Player Matchup

Artio
Artio
ChaazeY
Artio
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 272L
1,476 Elo+
Party 2
Loki
Loki
MAC_ATTACK0618
Loki
Level 7
God Stats
4W - 2L
1,243 SR
Queue Stats
25W - 20L
1,192 Elo+
Party 2
Hercules
Hercules
cricketfeet69
Hercules
Level 16
God Stats
7W - 3L
1,731 SR
Queue Stats
50W - 39L
1,506 Elo+
Party 2
Scylla
Scylla
ericincy
Scylla
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
xIIWBIIxFENIX
Hou Yi
Level 92
God Stats
2W - 0L
1,583 SR
Queue Stats
28W - 33L
1,461 Elo+
Solo
Team Averages
Level 58
1,511 SR
1,427 Elo+

VS

Team Averages
Level 97
1,590 SR
1,331 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GODz Ligma
Cernunnos
Level 80
God Stats
0W - 1L
1,607 SR
Queue Stats
42W - 70L
1,133 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GODzBiGn42Ty
Kumbhakarna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,345 Elo+
Party 1
Chiron
Chiron
GODzDirtyDan
Chiron
Level 21
God Stats
0W - 5L
1,614 SR
Queue Stats
4W - 8L
1,183 Elo+
Party 1
Sol
Sol
Juanky33
Sol
Level 123
God Stats
25W - 15L
1,730 SR
Queue Stats
177W - 174L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChaazeY
Artio
20
7 / 3 / 24
14,494
763
15,570
20,982
27,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 4 / 14
15,506
816
23,531
19,042
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
cricketfeet69
Hercules
20
7 / 6 / 22
13,964
735
21,661
25,952
28,888
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
ericincy
Scylla
20
9 / 3 / 26
15,470
814
20,039
10,956
4,214
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 14
13,977
736
16,387
15,877
6,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 9 / 4
14,368
756
23,290
32,267
17,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
GODz Ligma
Cernunnos
20
4 / 8 / 5
13,863
730
9,809
20,307
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
GODzBiGn42Ty
Kumbhakarna
20
4 / 6 / 5
12,709
669
8,115
22,135
24,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
19
1 / 9 / 6
12,591
663
9,683
18,186
5,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 10 / 7
13,651
718
20,780
23,125
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
47
42
Kills
20
20
Deaths
42
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
9
4
1.11
W
Artio
ChaazeY
Artio
7
3
24
6.33
L
Cernunnos
GODz Ligma
Cernunnos
4
8
5
0.81
L
Kumbhakarna
GODzBiGn42Ty
Kumbhakarna
4
6
5
1.08
L
Chiron
1
9
6
0.44
L
3
10
7
0.65
W
13
4
14
5
W
Hercules
cricketfeet69
Hercules
7
6
22
3
W
Scylla
ericincy
Scylla
9
3
26
7.33
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,188
Damage
71,677
92,809
Taken
116,020
76,414
Mitigated
62,270
21,642
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
23,290
5,961
0
9,050
32,267
17,667
552
6,436
25,558
0
52,108
W
Artio
ChaazeY
Artio
15,570
3,548
3,402
7,316
20,982
27,978
0
5,741
15,241
44,637
0
L
Cernunnos
GODz Ligma
Cernunnos
9,809
4,907
0
4,185
20,307
7,195
658
5,179
14,947
0
49,549
L
Kumbhakarna
GODzBiGn42Ty
Kumbhakarna
8,115
398
0
1,190
22,135
24,655
411
6,539
15,400
22,565
0
L
Chiron
9,683
3,453
1,304
2,285
18,186
5,880
1,057
8,636
9,438
29
26,986
L
20,780
7,823
0
6,396
23,125
6,873
1,741
8,614
14,319
61,006
0
W
23,531
8,067
0
3,178
19,042
8,734
968
6,465
12,577
0
75,589
W
Hercules
cricketfeet69
Hercules
21,661
8,465
0
4,354
25,952
28,888
445
7,727
18,225
0
38,506
W
Scylla
ericincy
Scylla
20,039
2,860
0
820
10,956
4,214
194
3,877
7,079
73,071
0
W
16,387
7,921
0
2,572
15,877
6,600
4,517
5,114
10,763
0
53,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,411
Gold Earned
67,182
355
Minions Killed
293
0
Camps Cleared
0
1,925,920
Distance Traveled
1,645,751
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,368
756
71
4
0
378,418
1
W
Artio
14,494
763
56
3
0
407,396
3
L
Cernunnos
13,863
730
71
4
0
305,675
9
L
Kumbhakarna
12,709
669
29
2
0
349,361
0
L
Chiron
12,591
663
37
2
0
300,306
2
L
Sol
13,651
718
85
4
0
311,991
7
W
Loki
15,506
816
89
5
0
409,742
0
W
Hercules
13,964
735
36
2
0
372,780
0
W
Scylla
15,470
814
112
6
0
368,402
1
W
Hou Yi
13,977
736
62
3
0
367,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role