Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BigBillFisher
Atlas
Level 108
God Stats
70W - 66L
1,637 SR
Queue Stats
477W - 561L
1,504 Elo+
Solo
Shiva
Shiva
LordZhienD
Shiva
Level 110
God Stats
5W - 7L
1,668 SR
Queue Stats
161W - 153L
1,566 Elo+
Solo
Cliodhna
Cliodhna
Xmiguel0010
Cliodhna
Level 120
God Stats
1W - 0L
1,354 SR
Queue Stats
3W - 2L
1,757 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,566 Elo+

VS

Team Averages
Level 126
1,690 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bahulaa
Thor
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 64L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DrDime
Gilgamesh
Level 129
God Stats
4W - 1L
2,015 SR
Queue Stats
37W - 42L
1,523 Elo+
Party 1
Neith
Neith
TsukuyomiSkye
Neith
Level 158
God Stats
8W - 3L
1,936 SR
Queue Stats
220W - 184L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 0 / 5
6,468
647
4,803
4,296
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
 
King Arthur
11
3 / 2 / 1
6,178
618
7,691
9,254
3,135
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
5,828
583
4,099
4,534
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
9
4 / 0 / 2
6,031
603
5,206
5,522
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Xmiguel0010
Cliodhna
9
1 / 1 / 1
5,031
503
3,504
4,758
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 2
5,364
536
4,314
5,080
1,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
7
1 / 3 / 0
4,743
474
1,739
7,679
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Bahulaa
Thor
7
0 / 2 / 1
4,695
470
1,105
6,606
1,641
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
DrDime
Gilgamesh
10
2 / 4 / 0
5,850
585
5,285
10,455
3,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,700
470
2,988
5,242
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
5
5.5
W
King Arthur
 
King Arthur
3
2
1
1.75
L
Nu Wa
 
Nu Wa
0
0
2
1
L
Ymir
 
Ymir
1
3
0
0.33
L
Thor
Bahulaa
Thor
0
2
1
0.25
W
2
0
0
2
L
Gilgamesh
DrDime
Gilgamesh
2
4
0
0.5
W
Shiva
4
0
2
5
L
0
4
0
0
W
Cliodhna
Xmiguel0010
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
15,431
28,364
Taken
35,062
9,662
Mitigated
11,022
7,824
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,803
2,857
0
2,064
4,296
1,171
0
840
3,456
0
37,250
W
King Arthur
 
King Arthur
7,691
1,643
0
2,609
9,254
3,135
0
335
8,919
0
36,533
L
Nu Wa
 
Nu Wa
4,314
610
0
2,291
5,080
1,518
0
2,318
2,762
31,247
0
L
Ymir
 
Ymir
1,739
305
116
1,872
7,679
3,122
0
880
6,799
10,075
0
L
Thor
Bahulaa
Thor
1,105
281
0
450
6,606
1,641
0
901
5,705
0
21,600
W
4,099
754
0
750
4,534
1,552
0
2,238
2,296
31,952
0
L
Gilgamesh
DrDime
Gilgamesh
5,285
2,002
0
1,542
10,455
3,950
235
0
10,455
0
31,763
W
Shiva
5,206
1,153
25
1,865
5,522
2,466
0
1,484
3,818
0
19,968
L
2,988
1,203
0
1,226
5,242
791
0
0
5,242
0
26,793
W
Cliodhna
Xmiguel0010
Cliodhna
3,504
709
0
511
4,758
1,338
0
1,156
3,602
0
28,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
25,352
302
Minions Killed
254
0
Camps Cleared
0
997,924
Distance Traveled
913,721
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,468
647
92
9
0
185,467
2
W
King Arthur
6,178
618
75
8
0
188,764
4
L
Nu Wa
5,364
536
67
7
0
186,683
1
L
Ymir
4,743
474
22
2
0
187,032
4
L
Thor
4,695
470
50
5
0
195,502
2
W
Atlas
5,828
583
69
7
0
198,846
1
L
Gilgamesh
5,850
585
63
6
0
182,681
1
W
Shiva
6,031
603
19
2
0
218,995
5
L
Neith
4,700
470
52
5
0
161,823
2
W
Cliodhna
5,031
503
47
5
0
205,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role