Player Matchup

Thanatos
Thanatos
Fruit_Slash
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,178 Elo+
Party 3
King Arthur
King Arthur
IvanAetos
King Arthur
Level 57
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 3
Zeus
Zeus
KAI0SHU
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,178 Elo+
Party 3
Neith
Neith
MyDadLeftt
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
Tekkerrz_
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,178 Elo+
Party 3
Team Averages
Level 39
1,540 SR
1,237 Elo+

VS

Team Averages
Level 42
1,510 SR
1,360 Elo+
Jormungandr
Jormungandr
BASTIAN-55555
Jormungandr
Level 47
God Stats
2W - 0L
1,751 SR
Queue Stats
67W - 82L
1,446 Elo+
Solo
Neith
Neith
Chrome_Reez
Neith
Level 5
God Stats
2W - 2L
1,191 SR
Queue Stats
8W - 9L
1,098 Elo+
Party 1
Hachiman
Hachiman
Daltonn63_
Hachiman
Level 45
God Stats
55W - 42L
1,563 SR
Queue Stats
248W - 235L
1,414 Elo+
Party 2
Da Ji
Da Ji
TTV_Haptix455
Da Ji
Level 62
God Stats
4W - 2L
1,512 SR
Queue Stats
24W - 24L
1,414 Elo+
Party 1
Cliodhna
Cliodhna
TheRealCJ_
Cliodhna
Level 51
God Stats
31W - 11L
1,534 SR
Queue Stats
288W - 268L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fruit_Slash
Thanatos
19
5 / 6 / 1
11,874
457
12,626
21,808
8,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
IvanAetos
King Arthur
18
2 / 8 / 2
11,601
446
8,570
27,640
31,072
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
KAI0SHU
Zeus
18
1 / 9 / 2
10,984
422
8,016
15,599
5,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
15
0 / 7 / 1
8,965
345
4,368
11,179
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Tekkerrz_
Bacchus
17
1 / 4 / 0
9,234
355
3,766
18,682
17,598
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BASTIAN-55555
Jormungandr
18
5 / 2 / 9
13,725
528
9,274
17,287
20,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 3 / 9
13,513
520
11,647
10,067
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Daltonn63_
Hachiman
19
5 / 1 / 5
13,779
530
12,120
13,711
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 8
15,100
581
14,664
21,811
10,244
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
TheRealCJ_
Cliodhna
20
9 / 0 / 9
15,958
614
21,114
18,005
17,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
9
Kills
34
34
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BASTIAN-55555
Jormungandr
5
2
9
4.75
W
5
3
9
3.17
W
Hachiman
Daltonn63_
Hachiman
5
1
5
7.5
L
Thanatos
Fruit_Slash
Thanatos
5
6
1
0.92
L
King Arthur
IvanAetos
King Arthur
2
8
2
0.38
L
Zeus
KAI0SHU
Zeus
1
9
2
0.22
L
Neith
0
7
1
0.07
W
10
3
8
4.67
L
Bacchus
Tekkerrz_
Bacchus
1
4
0
0.25
W
Cliodhna
TheRealCJ_
Cliodhna
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,346
Damage
68,819
94,908
Taken
80,881
67,470
Mitigated
57,871
24,838
Healing
36,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BASTIAN-55555
Jormungandr
9,274
1,529
407
5,691
17,287
20,415
827
3,002
14,285
50,017
4,572
W
11,647
4,449
0
3,129
10,067
4,047
2,917
2,948
7,119
0
68,224
W
Hachiman
Daltonn63_
Hachiman
12,120
7,191
0
9,398
13,711
5,175
3,496
3,680
10,031
0
95,401
L
Thanatos
Fruit_Slash
Thanatos
12,626
4,123
0
15,253
21,808
8,987
0
834
20,974
0
83,053
L
King Arthur
IvanAetos
King Arthur
8,570
864
0
3,372
27,640
31,072
0
2,395
25,245
0
63,194
L
Zeus
KAI0SHU
Zeus
8,016
667
0
2,642
15,599
5,081
0
269
15,330
74,575
0
L
Neith
4,368
1,273
0
723
11,179
4,732
0
2,598
8,581
0
56,763
W
14,664
2,869
0
9,223
21,811
10,244
4,830
4,278
17,533
0
108,430
L
Bacchus
Tekkerrz_
Bacchus
3,766
334
893
1,955
18,682
17,598
0
2,865
15,817
30,561
0
W
Cliodhna
TheRealCJ_
Cliodhna
21,114
2,010
0
8,825
18,005
17,990
2,560
2,297
15,708
0
124,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
72,075
542
Minions Killed
644
0
Camps Cleared
0
2,325,230
Distance Traveled
2,481,699
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,725
528
67
3
0
481,051
3
W
Neith
13,513
520
97
4
0
470,463
2
W
Hachiman
13,779
530
142
5
0
433,517
8
L
Thanatos
11,874
457
131
5
0
503,406
2
L
King Arthur
11,601
446
128
5
0
493,976
1
L
Zeus
10,984
422
131
5
0
426,830
0
L
Neith
8,965
345
109
4
0
393,576
0
W
Da Ji
15,100
581
139
5
0
520,494
2
L
Bacchus
9,234
355
43
2
0
507,442
6
W
Cliodhna
15,958
614
199
8
0
576,174
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role