Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AcalaTheGod
Cthulhu
Level 29
God Stats
16W - 26L
1,410 SR
Queue Stats
32W - 65L
1,199 Elo+
Party 2
Da Ji
Da Ji
TroubledBandit
Da Ji
Level 61
God Stats
1W - 2L
1,403 SR
Queue Stats
47W - 81L
1,283 Elo+
Party 2
Team Averages
Level 58
1,438 SR
1,327 Elo+

VS

Team Averages
Level 38
1,731 SR
1,720 Elo+
Tsukuyomi
Tsukuyomi
BhrisFromDaRoc
Tsukuyomi
Level 66
God Stats
29W - 13L
1,596 SR
Queue Stats
317W - 190L
1,654 Elo+
Party 1
Ullr
Ullr
Kryp7
Ullr
Level 31
God Stats
3W - 1L
1,752 SR
Queue Stats
17W - 15L
1,745 Elo+
Party 1
Ares
Ares
thegodofpus
Ares
Level 17
God Stats
99W - 26L
1,845 SR
Queue Stats
112W - 34L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 8 / 4
10,081
593
9,016
15,796
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AcalaTheGod
Cthulhu
15
7 / 8 / 3
11,909
701
15,308
24,919
23,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 6
11,416
672
7,634
19,045
5,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BhrisFromDaRoc
Tsukuyomi
20
14 / 2 / 7
13,910
818
31,242
20,795
10,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Kryp7
Ullr
15
4 / 6 / 11
11,776
693
10,803
16,421
7,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 3 / 12
13,623
801
7,693
13,710
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
23
23
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
8
4
0.38
L
Cthulhu
AcalaTheGod
Cthulhu
7
8
3
1.06
W
Tsukuyomi
BhrisFromDaRoc
Tsukuyomi
14
2
7
8.75
W
Ullr
Kryp7
Ullr
4
6
11
1.58
L
2
7
6
0.71
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
49,738
59,760
Taken
50,926
32,129
Mitigated
31,225
14,431
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,016
526
2,635
2,490
15,796
3,274
244
1,994
13,802
32,381
0
L
Cthulhu
AcalaTheGod
Cthulhu
15,308
400
447
6,787
24,919
23,461
185
4,444
20,475
37,662
0
W
Tsukuyomi
BhrisFromDaRoc
Tsukuyomi
31,242
6,576
424
7,162
20,795
10,160
844
9,153
11,387
0
89,265
W
Ullr
Kryp7
Ullr
10,803
6,907
0
2,953
16,421
7,231
1,442
9,317
6,749
0
45,611
L
7,634
1,001
0
2,072
19,045
5,394
739
1,613
17,432
0
31,026
W
7,693
218
229
3,486
13,710
13,834
371
6,468
6,776
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
39,309
160
Minions Killed
169
6
Camps Cleared
9
853,509
Distance Traveled
916,158
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,081
593
52
3
3
294,397
9
L
Cthulhu
11,909
701
49
3
0
291,305
4
W
Tsukuyomi
13,910
818
90
5
5
354,153
7
W
Ullr
11,776
693
55
3
4
257,818
1
L
Da Ji
11,416
672
59
3
3
267,807
2
W
Ares
13,623
801
24
1
0
304,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role