Player Matchup

Xing Tian
Xing Tian
FTB Snickers
Xing Tian
Level 141
God Stats
6W - 2L
1,726 SR
Queue Stats
138W - 153L
1,513 Elo+
Party 1
Anhur
Anhur
JJBear55
Anhur
Level 109
God Stats
5W - 8L
1,296 SR
Queue Stats
189W - 178L
1,543 Elo+
Party 1
Shiva
Shiva
Neanderthal5
Shiva
Level 88
God Stats
4W - 3L
1,470 SR
Queue Stats
54W - 61L
1,575 Elo+
Party 1
Arachne
Arachne
Wanted7564
Arachne
Level 60
God Stats
8W - 4L
1,553 SR
Queue Stats
257W - 237L
1,620 Elo+
Party 1
Zhong Kui
Zhong Kui
xNoCapZonex
Zhong Kui
Level 122
God Stats
26W - 18L
1,594 SR
Queue Stats
273W - 263L
1,559 Elo+
Party 1
Team Averages
Level 104
1,528 SR
1,562 Elo+

VS

Team Averages
Level 99
1,535 SR
1,507 Elo+
Ymir
Ymir
AlwaysWinter970
Ymir
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
345W - 341L
1,584 Elo+
Party 2
Ah Puch
Ah Puch
Bashlock2
Ah Puch
Level 94
God Stats
28W - 16L
1,637 SR
Queue Stats
434W - 466L
1,412 Elo+
Solo
Izanami
Izanami
Neverwintr
Izanami
Level 80
God Stats
10W - 9L
1,539 SR
Queue Stats
40W - 53L
1,366 Elo+
Party 2
Anhur
Anhur
PickinBoogerz
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 364L
1,425 Elo+
Solo
Bastet
Bastet
Silly 2C
Bastet
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FTB Snickers
Xing Tian
9
4 / 0 / 3
5,889
589
1,869
6,533
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
JJBear55
Anhur
10
2 / 1 / 2
5,701
570
4,326
4,346
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
6,339
634
3,133
4,379
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Wanted7564
Arachne
12
7 / 0 / 2
6,899
690
6,479
8,392
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
xNoCapZonex
Zhong Kui
10
2 / 0 / 7
6,123
612
4,872
4,393
2,871
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,735
474
3,796
9,683
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Bashlock2
Ah Puch
8
0 / 5 / 0
4,802
480
3,296
5,771
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Neverwintr
Izanami
7
1 / 3 / 0
4,683
468
2,198
4,849
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,484
548
1,423
5,502
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Silly 2C
Bastet
9
0 / 3 / 0
4,998
500
2,465
7,361
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ah Puch
Bashlock2
Ah Puch
0
5
0
0
W
Xing Tian
FTB Snickers
Xing Tian
4
0
3
5.5
W
Anhur
JJBear55
Anhur
2
1
2
3
W
3
1
0
3
L
Izanami
Neverwintr
Izanami
1
3
0
0.33
L
1
3
0
0.33
L
Bastet
Silly 2C
Bastet
0
3
0
0
W
Arachne
Wanted7564
Arachne
7
0
2
8
W
Zhong Kui
xNoCapZonex
Zhong Kui
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
13,178
28,043
Taken
33,166
13,316
Mitigated
9,787
9,335
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,796
946
153
1,802
9,683
3,887
0
2,577
6,142
17,572
0
L
Ah Puch
Bashlock2
Ah Puch
3,296
0
0
483
5,771
1,592
0
2,285
3,486
26,813
0
W
Xing Tian
FTB Snickers
Xing Tian
1,869
288
0
1,777
6,533
3,537
0
3,465
3,068
10,898
0
W
Anhur
JJBear55
Anhur
4,326
1,282
0
1,990
4,346
972
610
812
3,534
0
32,275
W
3,133
139
0
1,288
4,379
3,187
0
0
4,379
0
29,933
L
Izanami
Neverwintr
Izanami
2,198
1,510
0
618
4,849
702
0
288
3,969
0
21,167
L
1,423
626
0
1,521
5,502
1,456
251
0
5,233
0
27,795
L
Bastet
Silly 2C
Bastet
2,465
707
0
2,681
7,361
2,150
0
1,591
5,770
0
25,267
W
Arachne
Wanted7564
Arachne
6,479
4,692
0
2,885
8,392
2,749
0
919
7,473
0
45,088
W
Zhong Kui
xNoCapZonex
Zhong Kui
4,872
286
0
1,395
4,393
2,871
0
1,896
2,497
26,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
24,702
298
Minions Killed
263
0
Camps Cleared
0
989,964
Distance Traveled
872,126
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,735
474
36
4
0
171,149
1
L
Ah Puch
4,802
480
61
6
0
177,010
2
W
Xing Tian
5,889
589
9
1
0
192,708
4
W
Anhur
5,701
570
57
6
0
183,587
5
W
Shiva
6,339
634
80
8
0
187,414
3
L
Izanami
4,683
468
49
5
0
175,427
1
L
Anhur
5,484
548
61
6
0
167,180
0
L
Bastet
4,998
500
56
6
0
181,360
1
W
Arachne
6,899
690
93
9
0
219,859
2
W
Zhong Kui
6,123
612
59
6
0
206,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role