Player Matchup

Da Ji
Da Ji
Silver IV
Apologetticz
Da Ji
Silver IV
Level 92
God Stats
9W - 19L
1,341 SR
Queue Stats
216W - 279L
569 MMR
Solo
Ganesha
Ganesha
Silver I
Enchant Them
Ganesha
Silver I
Level 107
God Stats
8W - 10L
1,357 SR
Queue Stats
29W - 44L
1,100 MMR
Solo
Anubis
Anubis
Bronze II
Gabriel6286
Anubis
Bronze II
Level 49
God Stats
39W - 49L
1,372 SR
Queue Stats
363W - 451L
406 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,357 SR
692 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,414 SR
640 MMR
Ne Zha
Ne Zha
Gold IV
PredatorKin9
Ne Zha
Gold IV
Level 147
God Stats
4W - 8L
1,527 SR
Queue Stats
248W - 299L
1,207 MMR
Solo
Bacchus
Bacchus
Bronze IV
ihabial123
Bacchus
Bronze IV
Level 155
God Stats
30W - 33L
1,402 SR
Queue Stats
311W - 399L
127 MMR
Solo
Ah Puch
Ah Puch
Silver V
lilderk30
Ah Puch
Silver V
Level 100
God Stats
8W - 13L
1,311 SR
Queue Stats
185W - 248L
587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 3
9,162
833
8,451
8,183
3,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Enchant Them
Ganesha
13
0 / 1 / 13
8,698
791
3,250
5,968
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
3 / 0 / 9
8,437
767
5,241
4,690
2,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
YmirAphroditeZeusAtlasShiva

VS

Bans
BastetGilgameshHadesAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 6 / 0
6,505
591
1,567
6,275
2,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
ihabial123
Bacchus
10
1 / 4 / 1
7,627
693
4,012
10,152
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
lilderk30
Ah Puch
12
1 / 3 / 1
7,687
699
7,236
4,950
1,342
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
3
3
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
W
Ganesha
Enchant Them
Ganesha
0
1
13
6.5
W
Anubis
3
0
9
7.5
L
Ne Zha
1
6
0
0.17
L
Bacchus
ihabial123
Bacchus
1
4
1
0.38
L
Ah Puch
lilderk30
Ah Puch
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
12,815
18,841
Taken
21,377
11,382
Mitigated
11,459
2,965
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,451
1,172
0
553
8,183
3,062
372
5,237
2,946
0
23,823
W
Ganesha
Enchant Them
Ganesha
3,250
82
0
924
5,968
5,910
390
3,897
2,071
15,541
0
W
Anubis
5,241
355
448
1,040
4,690
2,410
875
2,946
1,744
35,190
0
L
Ne Zha
1,567
730
0
454
6,275
2,373
0
1,670
4,605
0
9,602
L
Bacchus
ihabial123
Bacchus
4,012
105
0
1,371
10,152
7,744
0
6,188
3,964
14,214
0
L
Ah Puch
lilderk30
Ah Puch
7,236
229
0
792
4,950
1,342
0
1,341
3,609
29,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,297
Gold Earned
21,819
121
Minions Killed
96
6
Camps Cleared
4
580,307
Distance Traveled
520,645
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,162
833
42
4
4
181,427
2
W
Ganesha
8,698
791
3
0
0
212,526
2
W
Anubis
8,437
767
76
7
2
186,354
4
L
Ne Zha
6,505
591
21
2
1
130,815
2
L
Bacchus
7,627
693
18
2
1
191,232
4
L
Ah Puch
7,687
699
57
5
2
198,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role