Player Matchup

Bellona
Bellona
Gold IV
DirtyKinsui
Bellona
Gold IV
Level 156
God Stats
1W - 2L
1,634 SR
Queue Stats
22W - 25L
1,517 MMR
Party 2
Hercules
Hercules
Gold V
DirtyShortKocc
Hercules
Gold V
Level 153
God Stats
0W - 2L
1,609 SR
Queue Stats
9W - 9L
1,519 MMR
Party 2
Ymir
Ymir
Gold V
FlameEndure
Ymir
Gold V
Level 83
God Stats
12W - 14L
1,521 SR
Queue Stats
29W - 26L
1,537 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Ignitedd
Baron Samedi
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,537 MMR
Party 1
Medusa
Medusa
Gold III
login5 D50
Medusa
Gold III
Level 128
God Stats
13W - 10L
1,602 SR
Queue Stats
178W - 186L
1,553 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,573 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,638 SR
1,524 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
GEMINUS ICTUS
Thoth
Gold IV
Level 143
God Stats
3W - 0L
1,828 SR
Queue Stats
43W - 36L
1,525 MMR
Solo
Danzaburou
Danzaburou
Gold III
OGJRKILLA
Danzaburou
Gold III
Level 145
God Stats
108W - 79L
1,579 SR
Queue Stats
559W - 559L
1,563 MMR
Solo
Bastet
Bastet
Gold II
Sphixs
Bastet
Gold II
Level 135
God Stats
1W - 0L
1,775 SR
Queue Stats
61W - 53L
1,549 MMR
Solo
Neith
Neith
Gold II
morfeu102
Neith
Gold II
Level 149
God Stats
39W - 49L
1,507 SR
Queue Stats
195W - 205L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DirtyKinsui
Bellona
18
3 / 5 / 4
12,106
504
14,609
24,385
25,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
18
7 / 8 / 1
12,616
526
14,335
22,528
11,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 12 / 6
9,586
399
4,890
24,621
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Ignitedd
Baron Samedi
17
3 / 9 / 4
11,454
477
11,621
18,567
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
login5 D50
Medusa
18
2 / 10 / 1
11,971
499
9,676
19,346
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CharybdisAtlasChaac

VS

Bans
GilgameshCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 5 / 26
12,559
523
10,432
21,983
31,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 4 / 14
13,821
576
22,482
10,247
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
OGJRKILLA
Danzaburou
20
7 / 1 / 13
15,876
662
20,445
15,001
5,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Sphixs
Bastet
20
12 / 3 / 18
14,129
589
20,861
21,987
10,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
morfeu102
Neith
19
6 / 2 / 9
13,030
543
10,495
12,964
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
15
Kills
44
44
Deaths
15
16
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
5
26
3.6
L
Bellona
DirtyKinsui
Bellona
3
5
4
1
L
Hercules
7
8
1
0.94
L
0
12
6
0.25
W
14
4
14
5.25
L
Baron Samedi
Ignitedd
Baron Samedi
3
9
4
0.56
W
Danzaburou
OGJRKILLA
Danzaburou
7
1
13
13.5
W
Bastet
Sphixs
Bastet
12
3
18
7
L
Medusa
login5 D50
Medusa
2
10
1
0.25
W
Neith
morfeu102
Neith
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,131
Damage
84,715
109,447
Taken
82,182
68,389
Mitigated
57,601
23,080
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,432
841
0
4,129
21,983
31,712
384
5,499
16,200
27,993
0
L
Bellona
DirtyKinsui
Bellona
14,609
5,057
0
7,605
24,385
25,297
0
7,113
17,272
93
84,245
L
Hercules
14,335
5,024
0
4,295
22,528
11,829
0
5,259
17,269
0
97,232
L
4,890
958
0
1,395
24,621
18,905
0
8,560
16,061
21,473
0
W
22,482
314
0
672
10,247
3,534
1,513
2,235
7,816
93,352
0
L
Baron Samedi
Ignitedd
Baron Samedi
11,621
1,099
1,218
4,077
18,567
6,955
122
8,353
10,214
70,852
0
W
Danzaburou
OGJRKILLA
Danzaburou
20,445
9,202
0
5,316
15,001
5,845
6,395
1,464
13,495
0
152,414
W
Bastet
Sphixs
Bastet
20,861
7,653
0
10,201
21,987
10,920
842
4,006
17,785
0
88,135
L
Medusa
login5 D50
Medusa
9,676
3,757
0
4,490
19,346
5,403
0
3,812
15,534
0
99,466
W
Neith
morfeu102
Neith
10,495
4,632
0
5,434
12,964
5,590
3,418
2,564
10,282
0
83,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
69,415
600
Minions Killed
598
0
Camps Cleared
0
2,112,548
Distance Traveled
2,286,324
13
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,559
523
38
2
0
445,876
11
L
Bellona
12,106
504
146
6
0
481,845
1
L
Hercules
12,616
526
136
6
0
456,465
1
L
Ymir
9,586
399
30
1
0
413,848
6
W
Thoth
13,821
576
119
5
0
463,910
9
L
Baron Samedi
11,454
477
132
6
0
392,299
3
W
Danzaburou
15,876
662
197
8
0
441,964
10
W
Bastet
14,129
589
92
4
0
516,504
1
L
Medusa
11,971
499
156
7
0
368,091
2
W
Neith
13,030
543
152
6
0
418,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role