Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
IYBSquirt
Atlas
Level 120
God Stats
15W - 9L
1,679 SR
Queue Stats
139W - 125L
1,633 Elo+
Party 1
Da Ji
Da Ji
firelix_420
Da Ji
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 120L
1,433 Elo+
Party 1
Team Averages
Level 132
1,560 SR
1,522 Elo+

VS

Team Averages
Level 106
1,405 SR
1,413 Elo+
Bastet
Bastet
 
Bastet
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AliJoseth
Ullr
Level 37
God Stats
2W - 2L
1,216 SR
Queue Stats
2W - 4L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 4 / 3
8,140
626
5,198
10,537
3,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
IYBSquirt
Atlas
12
3 / 6 / 3
8,825
679
6,361
16,471
18,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
5 / 8 / 3
9,187
707
9,365
12,490
4,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 1 / 11
10,497
807
12,775
10,141
3,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
13
5 / 6 / 10
10,063
774
12,802
12,679
7,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
7 / 2 / 6
10,484
806
8,115
9,036
2,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
17
18
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
3
0.38
W
Bastet
 
Bastet
5
1
11
10.5
W
Baron Samedi
 
Baron Samedi
5
6
10
1.67
W
Ullr
7
2
6
5
L
Atlas
IYBSquirt
Atlas
3
6
3
0.75
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
33,692
39,498
Taken
31,856
26,240
Mitigated
13,333
6,149
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,198
1,899
82
3,325
10,537
3,505
0
3,428
7,109
30,185
0
W
Bastet
 
Bastet
12,775
2,780
0
4,010
10,141
3,284
93
3,734
6,407
0
46,352
W
Baron Samedi
 
Baron Samedi
12,802
540
1,733
4,141
12,679
7,094
518
4,405
8,274
32,173
0
W
Ullr
8,115
4,278
184
2,238
9,036
2,955
1,886
4,483
4,553
0
21,849
L
Atlas
IYBSquirt
Atlas
6,361
2,316
315
2,083
16,471
18,544
0
5,755
10,716
19,159
0
L
9,365
2,281
0
344
12,490
4,191
0
3,944
8,546
0
21,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
31,044
107
Minions Killed
123
4
Camps Cleared
7
602,639
Distance Traveled
703,052
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,140
626
51
4
3
166,226
0
W
Bastet
10,497
807
60
5
6
270,589
5
W
Baron Samedi
10,063
774
40
3
1
208,392
3
W
Ullr
10,484
806
23
2
0
224,071
4
L
Atlas
8,825
679
20
2
0
229,824
2
L
Da Ji
9,187
707
36
3
1
206,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role