Player Matchup

Morgan Le Fay
Morgan Le Fay
Melikan
Morgan Le Fay
Level 36
God Stats
6W - 26L
1,211 SR
Queue Stats
41W - 86L
1,163 Elo+
Party 1
Yemoja
Yemoja
Mondo96Mania
Yemoja
Level 83
God Stats
43W - 57L
1,463 SR
Queue Stats
370W - 436L
1,388 Elo+
Solo
Hou Yi
Hou Yi
soseji
Hou Yi
Level 43
God Stats
1W - 3L
1,120 SR
Queue Stats
47W - 83L
1,254 Elo+
Party 1
Team Averages
Level 54
1,264 SR
1,268 Elo+

VS

Team Averages
Level 101
1,560 SR
1,546 Elo+
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Frankitito99
Osiris
Level 112
God Stats
1W - 0L
1,485 SR
Queue Stats
12W - 9L
1,569 Elo+
Party 2
Sol
Sol
angelito7714
Sol
Level 43
God Stats
3W - 0L
1,696 SR
Queue Stats
3W - 0L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Melikan
Morgan Le Fay
12
1 / 4 / 3
8,270
636
9,440
9,932
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
2 / 3 / 4
8,815
678
3,373
14,673
14,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
soseji
Hou Yi
12
3 / 5 / 2
8,430
648
10,585
12,383
5,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 4 / 9
9,416
724
9,370
16,117
16,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
14
6 / 0 / 6
9,832
756
8,947
12,766
11,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 3 / 8
9,307
716
9,804
7,506
2,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
12
12
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
4
9
1.88
W
Osiris
6
0
6
9
L
Morgan Le Fay
Melikan
Morgan Le Fay
1
4
3
0.63
L
Yemoja
2
3
4
1.33
W
3
3
8
2.33
L
Hou Yi
soseji
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
28,121
36,988
Taken
36,389
25,042
Mitigated
30,087
7,775
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,370
1,030
0
3,986
16,117
16,577
393
5,054
11,063
4,663
27,469
W
Osiris
8,947
2,605
0
4,859
12,766
11,461
512
4,877
7,889
0
26,977
L
Morgan Le Fay
Melikan
Morgan Le Fay
9,440
1,394
365
798
9,932
4,623
0
2,816
7,116
35,999
0
L
Yemoja
3,373
618
1,921
2,754
14,673
14,658
0
5,692
8,981
9,475
0
W
9,804
1,455
0
3,621
7,506
2,049
2,142
4,205
3,301
31,575
0
L
Hou Yi
soseji
Hou Yi
10,585
5,064
616
1,321
12,383
5,761
219
3,037
9,346
0
31,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
28,555
104
Minions Killed
112
6
Camps Cleared
5
610,961
Distance Traveled
753,671
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,416
724
43
3
2
248,244
2
W
Osiris
9,832
756
30
2
3
271,134
3
L
Morgan Le Fay
8,270
636
53
4
2
204,132
0
L
Yemoja
8,815
678
8
1
1
217,225
2
W
Sol
9,307
716
39
3
0
234,293
0
L
Hou Yi
8,430
648
43
3
3
189,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role