Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DenRuss14
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
KingWavyLive
Izanami
Level 44
God Stats
1W - 3L
1,298 SR
Queue Stats
13W - 19L
1,553 Elo+
Solo
Bellona
Bellona
Sharklitos
Bellona
Level 75
God Stats
86W - 101L
1,410 SR
Queue Stats
105W - 138L
1,377 Elo+
Solo
Team Averages
Level 87
1,442 SR
1,486 Elo+

VS

Team Averages
Level 77
1,479 SR
1,459 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Draconga
Sun Wukong
Level 51
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Persephone
Persephone
Slangemester
Persephone
Level 79
God Stats
0W - 1L
1,682 SR
Queue Stats
17W - 14L
1,646 Elo+
Solo
Kumbhakarna
Kumbhakarna
abigail1624
Kumbhakarna
Level 45
God Stats
13W - 11L
1,625 SR
Queue Stats
188W - 202L
1,418 Elo+
Solo
Thanatos
Thanatos
hainesworth
Thanatos
Level 64
God Stats
9W - 15L
1,342 SR
Queue Stats
423W - 425L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 1 / 4
5,682
568
5,080
6,437
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
 
Olorun
9
2 / 0 / 2
5,653
565
2,943
3,823
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
DenRuss14
Cthulhu
7
0 / 1 / 4
4,874
487
3,636
5,799
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
KingWavyLive
Izanami
7
3 / 3 / 0
4,893
489
2,572
5,855
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sharklitos
Bellona
11
9 / 1 / 1
7,075
708
7,382
5,416
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
3 / 4 / 0
4,901
490
4,408
6,430
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Draconga
Sun Wukong
8
2 / 4 / 0
5,118
512
2,782
6,689
3,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Slangemester
Persephone
8
0 / 2 / 0
4,986
499
2,343
4,576
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
abigail1624
Kumbhakarna
6
0 / 1 / 2
4,415
442
1,632
6,985
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
hainesworth
Thanatos
8
1 / 5 / 1
4,919
492
2,748
7,501
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
6
6
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
4
5
W
Olorun
 
Olorun
2
0
2
3
L
Anhur
 
Anhur
3
4
0
0.75
W
Cthulhu
DenRuss14
Cthulhu
0
1
4
2
L
Sun Wukong
Draconga
Sun Wukong
2
4
0
0.5
W
Izanami
KingWavyLive
Izanami
3
3
0
1
W
Bellona
Sharklitos
Bellona
9
1
1
9.5
L
Persephone
Slangemester
Persephone
0
2
0
0
L
Kumbhakarna
abigail1624
Kumbhakarna
0
1
2
1
L
Thanatos
hainesworth
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,613
Damage
13,913
27,330
Taken
32,181
11,420
Mitigated
11,922
12,853
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,080
1,217
0
6,549
6,437
1,764
0
1,027
5,410
0
26,698
W
Olorun
 
Olorun
2,943
1,319
157
1,727
3,823
1,090
0
1,315
2,508
29,671
0
L
Anhur
 
Anhur
4,408
2,905
0
2,127
6,430
1,253
0
2,021
4,409
0
21,697
W
Cthulhu
DenRuss14
Cthulhu
3,636
1,126
150
702
5,799
2,325
0
881
4,918
8,589
0
L
Sun Wukong
Draconga
Sun Wukong
2,782
657
0
1,557
6,689
3,859
0
737
5,952
0
22,731
W
Izanami
KingWavyLive
Izanami
2,572
1,973
0
1,653
5,855
915
140
558
5,297
0
24,460
W
Bellona
Sharklitos
Bellona
7,382
3,504
0
1,915
5,416
5,326
688
194
5,222
0
33,701
L
Persephone
Slangemester
Persephone
2,343
392
0
951
4,576
943
0
1,561
3,013
23,643
0
L
Kumbhakarna
abigail1624
Kumbhakarna
1,632
580
0
1,139
6,985
3,221
0
1,806
5,179
9,421
0
L
Thanatos
hainesworth
Thanatos
2,748
813
0
4,049
7,501
2,646
0
454
7,047
0
24,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
24,339
238
Minions Killed
194
0
Camps Cleared
0
1,016,172
Distance Traveled
873,569
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,682
568
50
5
0
212,140
2
W
Olorun
5,653
565
59
6
0
209,709
5
L
Anhur
4,901
490
33
3
0
169,204
2
W
Cthulhu
4,874
487
9
1
0
191,490
4
L
Sun Wukong
5,118
512
49
5
0
182,906
3
W
Izanami
4,893
489
49
5
0
176,386
1
W
Bellona
7,075
708
71
7
0
226,447
0
L
Persephone
4,986
499
49
5
0
190,477
0
L
Kumbhakarna
4,415
442
17
2
0
167,208
0
L
Thanatos
4,919
492
46
5
0
163,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role