Player Matchup

Janus
Janus
Dash1107
Janus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 3
Chaac
Chaac
DrDime
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,509 Elo+
Party 1
Serqet
Serqet
Feniz24
Serqet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,528 Elo+
Party 3
Thor
Thor
NicoTex
Thor
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 3
Neith
Neith
TsukuyomiSkye
Neith
Level 158
God Stats
8W - 3L
1,842 SR
Queue Stats
220W - 184L
1,510 Elo+
Party 1
Team Averages
Level 129
1,568 SR
1,504 Elo+

VS

Team Averages
Level 117
1,495 SR
1,539 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Alfred dap anda
Heimdallr
Level 82
God Stats
8W - 3L
1,500 SR
Queue Stats
192W - 162L
1,589 Elo+
Party 2
Cupid
Cupid
Flyre72
Cupid
Level 159
God Stats
6W - 6L
1,761 SR
Queue Stats
348W - 361L
1,533 Elo+
Solo
Nemesis
Nemesis
Stormprince38
Nemesis
Level 120
God Stats
5W - 7L
1,416 SR
Queue Stats
230W - 206L
1,573 Elo+
Party 2
Thoth
Thoth
drowurg2
Thoth
Level 117
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dash1107
Janus
11
1 / 1 / 0
6,131
557
4,153
3,068
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
DrDime
Chaac
12
5 / 0 / 0
7,237
658
3,731
7,525
3,082
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Feniz24
Serqet
11
0 / 0 / 2
5,978
543
4,973
7,527
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
NicoTex
Thor
9
1 / 1 / 1
5,298
482
1,557
5,988
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
5,957
542
4,175
5,942
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 1
4,980
453
1,798
5,370
2,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Alfred dap anda
Heimdallr
10
1 / 2 / 0
5,613
510
2,673
5,423
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Flyre72
Cupid
9
0 / 1 / 1
5,349
486
1,852
4,530
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
10
2 / 0 / 1
5,555
505
4,589
5,882
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
drowurg2
Thoth
8
0 / 5 / 0
5,039
458
3,147
5,331
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
3
3
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
L
Heimdallr
Alfred dap anda
Heimdallr
1
2
0
0.5
W
Janus
Dash1107
Janus
1
1
0
1
W
Chaac
DrDime
Chaac
5
0
0
5
W
Serqet
Feniz24
Serqet
0
0
2
1
L
Cupid
Flyre72
Cupid
0
1
1
0.5
W
Thor
NicoTex
Thor
1
1
1
1.5
L
Nemesis
2
0
1
2.5
W
2
1
1
2.5
L
Thoth
drowurg2
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
14,059
30,050
Taken
26,536
12,446
Mitigated
8,374
9,972
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,798
183
790
1,306
5,370
2,864
0
540
4,277
10,559
4,226
L
Heimdallr
Alfred dap anda
Heimdallr
2,673
1,043
0
1,112
5,423
1,599
0
277
4,920
0
31,280
W
Janus
Dash1107
Janus
4,153
272
0
710
3,068
620
218
0
3,068
39,848
0
W
Chaac
DrDime
Chaac
3,731
432
0
2,544
7,525
3,082
102
3,147
4,378
0
39,789
W
Serqet
Feniz24
Serqet
4,973
1,395
0
3,562
7,527
2,493
84
321
7,206
0
34,030
L
Cupid
Flyre72
Cupid
1,852
674
47
1,609
4,530
1,322
70
2,261
2,207
0
25,189
W
Thor
NicoTex
Thor
1,557
53
0
500
5,988
4,797
0
605
5,383
0
19,691
L
Nemesis
4,589
1,889
0
2,119
5,882
1,596
0
1,075
4,552
0
28,039
W
4,175
1,440
0
2,656
5,942
1,454
0
696
5,246
0
30,945
L
Thoth
drowurg2
Thoth
3,147
370
0
709
5,331
993
0
0
5,331
25,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
26,536
347
Minions Killed
257
0
Camps Cleared
0
1,128,246
Distance Traveled
1,049,473
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,980
453
28
3
0
216,943
5
L
Heimdallr
5,613
510
61
6
0
189,115
2
W
Janus
6,131
557
87
8
0
218,277
5
W
Chaac
7,237
658
95
9
0
223,490
0
W
Serqet
5,978
543
62
6
0
259,904
0
L
Cupid
5,349
486
66
6
0
192,324
5
W
Thor
5,298
482
37
3
0
203,888
3
L
Nemesis
5,555
505
54
5
0
253,919
5
W
Neith
5,957
542
66
6
0
222,687
5
L
Thoth
5,039
458
48
4
0
197,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role