Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Aufty
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,530 Elo+
Party 2
Ra
Ra
ComradeGodfrey
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 142L
1,608 Elo+
Party 1
Apollo
Apollo
CosmonautCraig
Apollo
Level 158
God Stats
4W - 3L
1,569 SR
Queue Stats
18W - 19L
1,582 Elo+
Party 2
Ymir
Ymir
lavits22
Ymir
Level 14
God Stats
6W - 6L
1,715 SR
Queue Stats
212W - 134L
1,486 Elo+
Party 1
Team Averages
Level 76
1,557 SR
1,541 Elo+

VS

Team Averages
Level 91
1,549 SR
1,569 Elo+
Horus
Horus
Awfulquasar
Horus
Level 145
God Stats
2W - 2L
1,521 SR
Queue Stats
165W - 178L
1,572 Elo+
Party 3
Baba Yaga
Baba Yaga
EnviedNexus
Baba Yaga
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 191L
1,555 Elo+
Party 4
Bakasura
Bakasura
TrippieRaven
Bakasura
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
169W - 169L
1,551 Elo+
Party 4
Ratatoskr
Ratatoskr
kneegwoslayer456
Ratatoskr
Level 49
God Stats
1W - 1L
1,708 SR
Queue Stats
72W - 58L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
quietbabywolf
Heimdallr
Level 129
God Stats
5W - 6L
1,734 SR
Queue Stats
252W - 250L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
2 / 1 / 7
10,371
546
10,920
13,480
13,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Aufty
Fenrir
17
9 / 2 / 5
10,736
565
13,170
14,882
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 4
10,932
575
6,016
9,805
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 4 / 2
11,870
625
14,452
17,642
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
4 / 1 / 10
10,003
526
7,478
15,392
17,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,669
404
6,129
17,320
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
EnviedNexus
Baba Yaga
15
1 / 3 / 1
8,824
464
9,111
9,624
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
TrippieRaven
Bakasura
13
1 / 6 / 1
7,636
402
6,426
11,747
4,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
15
1 / 7 / 3
8,772
462
7,994
15,386
5,680
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
quietbabywolf
Heimdallr
17
5 / 5 / 1
10,452
550
16,455
16,058
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
27
Kills
9
10
Deaths
27
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
7
5.5
W
Fenrir
Aufty
Fenrir
9
2
5
5.75
L
1
6
3
0.42
W
3
2
4
2.5
W
9
4
2
2.5
L
Baba Yaga
EnviedNexus
Baba Yaga
1
3
1
0.5
L
Bakasura
TrippieRaven
Bakasura
1
6
1
0.25
L
Ratatoskr
1
7
3
0.36
W
Ymir
4
1
10
9
L
Heimdallr
quietbabywolf
Heimdallr
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,036
Damage
46,115
71,201
Taken
70,135
46,694
Mitigated
35,298
26,849
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,920
6,553
0
5,979
13,480
13,326
273
0
13,062
0
68,572
W
Fenrir
Aufty
Fenrir
13,170
4,157
0
2,576
14,882
6,336
384
3,129
11,193
0
69,975
L
6,129
2,807
883
3,157
17,320
16,082
0
3,975
13,345
0
16,756
W
6,016
786
1,593
3,867
9,805
3,477
432
4,131
5,674
87,235
0
W
14,452
9,105
0
8,185
17,642
5,828
3,292
0
17,642
0
95,068
L
Baba Yaga
EnviedNexus
Baba Yaga
9,111
263
0
2,317
9,624
4,204
0
2,940
6,684
72,001
0
L
Bakasura
TrippieRaven
Bakasura
6,426
4,303
0
2,625
11,747
4,967
0
1,002
10,745
0
31,677
L
Ratatoskr
7,994
2,593
0
3,681
15,386
5,680
0
2,403
12,983
0
64,831
W
Ymir
7,478
1,671
537
4,112
15,392
17,727
267
1,851
13,461
26,069
1,244
L
Heimdallr
quietbabywolf
Heimdallr
16,455
8,526
0
6,325
16,058
4,365
580
2,871
13,187
0
72,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,912
Gold Earned
43,353
580
Minions Killed
457
0
Camps Cleared
0
1,950,399
Distance Traveled
1,758,797
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,371
546
109
6
0
379,755
2
W
Fenrir
10,736
565
88
5
0
431,210
3
L
Horus
7,669
404
14
1
0
365,213
5
W
Ra
10,932
575
179
9
0
368,682
7
W
Apollo
11,870
625
160
8
0
428,925
7
L
Baba Yaga
8,824
464
145
8
0
344,415
2
L
Bakasura
7,636
402
66
3
0
372,777
5
L
Ratatoskr
8,772
462
110
6
0
366,302
0
W
Ymir
10,003
526
44
2
0
341,827
5
L
Heimdallr
10,452
550
122
6
0
310,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role