Player Matchup

Bacchus
Bacchus
Bloodywolfis
Bacchus
Level 89
God Stats
35W - 22L
1,663 SR
Queue Stats
195W - 174L
1,484 Elo+
Party 1
Loki
Loki
Dani_Varik
Loki
Level 99
God Stats
40W - 28L
1,660 SR
Queue Stats
152W - 145L
1,590 Elo+
Party 3
Merlin
Merlin
PotatoKuzzle
Merlin
Level 69
God Stats
1W - 2L
1,591 SR
Queue Stats
237W - 217L
1,490 Elo+
Party 1
Chaac
Chaac
Tatakae07
Chaac
Level 126
God Stats
9W - 3L
1,947 SR
Queue Stats
313W - 320L
1,493 Elo+
Solo
Skadi
Skadi
VigoN18
Skadi
Level 131
God Stats
5W - 4L
1,949 SR
Queue Stats
125W - 122L
1,562 Elo+
Party 3
Team Averages
Level 103
1,762 SR
1,524 Elo+

VS

Team Averages
Level 118
1,515 SR
1,531 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ReaperrFR
Anubis
Level 126
God Stats
9W - 12L
1,462 SR
Queue Stats
161W - 160L
1,509 Elo+
Solo
Bacchus
Bacchus
SLENDOR1
Bacchus
Level 82
God Stats
6W - 3L
1,620 SR
Queue Stats
375W - 311L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
identity4O4
Erlang Shen
Level 135
God Stats
7W - 10L
1,496 SR
Queue Stats
115W - 96L
1,497 Elo+
Solo
Chaac
Chaac
spiritwarlus
Chaac
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 184L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bloodywolfis
Bacchus
10
0 / 1 / 2
6,936
434
4,515
8,293
7,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 1
7,962
498
6,278
12,546
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
12
1 / 5 / 0
7,512
470
5,945
9,170
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Tatakae07
Chaac
12
1 / 4 / 0
7,363
460
5,294
17,069
10,755
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
VigoN18
Skadi
13
4 / 3 / 0
7,790
487
12,804
8,492
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 3 / 3
8,710
544
7,461
14,145
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ReaperrFR
Anubis
16
9 / 2 / 3
9,858
616
11,477
9,132
4,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SLENDOR1
Bacchus
13
2 / 1 / 6
7,855
491
6,060
8,783
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
identity4O4
Erlang Shen
14
3 / 1 / 5
8,532
533
6,687
8,578
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 1
8,237
515
11,394
17,614
16,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
18
18
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
3
3
1.5
L
Bacchus
Bloodywolfis
Bacchus
0
1
2
1
L
2
5
1
0.5
L
Merlin
1
5
0
0.2
W
Anubis
ReaperrFR
Anubis
9
2
3
5.25
W
Bacchus
SLENDOR1
Bacchus
2
1
6
5
L
Chaac
Tatakae07
Chaac
1
4
0
0.25
L
Skadi
VigoN18
Skadi
4
3
0
1.33
W
Erlang Shen
identity4O4
Erlang Shen
3
1
5
5.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
43,079
55,570
Taken
58,252
26,052
Mitigated
37,639
14,391
Healing
23,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,461
4,036
0
4,496
14,145
3,890
920
1,709
12,436
0
66,157
L
Bacchus
Bloodywolfis
Bacchus
4,515
647
1,590
1,613
8,293
7,209
0
1,766
6,527
15,719
0
L
6,278
1,800
0
4,068
12,546
3,249
0
4,046
8,500
0
51,289
L
Merlin
5,945
424
0
1,258
9,170
2,673
0
5,302
3,868
47,295
0
W
Anubis
ReaperrFR
Anubis
11,477
554
0
5,444
9,132
4,342
0
2,757
6,375
63,857
0
W
Bacchus
SLENDOR1
Bacchus
6,060
638
0
2,790
8,783
7,981
0
2,412
6,371
15,621
0
L
Chaac
Tatakae07
Chaac
5,294
893
0
4,946
17,069
10,755
0
3,296
13,773
0
41,422
L
Skadi
VigoN18
Skadi
12,804
6,241
0
916
8,492
2,166
1,164
3,127
5,365
0
48,397
W
Erlang Shen
identity4O4
Erlang Shen
6,687
2,732
0
3,671
8,578
4,728
0
1,369
7,209
0
60,816
W
11,394
3,189
0
6,831
17,614
16,698
545
2,213
15,401
0
56,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
43,192
386
Minions Killed
495
0
Camps Cleared
0
1,534,200
Distance Traveled
1,582,181
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,710
544
118
7
0
257,461
5
L
Bacchus
6,936
434
21
1
0
323,257
9
L
Loki
7,962
498
84
5
0
323,991
3
L
Merlin
7,512
470
102
6
0
277,706
2
W
Anubis
9,858
616
136
9
0
296,411
4
W
Bacchus
7,855
491
24
2
0
333,046
10
L
Chaac
7,363
460
89
6
0
309,958
1
L
Skadi
7,790
487
90
6
0
299,288
2
W
Erlang Shen
8,532
533
102
6
0
379,373
5
W
Chaac
8,237
515
115
7
0
315,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role