Player Matchup

Nu Wa
Nu Wa
GenjiMadaMada
Nu Wa
Level 48
God Stats
10W - 5L
1,656 SR
Queue Stats
66W - 76L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
Majora_Posser
Cthulhu
Level 38
God Stats
3W - 6L
1,096 SR
Queue Stats
73W - 87L
1,285 Elo+
Party 2
Neith
Neith
NerdJp
Neith
Level 29
God Stats
3W - 9L
1,189 SR
Queue Stats
30W - 32L
1,439 Elo+
Party 3
Nemesis
Nemesis
RSPRODAS171
Nemesis
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 112L
1,285 Elo+
Party 2
King Arthur
King Arthur
Zn4ider31
King Arthur
Level 48
God Stats
46W - 67L
1,548 SR
Queue Stats
358W - 366L
1,459 Elo+
Solo
Team Averages
Level 45
1,398 SR
1,379 Elo+

VS

Team Averages
Level 38
1,518 SR
1,351 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AntuOwOxD
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 318L
1,321 Elo+
Solo
Chaac
Chaac
Havinika
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,393 Elo+
Solo
Hades
Hades
Sllyy867
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,173 Elo+
Party 1
Fenrir
Fenrir
maximus213
Fenrir
Level 16
God Stats
5W - 5L
1,591 SR
Queue Stats
28W - 30L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,607
661
3,168
2,885
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
8
1 / 1 / 6
5,253
525
3,603
6,694
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
NerdJp
Neith
10
4 / 1 / 3
6,003
600
4,664
5,295
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RSPRODAS171
Nemesis
10
5 / 0 / 6
6,096
610
4,397
2,781
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Zn4ider31
King Arthur
8
0 / 0 / 1
5,028
503
3,749
4,028
2,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 4 / 1
4,580
458
2,514
9,168
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
AntuOwOxD
Merlin
8
2 / 5 / 0
5,315
532
2,365
4,883
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Havinika
Chaac
9
0 / 0 / 0
4,723
472
1,834
6,824
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Sllyy867
Hades
8
0 / 2 / 0
4,486
449
0
3,922
898
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
maximus213
Fenrir
8
0 / 3 / 0
4,845
485
2,388
6,856
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
L
Merlin
AntuOwOxD
Merlin
2
5
0
0.4
W
4
0
2
5
L
Chaac
Havinika
Chaac
0
0
0
0
W
Cthulhu
1
1
6
4
W
Neith
NerdJp
Neith
4
1
3
5.5
W
Nemesis
RSPRODAS171
Nemesis
5
0
6
8
L
Hades
Sllyy867
Hades
0
2
0
0
W
King Arthur
Zn4ider31
King Arthur
0
0
1
0.5
L
Fenrir
maximus213
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,581
Damage
9,101
21,683
Taken
31,653
9,450
Mitigated
12,111
7,520
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,514
797
0
1,574
9,168
3,729
0
912
8,256
13,198
0
L
Merlin
AntuOwOxD
Merlin
2,365
393
0
218
4,883
944
0
528
4,355
24,317
0
W
3,168
874
0
1,149
2,885
921
73
0
2,885
40,012
0
L
Chaac
Havinika
Chaac
1,834
431
0
3,032
6,824
4,671
403
1,808
5,016
0
17,660
W
Cthulhu
3,603
742
0
1,076
6,694
3,336
0
1,453
5,241
13,476
0
W
Neith
NerdJp
Neith
4,664
2,145
0
2,250
5,295
1,498
0
3,179
2,116
0
34,611
W
Nemesis
RSPRODAS171
Nemesis
4,397
2,072
0
942
2,781
995
0
247
2,534
0
29,244
L
Hades
Sllyy867
Hades
0
0
16
991
3,922
898
0
1,721
2,201
15,086
0
W
King Arthur
Zn4ider31
King Arthur
3,749
661
0
2,103
4,028
2,700
0
0
4,028
2,078
21,156
L
Fenrir
maximus213
Fenrir
2,388
976
0
909
6,856
1,869
0
2,060
4,796
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
23,949
249
Minions Killed
181
0
Camps Cleared
0
966,641
Distance Traveled
899,878
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,580
458
10
1
0
187,623
2
L
Merlin
5,315
532
48
5
0
178,792
0
W
Nu Wa
6,607
661
74
7
0
201,917
4
L
Chaac
4,723
472
32
3
0
175,186
3
W
Cthulhu
5,253
525
15
2
0
191,562
0
W
Neith
6,003
600
71
7
0
167,096
3
W
Nemesis
6,096
610
48
5
0
232,379
3
L
Hades
4,486
449
29
3
0
158,633
0
W
King Arthur
5,028
503
41
4
0
173,687
2
L
Fenrir
4,845
485
62
6
0
199,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role