Player Matchup

Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BaronRadial
He Bo
Level 149
God Stats
3W - 12L
1,551 SR
Queue Stats
882W - 909L
1,468 Elo+
Solo
Ares
Ares
Kactaar
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
Khaled431
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,743 Elo+
Party 1
Sylvanus
Sylvanus
shubiDoo420
Sylvanus
Level 155
God Stats
7W - 8L
1,573 SR
Queue Stats
160W - 157L
1,444 Elo+
Solo
Team Averages
Level 127
1,525 SR
1,522 Elo+

VS

Team Averages
Level 117
1,520 SR
1,513 Elo+
Vamana
Vamana
AntiochusX
Vamana
Level 131
God Stats
51W - 53L
1,532 SR
Queue Stats
193W - 232L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
MrWubChubz
Erlang Shen
Level 87
God Stats
6W - 4L
1,500 SR
Queue Stats
131W - 121L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
PaiPai7u7
Kuzenbo
Level 127
God Stats
8W - 7L
1,537 SR
Queue Stats
205W - 212L
1,536 Elo+
Solo
Jing Wei
Jing Wei
ShinKarino
Jing Wei
Level 98
God Stats
2W - 2L
1,268 SR
Queue Stats
97W - 84L
1,542 Elo+
Solo
Chang'e
Chang'e
Shynto
Chang'e
Level 140
God Stats
14W - 10L
1,762 SR
Queue Stats
659W - 649L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 4 / 1
6,854
490
9,224
11,570
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 2
6,927
495
5,357
8,107
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Kactaar
Ares
10
0 / 1 / 6
6,402
457
8,629
10,822
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
Khaled431
Sun Wukong
11
0 / 2 / 2
6,464
462
3,267
7,817
2,753
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
shubiDoo420
Sylvanus
13
2 / 2 / 2
7,338
524
6,171
11,531
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AntiochusX
Vamana
14
3 / 1 / 1
8,627
616
8,486
11,649
7,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
MrWubChubz
Erlang Shen
16
4 / 1 / 3
8,970
641
6,121
8,830
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
PaiPai7u7
Kuzenbo
10
2 / 4 / 4
6,786
485
4,932
10,969
8,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
ShinKarino
Jing Wei
13
2 / 1 / 4
7,917
566
8,263
7,134
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Shynto
Chang'e
14
3 / 2 / 3
8,023
573
5,524
7,555
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
14
14
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
4
1
1.38
W
Vamana
AntiochusX
Vamana
3
1
1
3.5
L
2
5
2
0.6
L
Ares
Kactaar
Ares
0
1
6
3
L
Sun Wukong
Khaled431
Sun Wukong
0
2
2
0.5
W
Erlang Shen
MrWubChubz
Erlang Shen
4
1
3
5.5
W
Kuzenbo
PaiPai7u7
Kuzenbo
2
4
4
1
W
Jing Wei
ShinKarino
Jing Wei
2
1
4
4
W
Chang'e
Shynto
Chang'e
3
2
3
2.25
L
Sylvanus
shubiDoo420
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,648
Damage
33,326
49,847
Taken
46,137
23,299
Mitigated
25,444
12,379
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,224
7,252
0
4,620
11,570
3,792
507
2,978
8,592
0
46,573
W
Vamana
AntiochusX
Vamana
8,486
4,098
0
3,039
11,649
7,633
948
4,515
7,134
0
55,486
L
5,357
441
76
770
8,107
2,207
0
2,572
5,535
34,751
0
L
Ares
Kactaar
Ares
8,629
1,077
0
1,540
10,822
8,518
145
1,646
9,176
21,765
0
L
Sun Wukong
Khaled431
Sun Wukong
3,267
566
0
609
7,817
2,753
0
742
7,075
0
31,324
W
Erlang Shen
MrWubChubz
Erlang Shen
6,121
2,436
0
3,925
8,830
4,487
0
3,121
5,709
1,541
68,259
W
Kuzenbo
PaiPai7u7
Kuzenbo
4,932
1,511
0
1,608
10,969
8,875
0
3,823
7,146
11,171
327
W
Jing Wei
ShinKarino
Jing Wei
8,263
6,383
0
2,816
7,134
2,027
772
3,435
3,699
0
50,792
W
Chang'e
Shynto
Chang'e
5,524
125
640
2,931
7,555
2,422
0
4,621
2,934
54,329
0
L
Sylvanus
shubiDoo420
Sylvanus
6,171
2,092
696
4,068
11,531
6,029
56
2,386
9,145
37,349
13,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
40,323
343
Minions Killed
480
0
Camps Cleared
0
1,276,559
Distance Traveled
1,471,081
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,854
490
82
6
0
226,603
2
W
Vamana
8,627
616
116
8
0
293,335
1
L
He Bo
6,927
495
64
5
0
263,691
2
L
Ares
6,402
457
18
1
0
265,404
1
L
Sun Wukong
6,464
462
71
5
0
281,265
0
W
Erlang Shen
8,970
641
141
10
0
329,017
0
W
Kuzenbo
6,786
485
13
1
0
272,312
6
W
Jing Wei
7,917
566
105
8
0
268,394
4
W
Chang'e
8,023
573
105
8
0
308,023
4
L
Sylvanus
7,338
524
108
8
0
239,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role