Player Matchup

Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Beemeer18
Bellona
Level 76
God Stats
0W - 2L
1,366 SR
Queue Stats
28W - 45L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
Joeymandela92
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,347 Elo+
Party 2
Team Averages
Level 99
1,455 SR
1,397 Elo+

VS

Team Averages
Level 97
1,620 SR
1,528 Elo+
Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
illLogiic
Cernunnos
Level 107
God Stats
9W - 8L
1,702 SR
Queue Stats
207W - 140L
1,620 Elo+
Party 1
Khepri
Khepri
xTHEMADPLOWx
Khepri
Level 30
God Stats
12W - 10L
1,659 SR
Queue Stats
61W - 69L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 6 / 0
6,392
639
8,838
7,463
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Beemeer18
Bellona
12
2 / 5 / 0
7,838
784
9,156
13,233
12,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
9
0 / 8 / 0
6,598
660
4,314
14,482
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 1 / 12
8,566
857
10,419
8,620
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
illLogiic
Cernunnos
14
13 / 1 / 6
9,533
953
17,170
9,331
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
12
1 / 0 / 17
8,563
856
4,559
9,370
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
2
Kills
19
19
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
0
0
W
Hel
 
Hel
5
1
12
11
L
Bellona
Beemeer18
Bellona
2
5
0
0.4
L
Cthulhu
0
8
0
0
W
Cernunnos
illLogiic
Cernunnos
13
1
6
16
W
Khepri
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
32,148
35,178
Taken
27,321
24,111
Mitigated
15,737
4,377
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,838
606
460
1,103
7,463
2,047
0
3,931
3,532
34,136
0
W
Hel
 
Hel
10,419
1,340
5,511
5,561
8,620
3,688
437
4,955
3,603
34,607
0
L
Bellona
Beemeer18
Bellona
9,156
2,341
0
1,320
13,233
12,946
0
6,597
6,636
146
14,269
L
Cthulhu
4,314
341
0
1,494
14,482
9,118
0
4,771
9,711
13,212
0
W
Cernunnos
illLogiic
Cernunnos
17,170
9,436
0
2,322
9,331
4,099
2,156
3,934
5,144
0
41,258
W
Khepri
4,559
752
0
1,427
9,370
7,950
108
4,481
4,674
7,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,828
Gold Earned
26,662
89
Minions Killed
112
4
Camps Cleared
6
506,024
Distance Traveled
601,023
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,392
639
58
6
3
154,799
2
W
Hel
8,566
857
48
5
3
202,730
1
L
Bellona
7,838
784
17
2
1
184,038
1
L
Cthulhu
6,598
660
14
1
0
167,187
0
W
Cernunnos
9,533
953
57
6
3
174,403
3
W
Khepri
8,563
856
7
1
0
223,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role