Player Matchup

Izanami
Izanami
FxrnNoor
Izanami
Level 24
God Stats
166W - 148L
1,675 SR
Queue Stats
316W - 316L
1,534 Elo+
Party 3
Hun Batz
Hun Batz
NotYourVal
Hun Batz
Level 120
God Stats
1W - 0L
1,310 SR
Queue Stats
315W - 239L
1,743 Elo+
Party 3
Ra
Ra
Rippedjdogg
Ra
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 101L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Sickaxx98
Kuzenbo
Level 76
God Stats
2W - 1L
1,450 SR
Queue Stats
5W - 8L
1,461 Elo+
Solo
Merlin
Merlin
Xenon78
Merlin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 161L
1,537 Elo+
Solo
Team Averages
Level 74
1,487 SR
1,549 Elo+

VS

Team Averages
Level 49
1,673 SR
1,453 Elo+
Gilgamesh
Gilgamesh
Brankiusus
Gilgamesh
Level 46
God Stats
1W - 2L
1,524 SR
Queue Stats
7W - 14L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
CreamedCorn123
Baron Samedi
Level 108
God Stats
2W - 1L
1,839 SR
Queue Stats
5W - 4L
1,648 Elo+
Party 2
Medusa
Medusa
Shmugle
Medusa
Level 69
God Stats
11W - 13L
1,514 SR
Queue Stats
415W - 409L
1,398 Elo+
Solo
Loki
Loki
Youlossex
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,358 Elo+
Party 1
Ullr
Ullr
biggapingbuthole
Ullr
Level 6
God Stats
0W - 1L
1,988 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FxrnNoor
Izanami
20
4 / 8 / 19
14,470
1,034
9,009
17,355
6,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
NotYourVal
Hun Batz
20
15 / 9 / 19
17,144
1,225
36,970
26,125
8,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 8 / 24
16,660
1,190
18,925
17,598
6,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Sickaxx98
Kuzenbo
20
2 / 0 / 27
16,338
1,167
13,575
22,356
44,661
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
Xenon78
Merlin
20
11 / 6 / 22
17,846
1,275
36,343
21,740
8,230
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brankiusus
Gilgamesh
20
3 / 5 / 17
15,023
1,073
11,689
26,827
20,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
CreamedCorn123
Baron Samedi
20
7 / 7 / 12
15,447
1,103
24,998
23,655
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Shmugle
Medusa
20
6 / 12 / 15
16,131
1,152
23,666
30,440
7,355
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
20
1 / 8 / 9
13,214
944
4,505
16,541
3,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
14 / 8 / 16
18,299
1,307
36,624
22,796
5,649
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
100
40
Kills
31
31
Deaths
40
111
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Brankiusus
Gilgamesh
3
5
17
2.3
L
Baron Samedi
CreamedCorn123
Baron Samedi
7
7
12
1.86
W
Izanami
FxrnNoor
Izanami
4
8
19
1.69
W
Hun Batz
NotYourVal
Hun Batz
15
9
19
2.72
W
8
8
24
2.5
L
Medusa
Shmugle
Medusa
6
12
15
1.13
W
Kuzenbo
Sickaxx98
Kuzenbo
2
0
27
15.5
W
Merlin
Xenon78
Merlin
11
6
22
3.67
L
Loki
1
8
9
0.69
L
14
8
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,822
Damage
101,482
105,174
Taken
120,259
74,088
Mitigated
43,541
12,229
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Brankiusus
Gilgamesh
11,689
1,600
0
300
26,827
20,223
0
15,354
11,473
513
27,448
L
Baron Samedi
CreamedCorn123
Baron Samedi
24,998
431
3,881
4,573
23,655
6,666
0
13,036
10,619
55,465
0
W
Izanami
FxrnNoor
Izanami
9,009
6,056
0
305
17,355
6,720
0
3,925
13,178
0
32,169
W
Hun Batz
NotYourVal
Hun Batz
36,970
7,023
0
0
26,125
8,446
0
5,632
20,281
0
53,635
W
18,925
588
1,760
2,249
17,598
6,031
0
4,869
12,495
51,394
0
L
Medusa
Shmugle
Medusa
23,666
12,502
88
4,866
30,440
7,355
0
16,777
13,663
0
73,768
W
Kuzenbo
Sickaxx98
Kuzenbo
13,575
5,704
327
5,569
22,356
44,661
0
5,909
16,078
26,916
0
W
Merlin
Xenon78
Merlin
36,343
2,073
120
1,899
21,740
8,230
0
3,770
17,814
70,710
0
L
Loki
4,505
399
0
80
16,541
3,648
0
8,990
7,551
0
20,072
L
36,624
12,695
0
1,348
22,796
5,649
0
14,686
8,110
0
76,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,458
Gold Earned
78,114
282
Minions Killed
322
4
Camps Cleared
13
1,380,534
Distance Traveled
1,460,085
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,023
1,073
17
1
5
311,228
6
L
Baron Samedi
15,447
1,103
59
4
1
294,132
0
W
Izanami
14,470
1,034
52
4
0
240,422
0
W
Hun Batz
17,144
1,225
35
3
2
295,065
0
W
Ra
16,660
1,190
93
7
2
279,722
0
L
Medusa
16,131
1,152
111
8
5
272,436
0
W
Kuzenbo
16,338
1,167
27
2
0
300,880
1
W
Merlin
17,846
1,275
75
5
0
264,445
0
L
Loki
13,214
944
21
2
2
289,641
0
L
Ullr
18,299
1,307
114
8
0
292,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role