Player Matchup

Atlas
Atlas
INSTINCT_GP16
Atlas
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 28L
1,151 Elo+
Party 2
Chaac
Chaac
Ink_LeMonarque
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 183L
1,326 Elo+
Party 3
Cupid
Cupid
OpeningSole
Cupid
Level 63
God Stats
22W - 28L
1,304 SR
Queue Stats
386W - 526L
1,266 Elo+
Solo
Chang'e
Chang'e
tepe2003
Chang'e
Level 41
God Stats
1W - 1L
1,438 SR
Queue Stats
13W - 34L
1,235 Elo+
Party 2
Cliodhna
Cliodhna
uwu_MrFunkNasti
Cliodhna
Level 82
God Stats
3W - 2L
1,267 SR
Queue Stats
93W - 118L
1,334 Elo+
Party 3
Team Averages
Level 47
1,402 SR
1,262 Elo+

VS

Team Averages
Level 66
1,501 SR
1,314 Elo+
Mulan
Mulan
FractalTheoryAK
Mulan
Level 118
God Stats
22W - 20L
1,630 SR
Queue Stats
201W - 227L
1,306 Elo+
Solo
Chernobog
Chernobog
Frankdez_23
Chernobog
Level 27
God Stats
10W - 9L
1,385 SR
Queue Stats
29W - 51L
1,190 Elo+
Party 1
Nox
Nox
TheSilentSteppa8
Nox
Level 64
God Stats
8W - 8L
1,491 SR
Queue Stats
81W - 73L
1,459 Elo+
Solo
Shiva
Shiva
XxPonyGagoxX
Shiva
Level 64
God Stats
4W - 11L
1,500 SR
Queue Stats
353W - 364L
1,264 Elo+
Solo
Ao Kuang
Ao Kuang
alvarado847
Ao Kuang
Level 55
God Stats
8W - 6L
1,499 SR
Queue Stats
279W - 265L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
8,105
477
4,686
9,152
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 1
8,401
494
8,533
9,439
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 5 / 1
8,651
509
8,144
13,781
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
tepe2003
Chang'e
13
1 / 3 / 3
8,128
478
4,360
7,499
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
13
4 / 2 / 0
8,187
482
8,942
11,751
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,351
432
6,113
11,619
8,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Frankdez_23
Chernobog
2
0 / 3 / 2
4,984
293
2,123
2,543
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 3
8,473
498
6,980
11,101
7,791
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 2
7,628
449
7,125
11,958
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
alvarado847
Ao Kuang
12
5 / 4 / 1
7,837
461
9,105
15,264
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
11
Kills
13
13
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Chernobog
Frankdez_23
Chernobog
0
3
2
0.33
W
1
1
4
3
W
1
2
1
0.75
W
4
5
1
0.9
L
5
2
3
3.25
L
2
1
2
3
L
Ao Kuang
alvarado847
Ao Kuang
5
4
1
1.38
W
Chang'e
tepe2003
Chang'e
1
3
3
0.83
W
Cliodhna
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,665
Damage
31,446
51,622
Taken
52,485
25,340
Mitigated
33,982
19,372
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,113
516
0
4,847
11,619
8,934
0
534
10,546
0
36,223
L
Chernobog
Frankdez_23
Chernobog
2,123
1,647
0
179
2,543
400
0
422
2,121
0
4,461
W
4,686
1,428
0
522
9,152
7,959
360
1,598
7,391
28,550
0
W
8,533
1,280
0
4,654
9,439
5,989
0
2,799
6,612
0
46,261
W
8,144
5,201
67
6,819
13,781
4,850
490
4,242
9,446
0
48,823
L
6,980
1,224
1,435
4,724
11,101
7,791
0
2,624
8,357
31,945
0
L
7,125
953
155
1,319
11,958
12,103
0
3,823
8,115
0
46,894
L
Ao Kuang
alvarado847
Ao Kuang
9,105
2,741
0
6,118
15,264
4,754
0
1,643
13,474
37,387
0
W
Chang'e
tepe2003
Chang'e
4,360
551
1,659
3,187
7,499
2,500
754
3,847
3,481
35,636
0
W
Cliodhna
8,942
1,502
0
2,464
11,751
4,042
0
3,599
8,033
0
46,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
36,273
351
Minions Killed
295
0
Camps Cleared
0
1,546,032
Distance Traveled
1,226,370
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,351
432
81
5
0
245,580
0
L
Chernobog
4,984
293
10
1
0
59,736
1
W
Atlas
8,105
477
46
3
0
304,773
2
W
Chaac
8,401
494
98
6
0
305,030
6
W
Cupid
8,651
509
74
4
0
268,776
4
L
Nox
8,473
498
60
4
0
281,958
4
L
Shiva
7,628
449
71
4
0
326,951
0
L
Ao Kuang
7,837
461
73
4
0
312,145
1
W
Chang'e
8,128
478
58
3
0
287,008
3
W
Cliodhna
8,187
482
75
4
0
380,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role