Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
ItzOscar7469
Bakasura
Gold II
Level 108
God Stats
17W - 7L
1,763 SR
Queue Stats
82W - 69L
1,715 MMR
Solo
Sobek
Sobek
Gold V
SoftPee
Sobek
Gold V
Level 145
God Stats
2W - 1L
1,237 SR
Queue Stats
47W - 45L
1,644 MMR
Solo
Horus
Horus
Platinum V
itz_Bondo
Horus
Platinum V
Level 128
God Stats
26W - 26L
1,639 SR
Queue Stats
330W - 334L
1,667 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,528 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,570 SR
1,657 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver II
DeificInk23361
Neith
Silver II
Level 148
God Stats
2W - 4L
1,464 SR
Queue Stats
14W - 14L
1,554 MMR
Party 1
Vulcan
Vulcan
Platinum III
KN1G4T RANGER
Vulcan
Platinum III
Level 152
God Stats
11W - 14L
1,557 SR
Queue Stats
415W - 418L
1,782 MMR
Solo
Mulan
Mulan
Gold I
Narutinx02
Mulan
Gold I
Level 157
God Stats
16W - 12L
1,641 SR
Queue Stats
66W - 70L
1,682 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Windowlicker993
Cu Chulainn
Platinum III
Level 160
God Stats
6W - 9L
1,686 SR
Queue Stats
412W - 401L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
5,019
627
1,293
2,565
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
 
Skadi
8
0 / 0 / 0
4,813
602
1,422
3,475
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ItzOscar7469
Bakasura
9
1 / 0 / 1
5,313
664
2,383
3,993
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
SoftPee
Sobek
8
1 / 0 / 1
4,844
606
769
4,289
1,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
itz_Bondo
Horus
8
2 / 0 / 0
4,812
602
1,725
2,991
1,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
CliodhnaBastetAtlasShiva

VS

Bans
IzanamiGebLokiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 2 / 0
4,227
528
2,042
6,092
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,268
534
2,126
2,411
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
4,858
607
1,879
1,419
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
1
0 / 1 / 0
3,012
377
0
579
147
Cu Chulainn
Windowlicker993
Cu Chulainn
5
0 / 2 / 0
3,773
472
1,889
2,991
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
0
0
W
Skadi
 
Skadi
0
0
0
0
L
Artio
 
Artio
0
2
0
0
L
0
0
0
0
W
Bakasura
ItzOscar7469
Bakasura
1
0
1
1.5
L
0
0
0
0
L
Mulan
0
1
0
0
W
Sobek
SoftPee
Sobek
1
0
1
1.5
L
Cu Chulainn
Windowlicker993
Cu Chulainn
0
2
0
0
W
Horus
itz_Bondo
Horus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,592
Damage
7,936
17,313
Taken
13,492
6,331
Mitigated
4,256
8,464
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,293
108
0
500
2,565
633
0
1,034
1,279
33,151
0
W
Skadi
 
Skadi
1,422
536
0
1,486
3,475
819
0
1,361
2,114
0
30,914
L
Artio
 
Artio
2,042
283
60
2,129
6,092
2,223
0
827
4,997
11,279
0
L
2,126
604
0
1,256
2,411
522
0
252
2,084
0
25,855
W
Bakasura
ItzOscar7469
Bakasura
2,383
1,685
0
2,191
3,993
1,632
0
127
3,866
0
22,842
L
1,879
487
0
239
1,419
376
0
716
703
29,048
0
L
Mulan
0
0
0
0
579
147
0
0
579
0
0
W
Sobek
SoftPee
Sobek
769
40
81
2,683
4,289
1,972
0
835
3,454
11,158
0
L
Cu Chulainn
Windowlicker993
Cu Chulainn
1,889
970
0
326
2,991
988
0
267
2,640
0
12,109
W
Horus
itz_Bondo
Horus
1,725
761
119
1,404
2,991
1,275
0
272
2,679
0
15,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,801
Gold Earned
20,138
245
Minions Killed
163
0
Camps Cleared
0
863,061
Distance Traveled
566,707
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,019
627
60
8
0
165,908
0
W
Skadi
4,813
602
71
9
0
158,910
1
L
Artio
4,227
528
13
2
0
156,612
2
L
Neith
4,268
534
60
8
0
146,700
2
W
Bakasura
5,313
664
69
9
0
213,909
1
L
Vulcan
4,858
607
63
8
0
162,574
4
L
Mulan
3,012
377
0
0
0
13,514
0
W
Sobek
4,844
606
22
3
0
161,234
1
L
Cu Chulainn
3,773
472
27
3
0
87,307
0
W
Horus
4,812
602
23
3
0
163,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role