Player Matchup

Olorun
Olorun
Africansens1997
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 55L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Daxzar
Jing Wei
Level 151
God Stats
4W - 2L
1,743 SR
Queue Stats
363W - 373L
1,476 Elo+
Solo
Odin
Odin
SanG1
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
SmiteLucas
Thoth
Level 124
God Stats
4W - 4L
1,300 SR
Queue Stats
127W - 121L
1,513 Elo+
Solo
Tyr
Tyr
macho_andresCR
Tyr
Level 136
God Stats
3W - 2L
1,308 SR
Queue Stats
160W - 169L
1,507 Elo+
Solo
Team Averages
Level 125
1,470 SR
1,499 Elo+

VS

Team Averages
Level 106
1,357 SR
1,514 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ExSploderMan
Anubis
Level 147
God Stats
2W - 6L
1,285 SR
Queue Stats
761W - 780L
1,529 Elo+
Solo
Thanatos
Thanatos
gottabejoe
Thanatos
Level 98
God Stats
1W - 2L
1,675 SR
Queue Stats
56W - 51L
1,506 Elo+
Solo
Cupid
Cupid
iMiiTaTe
Cupid
Level 32
God Stats
2W - 6L
1,136 SR
Queue Stats
676W - 724L
1,527 Elo+
Solo
Merlin
Merlin
pgroggs
Merlin
Level 127
God Stats
10W - 13L
1,190 SR
Queue Stats
254W - 284L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
10,323
794
9,398
8,332
2,966
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Daxzar
Jing Wei
18
6 / 3 / 13
11,020
848
15,665
10,732
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Odin
SanG1
Odin
17
2 / 5 / 14
10,282
791
8,440
15,590
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
18
5 / 3 / 12
10,891
838
14,319
7,764
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 3 / 14
10,726
825
10,000
21,801
18,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
5 / 5 / 6
9,829
756
13,002
15,446
5,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
15
2 / 6 / 5
9,182
706
9,431
12,709
6,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
gottabejoe
Thanatos
17
7 / 6 / 4
10,871
836
7,421
15,299
7,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
iMiiTaTe
Cupid
15
3 / 5 / 3
9,119
701
6,149
12,533
4,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
pgroggs
Merlin
15
1 / 2 / 7
9,052
696
13,802
8,488
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
24
Kills
18
18
Deaths
24
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
5
6
1.6
W
4
4
11
2.38
W
Jing Wei
Daxzar
Jing Wei
6
3
13
4.17
L
Anubis
2
6
5
0.75
W
Odin
SanG1
Odin
2
5
14
1.8
W
Thoth
5
3
12
3.67
L
Thanatos
gottabejoe
Thanatos
7
6
4
1.5
L
Cupid
iMiiTaTe
Cupid
3
5
3
0.9
W
7
3
14
4.67
L
Merlin
pgroggs
Merlin
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,822
Damage
49,805
64,219
Taken
64,475
42,277
Mitigated
27,605
23,104
Healing
29,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
13,002
1,129
1,946
3,434
15,446
5,769
81
6,656
8,790
0
21,044
W
9,398
3,401
1,590
1,792
8,332
2,966
2,318
2,086
6,131
20,145
0
W
Jing Wei
Daxzar
Jing Wei
15,665
10,173
1,637
2,530
10,732
3,813
1,477
4,085
6,375
0
29,200
L
Anubis
9,431
392
1,066
2,990
12,709
6,280
602
3,678
9,031
20,340
0
W
Odin
SanG1
Odin
8,440
1,356
1,031
2,405
15,590
13,977
291
4,861
10,348
2,968
13,866
W
Thoth
14,319
0
1,864
976
7,764
2,755
1,572
2,292
5,206
43,686
0
L
Thanatos
gottabejoe
Thanatos
7,421
1,706
1,083
7,414
15,299
7,660
72
5,179
10,120
0
15,226
L
Cupid
iMiiTaTe
Cupid
6,149
3,327
4,098
2,956
12,533
4,829
822
6,033
6,500
0
17,689
W
10,000
333
633
8,646
21,801
18,766
41
8,704
12,503
0
16,657
L
Merlin
pgroggs
Merlin
13,802
820
2,524
1,874
8,488
3,067
191
3,377
5,111
27,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,242
Gold Earned
48,053
140
Minions Killed
129
0
Camps Cleared
0
1,224,196
Distance Traveled
1,121,347
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,829
756
12
1
0
248,948
1
W
Olorun
10,323
794
36
3
0
209,066
0
W
Jing Wei
11,020
848
31
2
0
255,097
0
L
Anubis
9,182
706
37
3
0
194,692
0
W
Odin
10,282
791
13
1
0
243,880
2
W
Thoth
10,891
838
50
4
0
246,692
0
L
Thanatos
10,871
836
16
1
0
210,627
0
L
Cupid
9,119
701
34
3
0
234,546
0
W
Tyr
10,726
825
10
1
0
269,461
2
L
Merlin
9,052
696
30
2
0
232,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role