Player Matchup

Hercules
Hercules
 
Hercules
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Cludtser
Cliodhna
Level 39
God Stats
1W - 2L
1,796 SR
Queue Stats
113W - 133L
1,393 Elo+
Party 3
Fafnir
Fafnir
Flexxzor
Fafnir
Level 88
God Stats
1W - 3L
1,400 SR
Queue Stats
105W - 113L
1,418 Elo+
Party 3
Anubis
Anubis
Verlix
Anubis
Level 41
God Stats
0W - 2L
1,277 SR
Queue Stats
5W - 13L
1,311 Elo+
Party 3
Izanami
Izanami
opibat
Izanami
Level 69
God Stats
2W - 8L
1,371 SR
Queue Stats
80W - 95L
1,374 Elo+
Party 3
Team Averages
Level 55
1,469 SR
1,399 Elo+

VS

Team Averages
Level 64
1,532 SR
1,432 Elo+
Rama
Rama
Emphino
Rama
Level 42
God Stats
21W - 35L
1,661 SR
Queue Stats
285W - 286L
1,439 Elo+
Party 1
Thanatos
Thanatos
HOKAGE1236
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Shynto
Baron Samedi
Level 140
God Stats
15W - 9L
1,383 SR
Queue Stats
659W - 649L
1,493 Elo+
Party 1
Yemoja
Yemoja
UzuSpamEdits
Yemoja
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,196 Elo+
Solo
Tyr
Tyr
phoondos
Tyr
Level 46
God Stats
3W - 3L
1,614 SR
Queue Stats
163W - 156L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 5 / 4
9,947
452
5,694
19,861
18,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Cludtser
Cliodhna
17
3 / 7 / 3
10,761
489
11,165
18,499
11,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
Flexxzor
Fafnir
16
3 / 5 / 3
10,337
470
8,648
20,694
11,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Verlix
Anubis
16
1 / 4 / 3
9,408
428
9,483
13,905
6,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
opibat
Izanami
16
3 / 3 / 2
10,681
486
9,280
13,087
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Emphino
Rama
16
1 / 2 / 7
10,026
456
3,320
10,179
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HOKAGE1236
Thanatos
19
12 / 5 / 6
12,246
557
21,881
21,440
11,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Shynto
Baron Samedi
20
5 / 1 / 10
12,626
574
18,018
13,565
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
13
0 / 4 / 4
9,065
412
4,410
12,786
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 1 / 9
12,390
563
12,718
13,337
12,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
24
24
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
4
1
L
Cliodhna
Cludtser
Cliodhna
3
7
3
0.64
W
Rama
Emphino
Rama
1
2
7
2.25
L
Fafnir
Flexxzor
Fafnir
3
5
3
0.9
W
Thanatos
HOKAGE1236
Thanatos
12
5
6
3
W
Baron Samedi
Shynto
Baron Samedi
5
1
10
10
W
Yemoja
0
4
4
0.5
L
Anubis
Verlix
Anubis
1
4
3
0.63
L
Izanami
opibat
Izanami
3
3
2
1.33
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,270
Damage
60,347
86,046
Taken
71,307
53,080
Mitigated
43,960
22,258
Healing
34,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,694
1,070
0
4,212
19,861
18,812
0
4,230
15,477
0
19,030
L
Cliodhna
Cludtser
Cliodhna
11,165
1,885
0
4,414
18,499
11,469
0
2,456
15,997
0
60,386
W
Rama
Emphino
Rama
3,320
2,824
0
2,185
10,179
2,677
0
3,291
6,888
0
58,310
L
Fafnir
Flexxzor
Fafnir
8,648
3,026
0
4,895
20,694
11,359
840
4,850
15,538
63,697
0
W
Thanatos
HOKAGE1236
Thanatos
21,881
9,155
0
16,928
21,440
11,293
0
4,401
17,039
0
87,925
W
Baron Samedi
Shynto
Baron Samedi
18,018
783
1,006
6,083
13,565
5,873
0
6,353
7,212
106,083
0
W
Yemoja
4,410
1,387
1,503
2,948
12,786
11,481
0
1,322
11,464
27,157
0
L
Anubis
Verlix
Anubis
9,483
160
0
4,377
13,905
6,028
102
6,218
7,414
67,246
0
L
Izanami
opibat
Izanami
9,280
5,548
0
4,360
13,087
5,412
708
3,847
9,192
0
83,540
W
12,718
2,158
0
3,978
13,337
12,636
301
2,764
10,573
0
76,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
56,353
527
Minions Killed
599
0
Camps Cleared
0
1,970,113
Distance Traveled
2,048,434
48
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,947
452
21
1
0
442,470
9
L
Cliodhna
10,761
489
137
6
0
393,727
7
W
Rama
10,026
456
118
5
0
369,646
7
L
Fafnir
10,337
470
91
4
0
401,943
8
W
Thanatos
12,246
557
108
5
0
400,276
4
W
Baron Samedi
12,626
574
181
8
0
443,076
9
W
Yemoja
9,065
412
36
2
0
395,114
5
L
Anubis
9,408
428
105
5
0
342,864
14
L
Izanami
10,681
486
173
8
0
389,109
10
W
Tyr
12,390
563
156
7
0
440,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role