Player Matchup

Charybdis
Charybdis
Silver IV
Apologetticz
Charybdis
Silver IV
Level 92
God Stats
50W - 56L
1,413 SR
Queue Stats
216W - 279L
616 MMR
Party 1
Khepri
Khepri
Silver I
Enchant Them
Khepri
Silver I
Level 107
God Stats
4W - 9L
1,374 SR
Queue Stats
29W - 44L
1,147 MMR
Party 1
Nox
Nox
Silver III
xOrtiz_15x
Nox
Silver III
Level 83
God Stats
5W - 6L
1,254 SR
Queue Stats
69W - 88L
937 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,347 SR
900 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,304 SR
900 MMR
Kukulkan
Kukulkan
Silver V
JKwisz
Kukulkan
Silver V
Level 66
God Stats
8W - 18L
1,140 SR
Queue Stats
103W - 142L
831 MMR
Solo
Cliodhna
Cliodhna
Silver V
Skarfunk
Cliodhna
Silver V
Level 58
God Stats
27W - 27L
1,456 SR
Queue Stats
97W - 128L
718 MMR
Solo
Bacchus
Bacchus
Bronze IV
glauco_scorpio
Bacchus
Bronze IV
Level 113
God Stats
0W - 6L
1,317 SR
Queue Stats
1W - 18L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apologetticz
Charybdis
16
4 / 8 / 4
12,382
688
14,113
13,805
5,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
18
2 / 0 / 12
13,112
728
7,686
19,639
28,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 4 / 3
13,477
749
16,978
14,644
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ZeusAtlasYmirShivaGilgamesh

VS

Bans
Baron SamediFenrirDanzaburouBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JKwisz
Kukulkan
16
6 / 5 / 5
12,717
707
13,868
14,288
4,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Skarfunk
Cliodhna
17
4 / 4 / 4
12,095
672
12,773
17,660
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 7
11,334
630
8,444
16,189
14,577
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
15
Kills
11
12
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Apologetticz
Charybdis
4
8
4
0.75
W
Khepri
2
0
12
8
L
Kukulkan
JKwisz
Kukulkan
6
5
5
1.7
L
Cliodhna
Skarfunk
Cliodhna
4
4
4
1.5
L
1
6
7
0.75
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,777
Damage
35,085
48,088
Taken
48,137
42,264
Mitigated
24,594
6,699
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Apologetticz
Charybdis
14,113
6,155
0
2,927
13,805
5,984
2,000
6,975
6,830
0
54,705
W
Khepri
7,686
944
0
2,913
19,639
28,570
232
7,844
11,795
25,935
0
L
Kukulkan
JKwisz
Kukulkan
13,868
911
271
2,362
14,288
4,596
170
7,339
6,949
46,800
0
L
Cliodhna
Skarfunk
Cliodhna
12,773
888
0
7,693
17,660
5,421
130
11,163
6,497
0
57,032
L
8,444
784
0
644
16,189
14,577
339
7,153
9,036
18,452
0
W
16,978
2,099
0
859
14,644
7,710
884
7,943
6,701
53,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
36,146
170
Minions Killed
193
7
Camps Cleared
7
935,123
Distance Traveled
957,940
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,382
688
69
4
7
285,460
4
W
Khepri
13,112
728
31
2
0
372,387
4
L
Kukulkan
12,717
707
79
4
1
293,909
4
L
Cliodhna
12,095
672
91
5
6
365,450
1
L
Bacchus
11,334
630
23
1
0
298,581
3
W
Nox
13,477
749
70
4
0
277,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role