Player Matchup

Tiamat
Tiamat
GreatAuntHelga
Tiamat
Level 46
God Stats
3W - 2L
1,462 SR
Queue Stats
106W - 117L
1,349 Elo+
Party 3
Sol
Sol
SnartFiffer
Sol
Level 28
God Stats
5W - 3L
1,589 SR
Queue Stats
81W - 84L
1,343 Elo+
Party 3
Cerberus
Cerberus
lvela
Cerberus
Level 66
God Stats
1W - 1L
1,269 SR
Queue Stats
108W - 123L
1,387 Elo+
Party 2
Neith
Neith
rvela30
Neith
Level 83
God Stats
8W - 3L
1,722 SR
Queue Stats
209W - 241L
1,428 Elo+
Party 2
Bellona
Bellona
velagzz
Bellona
Level 80
God Stats
35W - 53L
1,441 SR
Queue Stats
225W - 270L
1,418 Elo+
Party 2
Team Averages
Level 61
1,497 SR
1,385 Elo+

VS

Team Averages
Level 67
1,352 SR
1,401 Elo+
Charybdis
Charybdis
Atlanticoast
Charybdis
Level 83
God Stats
2W - 3L
1,286 SR
Queue Stats
125W - 127L
1,441 Elo+
Party 1
Osiris
Osiris
Mondrizzle
Osiris
Level 83
God Stats
9W - 10L
1,428 SR
Queue Stats
100W - 107L
1,475 Elo+
Solo
Anubis
Anubis
Razolash
Anubis
Level 44
God Stats
1W - 1L
1,340 SR
Queue Stats
54W - 56L
1,413 Elo+
Solo
Thanatos
Thanatos
stasandco
Thanatos
Level 18
God Stats
4W - 5L
1,399 SR
Queue Stats
19W - 24L
1,358 Elo+
Party 1
Sobek
Sobek
ttommitt
Sobek
Level 105
God Stats
1W - 0L
1,306 SR
Queue Stats
18W - 20L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,205
432
7,925
14,489
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 3
9,546
502
11,168
10,672
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lvela
Cerberus
14
3 / 4 / 8
9,143
481
6,865
16,052
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
rvela30
Neith
17
6 / 4 / 5
10,346
545
15,112
11,046
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
velagzz
Bellona
16
4 / 6 / 3
10,335
544
12,180
22,846
25,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atlanticoast
Charybdis
17
4 / 7 / 4
10,635
560
10,752
15,315
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Mondrizzle
Osiris
16
7 / 3 / 6
10,752
566
14,064
20,395
15,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Razolash
Anubis
17
7 / 1 / 5
10,922
575
14,961
13,284
6,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
stasandco
Thanatos
16
9 / 4 / 8
10,455
550
10,418
15,923
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
ttommitt
Sobek
14
1 / 3 / 14
9,545
502
6,265
17,246
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
16
Kills
28
28
Deaths
18
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Atlanticoast
Charybdis
4
7
4
0.86
L
0
8
4
0.25
W
Osiris
Mondrizzle
Osiris
7
3
6
3.33
W
Anubis
Razolash
Anubis
7
1
5
9.5
L
3
6
3
0.75
L
Cerberus
lvela
Cerberus
3
4
8
1.75
L
Neith
rvela30
Neith
6
4
5
2.13
W
Thanatos
stasandco
Thanatos
9
4
8
3.25
W
Sobek
ttommitt
Sobek
1
3
14
2.67
L
Bellona
velagzz
Bellona
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,250
Damage
56,460
75,105
Taken
82,163
48,312
Mitigated
50,193
19,036
Healing
35,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Atlanticoast
Charybdis
10,752
5,241
0
4,556
15,315
4,605
960
3,285
12,030
0
74,814
L
7,925
1,501
42
2,724
14,489
6,168
168
3,475
11,014
48,010
0
W
Osiris
Mondrizzle
Osiris
14,064
7,016
0
7,353
20,395
15,808
718
4,736
15,659
0
58,076
W
Anubis
Razolash
Anubis
14,961
1,128
0
8,112
13,284
6,219
328
6,045
7,239
78,656
0
L
11,168
2,635
0
1,612
10,672
2,586
980
6,110
4,562
48,019
0
L
Cerberus
lvela
Cerberus
6,865
320
522
4,195
16,052
10,988
74
6,365
9,687
29,258
0
L
Neith
rvela30
Neith
15,112
5,804
0
1,872
11,046
3,550
1,012
2,202
8,844
0
72,296
W
Thanatos
stasandco
Thanatos
10,418
2,573
0
10,131
15,923
5,676
1,276
4,853
11,070
0
47,494
W
Sobek
ttommitt
Sobek
6,265
220
630
5,035
17,246
17,885
96
7,039
10,207
34,994
0
L
Bellona
velagzz
Bellona
12,180
8,203
0
8,069
22,846
25,020
731
3,074
19,772
0
64,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,575
Gold Earned
52,309
503
Minions Killed
481
0
Camps Cleared
0
1,711,343
Distance Traveled
1,806,936
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,635
560
129
7
0
341,996
0
L
Tiamat
8,205
432
78
4
0
364,452
0
W
Osiris
10,752
566
93
5
0
341,302
5
W
Anubis
10,922
575
151
8
0
339,084
0
L
Sol
9,546
502
90
5
0
329,003
2
L
Cerberus
9,143
481
78
4
0
352,523
0
L
Neith
10,346
545
127
7
0
348,212
3
W
Thanatos
10,455
550
66
3
0
430,429
0
W
Sobek
9,545
502
42
2
0
354,125
7
L
Bellona
10,335
544
130
7
0
317,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role