Player Matchup

Artemis
Artemis
BautiGalla
Artemis
Level 128
God Stats
2W - 1L
1,484 SR
Queue Stats
71W - 56L
1,508 Elo+
Party 1
Agni
Agni
DariusGang
Agni
Level 40
God Stats
31W - 25L
1,579 SR
Queue Stats
146W - 165L
1,447 Elo+
Solo
Fenrir
Fenrir
Pola2002
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,622 Elo+
Party 1
Tyr
Tyr
WixerGamer
Tyr
Level 89
God Stats
2W - 2L
1,274 SR
Queue Stats
81W - 66L
1,523 Elo+
Party 1
Mercury
Mercury
nahuedlp
Mercury
Level 89
God Stats
2W - 6L
1,200 SR
Queue Stats
71W - 51L
1,553 Elo+
Party 1
Team Averages
Level 75
1,407 SR
1,530 Elo+

VS

Team Averages
Level 53
1,447 SR
1,304 Elo+
Hades
Hades
CRAZZY-1V4
Hades
Level 57
God Stats
3W - 6L
1,346 SR
Queue Stats
43W - 62L
1,409 Elo+
Party 3
Nemesis
Nemesis
DreamKyoto
Nemesis
Level 35
God Stats
1W - 2L
1,304 SR
Queue Stats
8W - 12L
1,100 Elo+
Party 2
Kukulkan
Kukulkan
Helsinkii
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,115 Elo+
Party 2
Jing Wei
Jing Wei
Sckhar
Jing Wei
Level 129
God Stats
2W - 2L
1,739 SR
Queue Stats
35W - 42L
1,460 Elo+
Party 3
Hel
Hel
therealJooJ
Hel
Level 37
God Stats
4W - 8L
1,347 SR
Queue Stats
21W - 31L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BautiGalla
Artemis
17
14 / 1 / 3
11,038
690
18,149
11,897
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
9 / 3 / 2
10,792
675
11,428
7,997
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Pola2002
Fenrir
13
1 / 5 / 8
8,322
520
4,483
13,787
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 7
10,393
650
10,367
16,028
14,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
nahuedlp
Mercury
16
6 / 2 / 4
9,648
603
6,422
9,589
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 6 / 0
7,887
493
6,200
15,291
10,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
DreamKyoto
Nemesis
14
4 / 6 / 1
8,996
562
6,341
12,603
4,183
Hidden Dagger

Hidden Dagger

+15
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Helsinkii
Kukulkan
12
1 / 6 / 1
7,270
454
4,751
9,776
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Sckhar
Jing Wei
12
3 / 7 / 5
7,634
477
6,884
14,403
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 9 / 3
8,270
517
5,801
11,722
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
34
Kills
13
13
Deaths
34
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
BautiGalla
Artemis
14
1
3
15.5
L
Hades
1
6
0
0.17
W
9
3
2
3.33
L
Nemesis
DreamKyoto
Nemesis
4
6
1
0.75
L
Kukulkan
Helsinkii
Kukulkan
1
6
1
0.25
W
Fenrir
Pola2002
Fenrir
1
5
8
1
L
Jing Wei
Sckhar
Jing Wei
3
7
5
0.79
W
4
2
7
3.75
W
Mercury
nahuedlp
Mercury
6
2
4
4
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,849
Damage
29,977
59,298
Taken
63,795
30,435
Mitigated
22,497
16,604
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BautiGalla
Artemis
18,149
9,089
0
6,034
11,897
4,179
643
3,619
8,064
0
80,272
L
Hades
6,200
940
63
6,428
15,291
10,518
0
746
14,545
48,883
0
W
11,428
1,049
0
1,956
7,997
2,539
1,116
2,712
5,285
72,538
0
L
Nemesis
DreamKyoto
Nemesis
6,341
1,977
0
3,550
12,603
4,183
0
2,313
10,290
0
44,499
L
Kukulkan
Helsinkii
Kukulkan
4,751
1,128
0
250
9,776
2,890
0
5,400
4,376
38,922
0
W
Fenrir
Pola2002
Fenrir
4,483
718
0
1,471
13,787
5,966
639
1,757
11,876
0
35,233
L
Jing Wei
Sckhar
Jing Wei
6,884
5,345
0
3,684
14,403
2,841
476
1,269
13,134
0
32,420
W
10,367
2,138
0
6,655
16,028
14,337
529
5,464
10,526
0
66,616
W
Mercury
nahuedlp
Mercury
6,422
2,782
0
488
9,589
3,414
2,397
2,774
6,795
0
71,954
L
5,801
692
650
2,141
11,722
2,065
449
1,700
10,022
36,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
40,057
535
Minions Killed
389
0
Camps Cleared
0
1,695,335
Distance Traveled
1,420,688
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,038
690
113
7
0
313,552
8
L
Hades
7,887
493
108
7
0
244,534
3
W
Agni
10,792
675
145
9
0
315,831
3
L
Nemesis
8,996
562
86
5
0
318,550
0
L
Kukulkan
7,270
454
77
5
0
295,376
1
W
Fenrir
8,322
520
32
2
0
328,207
2
L
Jing Wei
7,634
477
57
4
0
290,955
3
W
Tyr
10,393
650
133
8
0
331,295
4
W
Mercury
9,648
603
112
7
0
406,450
0
L
Hel
8,270
517
61
4
0
271,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role