Player Matchup

Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ecthelîon
Sol
Level 139
God Stats
1W - 3L
1,436 SR
Queue Stats
75W - 61L
1,542 Elo+
Party 1
Horus
Horus
GloomYx
Horus
Level 123
God Stats
1W - 2L
1,782 SR
Queue Stats
223W - 214L
1,625 Elo+
Party 1
Ares
Ares
Nathyrra
Ares
Level 129
God Stats
9W - 7L
1,641 SR
Queue Stats
496W - 428L
1,632 Elo+
Party 1
King Arthur
King Arthur
xXSundownXx9508
King Arthur
Level 108
God Stats
0W - 4L
1,191 SR
Queue Stats
218W - 212L
1,531 Elo+
Solo
Team Averages
Level 129
1,510 SR
1,566 Elo+

VS

Team Averages
Level 124
1,498 SR
1,624 Elo+
Vulcan
Vulcan
BøtteMøkk
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 99L
1,510 Elo+
Party 2
Zeus
Zeus
HuskyPhysics
Zeus
Level 154
God Stats
2W - 2L
1,491 SR
Queue Stats
240W - 192L
1,585 Elo+
Solo
Camazotz
Camazotz
Slurrpi
Camazotz
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 132L
1,498 Elo+
Solo
Jing Wei
Jing Wei
TIDG3Y
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,928 Elo+
Solo
Sylvanus
Sylvanus
TheLastApple
Sylvanus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 243L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 4 / 14
10,071
592
8,692
29,492
39,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 3 / 10
12,354
727
25,645
18,962
9,746
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
GloomYx
Horus
17
3 / 3 / 15
10,493
617
8,598
25,068
30,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
18
1 / 3 / 20
11,139
655
15,153
27,311
38,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
xXSundownXx9508
King Arthur
20
6 / 2 / 14
11,557
680
12,401
34,081
20,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 8 / 5
10,361
609
16,094
15,139
9,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 4 / 8
12,076
710
44,908
13,233
7,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Slurrpi
Camazotz
19
2 / 2 / 10
11,584
681
17,215
19,731
17,168
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
TIDG3Y
Jing Wei
19
4 / 4 / 8
11,368
669
26,327
14,881
7,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TheLastApple
Sylvanus
18
2 / 4 / 12
11,772
692
10,361
23,624
33,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
57
22
Kills
14
15
Deaths
22
73
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
14
2
W
Vulcan
2
8
5
0.56
L
11
3
10
5.33
L
Horus
GloomYx
Horus
3
3
15
3.5
W
4
4
8
2
L
Ares
1
3
20
3.67
W
Camazotz
Slurrpi
Camazotz
2
2
10
3.5
W
Jing Wei
TIDG3Y
Jing Wei
4
4
8
2
W
Sylvanus
TheLastApple
Sylvanus
2
4
12
2
L
King Arthur
xXSundownXx9508
King Arthur
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,489
Damage
114,905
134,914
Taken
86,608
138,060
Mitigated
75,351
70,791
Healing
41,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,692
210
8,684
7,247
29,492
39,260
1,046
14,086
14,291
18,276
0
W
Vulcan
16,094
4,657
1,988
1,183
15,139
9,321
171
10,752
4,387
30,442
0
L
25,645
4,805
3,322
6,373
18,962
9,746
1,867
11,010
7,654
61,522
0
L
Horus
GloomYx
Horus
8,598
4,841
16,051
10,469
25,068
30,304
1,441
13,550
10,762
0
12,040
W
44,908
3,985
782
963
13,233
7,300
1,003
8,819
4,414
82,279
0
L
Ares
15,153
219
1,701
3,642
27,311
38,107
487
13,365
13,372
18,492
0
W
Camazotz
Slurrpi
Camazotz
17,215
2,270
717
9,635
19,731
17,168
1,170
9,235
10,496
0
24,216
W
Jing Wei
TIDG3Y
Jing Wei
26,327
17,445
781
3,340
14,881
7,873
2,665
9,395
5,486
0
48,285
W
Sylvanus
TheLastApple
Sylvanus
10,361
2,708
11,304
11,088
23,624
33,689
34
11,289
12,335
15,429
0
L
King Arthur
xXSundownXx9508
King Arthur
12,401
247
558
12,744
34,081
20,643
616
18,163
15,389
0
34,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,614
Gold Earned
57,161
185
Minions Killed
179
0
Camps Cleared
0
1,534,084
Distance Traveled
1,481,936
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,071
592
19
1
0
263,053
0
W
Vulcan
10,361
609
36
2
0
295,539
1
L
Sol
12,354
727
94
6
0
316,597
0
L
Horus
10,493
617
15
1
0
321,501
0
W
Zeus
12,076
710
81
5
0
272,996
2
L
Ares
11,139
655
8
0
0
322,562
4
W
Camazotz
11,584
681
9
1
0
367,640
2
W
Jing Wei
11,368
669
36
2
0
273,747
0
W
Sylvanus
11,772
692
17
1
0
272,014
2
L
King Arthur
11,557
680
49
3
0
310,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role