtPsYcKo
Tsukuyomi
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,344
Damage
47,477
54,616
Taken
43,914
37,464
Mitigated
12,163
12,404
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hockeymann15
Izanami
12,609
7,821
0
3,673
16,840
5,812
255
5,418
10,931
0
58,940
L
Anubis
13,116
436
0
1,612
14,084
6,310
0
4,113
9,691
40,128
0
W
18,155
2,431
0
6,706
12,774
4,188
1,788
6,047
6,727
52,497
0
L
Ganesha
NoMercyMorf
Ganesha
8,619
464
278
6,841
23,692
25,342
0
7,111
15,789
23,805
0
W
Jing Wei
15,609
11,319
0
2,033
14,589
3,496
1,003
7,733
6,856
0
58,756
W
Tsukuyomi
StrAiGhtPsYcKo
Tsukuyomi
13,713
2,128
549
6,775
16,551
4,479
501
8,565
7,986
0
40,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
37,778
169
Minions Killed
202
3
Camps Cleared
10
873,304
Distance Traveled
997,377
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,715
689
113
7
3
276,674
4
L
Anubis
11,156
656
51
3
0
257,608
4
W
Sol
12,242
720
74
4
2
321,314
5
L
Ganesha
11,080
652
5
0
0
339,022
0
W
Jing Wei
12,638
743
74
4
5
340,700
3
W
Tsukuyomi
12,898
759
54
3
3
335,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role