Player Matchup

Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
R3pTiLe Kr4K3n
Hades
Level 86
God Stats
1W - 0L
1,221 SR
Queue Stats
34W - 48L
1,404 Elo+
Party 1
Neith
Neith
R3pTiLeHoNoR
Neith
Level 18
God Stats
4W - 13L
1,300 SR
Queue Stats
5W - 18L
1,176 Elo+
Party 1
Team Averages
Level 76
1,340 SR
1,360 Elo+

VS

Team Averages
Level 52
1,552 SR
1,505 Elo+
Scylla
Scylla
Krayonzz3398
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 2
Neith
Neith
Migichi
Neith
Level 9
God Stats
2W - 1L
1,657 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 2
Apollo
Apollo
Oi DO 1
Apollo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 61L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 3 / 8
8,465
847
5,692
11,627
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 8
7,874
787
7,473
7,402
3,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 4
7,446
745
5,641
7,202
2,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 4 / 1
7,025
703
8,037
6,931
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Migichi
Neith
9
0 / 5 / 2
6,184
618
3,579
8,059
2,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Oi DO 1
Apollo
11
3 / 3 / 1
7,156
716
4,714
7,229
2,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
5
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
8
2.67
L
Scylla
1
4
1
0.38
L
Neith
Migichi
Neith
0
5
2
0.2
L
Apollo
Oi DO 1
Apollo
3
3
1
1.17
W
4
0
8
8
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
16,330
26,231
Taken
22,219
18,034
Mitigated
7,024
6,682
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,692
2,131
86
1,128
11,627
12,340
379
2,932
8,695
21,594
0
L
Scylla
8,037
859
0
1,070
6,931
1,911
0
4,518
2,413
29,082
0
L
Neith
Migichi
Neith
3,579
1,691
108
1,233
8,059
2,519
0
5,151
2,908
0
13,593
L
Apollo
Oi DO 1
Apollo
4,714
1,894
0
498
7,229
2,594
0
3,950
3,279
0
13,907
W
7,473
590
329
3,939
7,402
3,266
1,184
3,135
4,267
20,289
0
W
5,641
3,144
0
1,200
7,202
2,428
966
2,130
5,072
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
20,365
102
Minions Killed
93
2
Camps Cleared
4
527,825
Distance Traveled
488,541
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,465
847
27
3
1
177,781
0
L
Scylla
7,025
703
56
6
2
168,763
3
L
Neith
6,184
618
20
2
2
157,950
3
L
Apollo
7,156
716
17
2
0
161,828
1
W
Hades
7,874
787
39
4
1
174,634
1
W
Neith
7,446
745
36
4
0
175,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role