Player Matchup

Gilgamesh
Gilgamesh
BloodyJonny7
Gilgamesh
Level 31
God Stats
0W - 2L
1,304 SR
Queue Stats
32W - 29L
1,474 Elo+
Party 2
Janus
Janus
Ginga9Ninja
Janus
Level 98
God Stats
49W - 55L
1,420 SR
Queue Stats
473W - 332L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
YummyHalo9
Jormungandr
Level 96
God Stats
3W - 3L
1,262 SR
Queue Stats
229W - 225L
1,416 Elo+
Party 2
Team Averages
Level 75
1,329 SR
1,464 Elo+

VS

Team Averages
Level 45
1,595 SR
1,501 Elo+
Achilles
Achilles
CaptainBuds2452
Achilles
Level 80
God Stats
21W - 11L
1,694 SR
Queue Stats
96W - 108L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
Daybreaker3551
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,597 Elo+
Party 1
Hera
Hera
Holdthese4meplz
Hera
Level 41
God Stats
11W - 5L
1,592 SR
Queue Stats
468W - 393L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodyJonny7
Gilgamesh
12
2 / 8 / 3
9,178
612
9,240
20,245
15,598
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 3
11,157
744
14,247
8,496
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
YummyHalo9
Jormungandr
13
2 / 7 / 4
10,743
716
9,465
22,077
21,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
6 / 2 / 8
10,907
727
11,734
16,031
21,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Amaterasu
Daybreaker3551
Amaterasu
17
11 / 2 / 6
12,976
865
24,498
19,737
21,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 15
10,282
685
9,466
9,939
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
17
17
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BloodyJonny7
Gilgamesh
2
8
3
0.44
W
Achilles
6
2
8
5
W
Amaterasu
Daybreaker3551
Amaterasu
11
2
6
7
L
5
2
3
3.25
W
0
5
15
1.5
L
Jormungandr
YummyHalo9
Jormungandr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,952
Damage
45,698
50,818
Taken
45,707
40,129
Mitigated
46,409
5,896
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BloodyJonny7
Gilgamesh
9,240
2,284
0
1,193
20,245
15,598
0
4,313
15,932
0
25,581
W
Achilles
11,734
1,534
168
1,209
16,031
21,871
300
6,297
9,734
0
27,265
W
Amaterasu
Daybreaker3551
Amaterasu
24,498
13,401
587
8,768
19,737
21,386
1,044
10,365
9,372
0
57,085
L
14,247
569
0
661
8,496
3,243
0
626
7,870
48,546
0
W
9,466
2,124
71
989
9,939
3,152
1,380
7,676
2,263
42,813
0
L
Jormungandr
YummyHalo9
Jormungandr
9,465
2,149
0
4,042
22,077
21,288
0
4,865
17,212
24,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
34,165
126
Minions Killed
160
4
Camps Cleared
8
815,796
Distance Traveled
893,681
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,178
612
31
2
1
276,362
0
W
Achilles
10,907
727
23
2
0
305,709
0
W
Amaterasu
12,976
865
56
4
7
309,324
0
L
Janus
11,157
744
66
4
3
287,311
1
W
Hera
10,282
685
81
5
1
278,648
1
L
Jormungandr
10,743
716
29
2
0
252,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role