Player Matchup

Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FeroXx07
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,697 Elo+
Solo
Olorun
Olorun
Javigr7
Olorun
Level 121
God Stats
2W - 1L
1,872 SR
Queue Stats
143W - 123L
1,609 Elo+
Solo
Raijin
Raijin
Ponomoa
Raijin
Level 101
God Stats
1W - 1L
1,767 SR
Queue Stats
33W - 29L
1,575 Elo+
Solo
Apollo
Apollo
Viglen
Apollo
Level 159
God Stats
0W - 1L
1,453 SR
Queue Stats
44W - 47L
1,528 Elo+
Solo
Team Averages
Level 110
1,618 SR
1,582 Elo+

VS

Team Averages
Level 146
1,439 SR
1,543 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
AskTheDust
Olorun
Level 158
God Stats
1W - 0L
1,564 SR
Queue Stats
16W - 14L
1,557 Elo+
Solo
Charybdis
Charybdis
BaeVixen
Charybdis
Level 135
God Stats
5W - 3L
1,546 SR
Queue Stats
272W - 274L
1,574 Elo+
Solo
Hades
Hades
RoONeyZZZ
Hades
Level 128
God Stats
5W - 3L
1,431 SR
Queue Stats
95W - 104L
1,559 Elo+
Solo
Ullr
Ullr
opTic_Online-ID1
Ullr
Level 149
God Stats
3W - 6L
1,152 SR
Queue Stats
343W - 363L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 6 / 8
9,643
643
13,419
14,857
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
FeroXx07
Bakasura
16
1 / 5 / 9
10,003
667
4,983
21,421
27,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Javigr7
Olorun
16
1 / 4 / 9
9,886
659
9,165
12,995
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Ponomoa
Raijin
19
8 / 4 / 3
11,123
742
18,788
10,760
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Viglen
Apollo
18
1 / 4 / 9
10,312
687
14,010
15,761
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
8 / 1 / 13
12,828
855
22,933
12,748
4,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
AskTheDust
Olorun
19
3 / 2 / 15
10,927
728
12,057
11,883
5,516
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
BaeVixen
Charybdis
16
5 / 5 / 5
10,426
695
12,990
14,731
5,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
RoONeyZZZ
Hades
17
1 / 4 / 13
10,082
672
6,988
20,970
22,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 2 / 14
11,466
764
14,894
14,560
6,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
13
Kills
23
23
Deaths
14
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
8
1
W
Persephone
 
Persephone
8
1
13
14.5
W
Olorun
AskTheDust
Olorun
3
2
15
5.25
W
Charybdis
BaeVixen
Charybdis
5
5
5
1.5
L
Bakasura
FeroXx07
Bakasura
1
5
9
1.1
L
Olorun
Javigr7
Olorun
1
4
9
1.38
L
Raijin
Ponomoa
Raijin
8
4
3
2.38
W
Hades
RoONeyZZZ
Hades
1
4
13
1.88
L
Apollo
Viglen
Apollo
1
4
9
1.38
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,365
Damage
69,862
75,794
Taken
74,892
46,470
Mitigated
44,887
31,998
Healing
28,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,419
6,102
747
2,541
14,857
4,926
148
8,036
6,821
0
19,220
W
Persephone
 
Persephone
22,933
786
1,444
2,873
12,748
4,877
347
6,345
6,249
53,892
0
W
Olorun
AskTheDust
Olorun
12,057
4,248
7,966
4,465
11,883
5,516
3,016
4,977
6,845
28,321
0
W
Charybdis
BaeVixen
Charybdis
12,990
3,016
1,384
678
14,731
5,594
1,245
3,973
10,475
0
25,293
L
Bakasura
FeroXx07
Bakasura
4,983
2,910
3,895
6,561
21,421
27,666
0
12,421
9,000
0
5,084
L
Olorun
Javigr7
Olorun
9,165
2,095
6,184
5,079
12,995
4,846
300
8,155
4,840
20,503
0
L
Raijin
Ponomoa
Raijin
18,788
1,066
502
677
10,760
3,823
56
4,815
5,945
41,417
0
W
Hades
RoONeyZZZ
Hades
6,988
584
2,036
5,219
20,970
22,381
11
8,130
12,089
18,215
0
L
Apollo
Viglen
Apollo
14,010
4,250
1,478
4,334
15,761
5,209
0
8,551
7,210
0
40,645
W
14,894
4,299
675
1,971
14,560
6,519
1,203
4,527
9,654
0
31,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
55,729
175
Minions Killed
190
0
Camps Cleared
0
1,404,973
Distance Traveled
1,369,885
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,643
643
17
1
0
256,377
0
W
Persephone
12,828
855
68
5
0
304,440
1
W
Olorun
10,927
728
43
3
0
287,772
4
W
Charybdis
10,426
695
24
2
0
258,092
4
L
Bakasura
10,003
667
18
1
0
282,819
4
L
Olorun
9,886
659
30
2
0
259,389
0
L
Raijin
11,123
742
45
3
0
285,042
1
W
Hades
10,082
672
25
2
0
255,647
0
L
Apollo
10,312
687
65
4
0
321,346
1
W
Ullr
11,466
764
30
2
0
263,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role