Player Matchup

Bastet
Bastet
Greenday773
Bastet
Level 85
God Stats
2W - 1L
1,797 SR
Queue Stats
305W - 327L
1,405 Elo+
Party 1
Horus
Horus
Javiercito35
Horus
Level 69
God Stats
7W - 14L
1,637 SR
Queue Stats
192W - 208L
1,512 Elo+
Party 1
Ymir
Ymir
Jkarka10
Ymir
Level 64
God Stats
0W - 1L
1,663 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 3
Hades
Hades
TuChinoFavorito
Hades
Level 64
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 3L
1,543 Elo+
Party 3
Hachiman
Hachiman
xatung0
Hachiman
Level 66
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 70
1,606 SR
1,489 Elo+

VS

Team Averages
Level 110
1,541 SR
1,452 Elo+
Izanami
Izanami
RedNFiend
Izanami
Level 149
God Stats
1W - 4L
1,316 SR
Queue Stats
258W - 269L
1,419 Elo+
Solo
Horus
Horus
Temobere1
Horus
Level 81
God Stats
1W - 0L
1,729 SR
Queue Stats
102W - 112L
1,473 Elo+
Party 2
Anubis
Anubis
chaysona
Anubis
Level 149
God Stats
37W - 34L
1,451 SR
Queue Stats
51W - 57L
1,473 Elo+
Party 2
Arachne
Arachne
unsympathy
Arachne
Level 103
God Stats
9W - 3L
1,520 SR
Queue Stats
101W - 118L
1,377 Elo+
Party 2
Kumbhakarna
Kumbhakarna
哔哔噗噗哔
Kumbhakarna
Level 67
God Stats
3W - 1L
1,690 SR
Queue Stats
83W - 90L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
4 / 5 / 1
5,911
591
5,168
8,835
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 3 / 2
5,625
563
4,847
8,882
2,762
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
9
1 / 3 / 2
5,496
550
3,361
11,006
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 5 / 1
4,595
460
5,542
7,949
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xatung0
Hachiman
8
0 / 3 / 0
4,811
481
3,482
6,666
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RedNFiend
Izanami
11
2 / 1 / 3
5,935
594
4,549
3,691
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Temobere1
Horus
9
0 / 3 / 4
5,249
525
3,590
9,347
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Anubis
chaysona
Anubis
12
9 / 0 / 3
7,108
711
8,535
6,404
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
unsympathy
Arachne
11
7 / 2 / 7
6,889
689
9,868
9,838
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
哔哔噗噗哔
Kumbhakarna
9
1 / 1 / 4
5,600
560
2,553
7,448
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
19
19
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
5
1
0.9
L
1
3
2
0.67
L
Ymir
1
3
2
0.67
W
Izanami
RedNFiend
Izanami
2
1
3
3.5
W
Horus
Temobere1
Horus
0
3
4
0.67
L
0
5
1
0.1
W
Anubis
chaysona
Anubis
9
0
3
10.5
W
Arachne
unsympathy
Arachne
7
2
7
5.25
L
Hachiman
xatung0
Hachiman
0
3
0
0
W
Kumbhakarna
哔哔噗噗哔
Kumbhakarna
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
29,095
43,338
Taken
36,728
14,370
Mitigated
16,581
10,554
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,168
1,428
0
2,325
8,835
2,044
0
2,274
6,537
0
24,544
L
4,847
2,331
356
1,818
8,882
2,762
0
855
7,759
0
26,399
L
Ymir
3,361
815
149
2,935
11,006
5,321
0
2,487
8,519
26,711
0
W
Izanami
RedNFiend
Izanami
4,549
2,750
0
1,271
3,691
965
1,153
655
3,036
0
41,151
W
Horus
Temobere1
Horus
3,590
1,753
447
3,817
9,347
4,694
216
555
8,792
0
23,051
L
5,542
963
203
862
7,949
2,761
0
4,234
3,611
19,170
0
W
Anubis
chaysona
Anubis
8,535
840
0
3,685
6,404
2,451
277
2,496
3,908
40,128
0
W
Arachne
unsympathy
Arachne
9,868
7,173
0
3,703
9,838
4,088
9
2,479
7,359
0
37,733
L
Hachiman
xatung0
Hachiman
3,482
2,256
0
1,906
6,666
1,482
0
1,238
5,428
0
25,749
W
Kumbhakarna
哔哔噗噗哔
Kumbhakarna
2,553
283
315
2,554
7,448
4,383
400
2,718
4,730
9,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
30,781
211
Minions Killed
288
0
Camps Cleared
0
981,065
Distance Traveled
994,293
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,911
591
38
4
0
217,835
1
L
Horus
5,625
563
53
5
0
187,635
3
L
Ymir
5,496
550
45
5
0
184,815
0
W
Izanami
5,935
594
94
9
0
170,090
3
W
Horus
5,249
525
39
4
0
204,195
1
L
Hades
4,595
460
33
3
0
198,182
0
W
Anubis
7,108
711
81
8
0
184,288
3
W
Arachne
6,889
689
65
7
0
228,159
0
L
Hachiman
4,811
481
42
4
0
192,598
0
W
Kumbhakarna
5,600
560
9
1
0
207,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role