Player Matchup

Vulcan
Vulcan
Gold I
Jozer
Vulcan
Gold I
Level 160
God Stats
8W - 4L
1,506 SR
Queue Stats
115W - 110L
1,715 MMR
Party 1
Guan Yu
Guan Yu
Gold II
JustAnonymus
Guan Yu
Gold II
Level 159
God Stats
2W - 1L
1,558 SR
Queue Stats
128W - 124L
1,668 MMR
Party 1
Ares
Ares
Gold IV
Nokron
Ares
Gold IV
Level 156
God Stats
6W - 0L
1,614 SR
Queue Stats
39W - 35L
1,492 MMR
Party 2
Arachne
Arachne
Gold I
Whitebullets522
Arachne
Gold I
Level 129
God Stats
4W - 1L
1,559 SR
Queue Stats
30W - 27L
1,729 MMR
Party 2
Hou Yi
Hou Yi
Gold I
notmaxiii
Hou Yi
Gold I
Level 120
God Stats
8W - 6L
1,519 SR
Queue Stats
168W - 154L
1,614 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,551 SR
1,644 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,482 SR
1,577 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
FZelek
Apollo
Gold I
Level 107
God Stats
8W - 5L
1,691 SR
Queue Stats
80W - 84L
1,640 MMR
Solo
Athena
Athena
Platinum V
JenniferThaConif
Athena
Platinum V
Level 69
God Stats
1W - 5L
1,219 SR
Queue Stats
210W - 216L
1,605 MMR
Solo
Mercury
Mercury
Gold III
KalEl17
Mercury
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jozer
Vulcan
19
3 / 2 / 15
12,896
561
18,316
11,587
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JustAnonymus
Guan Yu
20
8 / 1 / 11
13,691
595
16,829
23,814
26,333
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Nokron
Ares
16
2 / 4 / 13
11,928
519
10,568
20,430
30,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
14 / 3 / 7
14,515
631
18,686
21,752
17,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
notmaxiii
Hou Yi
19
5 / 4 / 7
12,885
560
15,538
17,151
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtioCliodhnaThoth

VS

Bans
MedusaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 8 / 7
10,462
455
13,734
23,752
26,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
 
Ra
16
1 / 8 / 2
10,298
448
10,352
15,149
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
FZelek
Apollo
19
5 / 5 / 3
11,659
507
11,429
22,138
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 6 / 4
10,573
460
9,625
23,016
26,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
KalEl17
Mercury
19
3 / 5 / 1
11,600
504
9,280
17,604
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
32
Kills
14
14
Deaths
32
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
8
7
0.44
L
Ra
 
Ra
1
8
2
0.25
L
Apollo
FZelek
Apollo
5
5
3
1.3
L
5
6
4
1.17
W
Vulcan
Jozer
Vulcan
3
2
15
5.25
W
Guan Yu
JustAnonymus
Guan Yu
8
1
11
13.5
L
Mercury
KalEl17
Mercury
3
5
1
0.7
W
Ares
Nokron
Ares
2
4
13
2.13
W
14
3
7
5.83
W
Hou Yi
notmaxiii
Hou Yi
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,937
Damage
54,420
94,734
Taken
101,659
86,732
Mitigated
74,171
36,064
Healing
25,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,734
919
0
7,094
23,752
26,584
0
4,064
19,688
15,780
49,444
L
Ra
 
Ra
10,352
298
1,289
2,791
15,149
5,823
0
6,422
8,727
74,183
0
L
Apollo
FZelek
Apollo
11,429
6,899
0
7,642
22,138
8,750
3,469
7,540
14,598
0
91,135
L
9,625
2,340
0
2,181
23,016
26,989
15
6,005
17,011
26,695
0
W
Vulcan
Jozer
Vulcan
18,316
3,006
285
4,557
11,587
5,426
2,294
3,383
7,981
105,436
0
W
Guan Yu
JustAnonymus
Guan Yu
16,829
1,869
3,960
7,678
23,814
26,333
1,353
5,519
17,473
0
80,491
L
Mercury
KalEl17
Mercury
9,280
3,887
0
4,671
17,604
6,025
0
4,276
13,328
0
93,662
W
Ares
Nokron
Ares
10,568
853
0
3,890
20,430
30,520
0
4,937
15,164
18,977
5,471
W
18,686
12,802
0
8,549
21,752
17,416
3,913
6,063
15,390
0
112,322
W
Hou Yi
notmaxiii
Hou Yi
15,538
7,722
0
7,145
17,151
7,037
4,112
3,784
13,126
0
103,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,915
Gold Earned
54,592
589
Minions Killed
613
0
Camps Cleared
0
2,365,884
Distance Traveled
2,247,386
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,462
455
119
5
0
423,725
1
L
Ra
10,298
448
159
7
0
436,920
7
L
Apollo
11,659
507
154
7
0
430,167
7
L
Athena
10,573
460
38
2
0
424,650
2
W
Vulcan
12,896
561
155
7
0
492,548
6
W
Guan Yu
13,691
595
131
6
0
505,559
6
L
Mercury
11,600
504
143
6
0
531,924
4
W
Ares
11,928
519
22
1
0
436,581
5
W
Arachne
14,515
631
149
6
0
546,407
1
W
Hou Yi
12,885
560
132
6
0
384,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role