Player Matchup

Horus
Horus
MateusPanda13
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 109L
1,393 Elo+
Party 2
Ymir
Ymir
OFNextzada
Ymir
Level 30
God Stats
5W - 6L
1,335 SR
Queue Stats
23W - 40L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
ToxicKlam28
Ah Puch
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 181L
1,540 Elo+
Solo
Team Averages
Level 53
1,445 SR
1,453 Elo+

VS

Team Averages
Level 53
1,860 SR
1,558 Elo+
Hun Batz
Hun Batz
LilSquirter
Hun Batz
Level 45
God Stats
2W - 1L
1,732 SR
Queue Stats
138W - 160L
1,460 Elo+
Solo
Izanami
Izanami
Unknownlegend361
Izanami
Level 28
God Stats
4W - 2L
1,800 SR
Queue Stats
171W - 125L
1,604 Elo+
Party 1
Olorun
Olorun
ZenLegend
Olorun
Level 87
God Stats
11W - 1L
2,047 SR
Queue Stats
395W - 264L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,686
620
5,259
16,551
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 5 / 4
9,644
689
5,204
19,381
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
ToxicKlam28
Ah Puch
14
2 / 7 / 4
9,037
646
13,517
14,284
6,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LilSquirter
Hun Batz
15
6 / 3 / 6
10,490
749
10,703
10,299
3,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 11
10,168
726
12,776
10,447
3,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Olorun
ZenLegend
Olorun
16
6 / 1 / 8
10,478
748
20,348
10,112
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
16
16
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
LilSquirter
Hun Batz
6
3
6
3
L
2
4
3
0.88
L
2
5
4
0.8
L
Ah Puch
ToxicKlam28
Ah Puch
2
7
4
0.57
W
4
2
11
4.75
W
Olorun
ZenLegend
Olorun
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
43,827
50,216
Taken
30,858
30,934
Mitigated
11,141
8,983
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
LilSquirter
Hun Batz
10,703
1,742
0
1,027
10,299
3,689
418
5,634
4,520
0
26,380
L
5,259
2,714
582
2,578
16,551
10,165
0
5,859
10,692
0
14,671
L
5,204
189
113
2,778
19,381
14,769
0
8,477
10,904
16,163
0
L
Ah Puch
ToxicKlam28
Ah Puch
13,517
540
0
2,932
14,284
6,000
0
4,240
10,044
45,315
0
W
12,776
7,520
0
1,992
10,447
3,431
664
7,100
3,143
0
39,315
W
Olorun
ZenLegend
Olorun
20,348
11,183
772
5,155
10,112
4,021
1,847
6,496
3,489
48,528
5,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
31,136
117
Minions Killed
197
3
Camps Cleared
8
661,409
Distance Traveled
737,228
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,490
749
29
2
1
245,389
3
L
Horus
8,686
620
29
2
1
236,459
2
L
Ymir
9,644
689
10
1
0
225,099
2
L
Ah Puch
9,037
646
78
6
2
199,851
2
W
Izanami
10,168
726
83
6
1
253,793
3
W
Olorun
10,478
748
85
6
6
238,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role