Player Matchup

Bellona
Bellona
Abrakdbera
Bellona
Level 25
God Stats
12W - 10L
1,668 SR
Queue Stats
42W - 32L
1,578 Elo+
Party 2
Ra
Ra
Erēn
Ra
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 20L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
Gngsh1
Danzaburou
Level 107
God Stats
7W - 5L
1,271 SR
Queue Stats
224W - 214L
1,425 Elo+
Party 2
Ymir
Ymir
MooDy11
Ymir
Level 22
God Stats
21W - 15L
1,509 SR
Queue Stats
79W - 78L
1,426 Elo+
Party 2
Da Ji
Da Ji
ghY3
Da Ji
Level 25
God Stats
12W - 6L
1,820 SR
Queue Stats
88W - 76L
1,575 Elo+
Party 2
Team Averages
Level 50
1,553 SR
1,544 Elo+

VS

Team Averages
Level 44
1,470 SR
1,489 Elo+
Medusa
Medusa
FemboyGod
Medusa
Level 36
God Stats
11W - 10L
1,594 SR
Queue Stats
368W - 346L
1,458 Elo+
Party 3
Fafnir
Fafnir
TheGreenBrother
Fafnir
Level 56
God Stats
6W - 9L
1,420 SR
Queue Stats
172W - 175L
1,490 Elo+
Party 3
Loki
Loki
TillYouDie
Loki
Level 26
God Stats
0W - 3L
1,252 SR
Queue Stats
8W - 7L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
grimmjow52324
Ah Puch
Level 57
God Stats
2W - 2L
1,582 SR
Queue Stats
83W - 80L
1,499 Elo+
Solo
Mulan
Mulan
sleekow
Mulan
Level 47
God Stats
4W - 8L
1,500 SR
Queue Stats
94W - 96L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abrakdbera
Bellona
15
2 / 4 / 7
9,244
544
8,048
14,090
12,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
20
14 / 2 / 5
13,153
774
18,332
12,298
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gngsh1
Danzaburou
16
1 / 1 / 2
10,201
600
7,414
8,342
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
MooDy11
Ymir
14
4 / 2 / 8
9,251
544
4,530
10,122
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
ghY3
Da Ji
14
3 / 4 / 8
9,346
550
5,904
11,992
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FemboyGod
Medusa
15
3 / 2 / 0
8,938
526
6,977
10,770
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 3
6,778
399
2,852
9,506
9,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 6 / 0
8,777
516
6,624
11,981
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
11
0 / 9 / 0
7,144
420
3,268
10,257
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
sleekow
Mulan
12
1 / 5 / 4
7,611
448
10,062
15,743
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
24
Kills
10
13
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abrakdbera
Bellona
2
4
7
1.38
W
Ra
14
2
5
8.25
L
Medusa
FemboyGod
Medusa
3
2
0
1.5
W
Danzaburou
Gngsh1
Danzaburou
1
1
2
2
W
Ymir
MooDy11
Ymir
4
2
8
4
L
0
2
3
0.75
L
6
6
0
1
W
Da Ji
ghY3
Da Ji
3
4
8
1.75
L
Ah Puch
0
9
0
0
L
Mulan
sleekow
Mulan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
29,783
56,844
Taken
58,257
33,786
Mitigated
31,628
20,330
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abrakdbera
Bellona
8,048
2,358
0
3,689
14,090
12,134
66
1,923
11,792
0
54,863
W
Ra
18,332
1,406
2,259
6,445
12,298
7,457
0
3,960
8,199
116,034
0
L
Medusa
FemboyGod
Medusa
6,977
2,984
0
3,643
10,770
2,771
0
1,599
9,171
0
74,260
W
Danzaburou
Gngsh1
Danzaburou
7,414
2,909
0
3,759
8,342
2,422
3,524
466
7,876
0
73,711
W
Ymir
MooDy11
Ymir
4,530
540
0
583
10,122
7,617
101
3,652
6,440
23,530
0
L
2,852
273
120
1,082
9,506
9,596
2
4,071
5,435
8,687
0
L
6,624
1,629
0
2,162
11,981
4,445
1,174
3,984
7,997
0
39,574
W
Da Ji
ghY3
Da Ji
5,904
1,009
0
3,595
11,992
4,156
0
2,563
9,260
0
51,847
L
Ah Puch
3,268
178
0
954
10,257
3,853
500
7,526
2,731
32,782
0
L
Mulan
sleekow
Mulan
10,062
1,108
0
3,493
15,743
10,963
372
5,682
10,061
0
41,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,195
Gold Earned
39,248
559
Minions Killed
370
0
Camps Cleared
0
1,656,824
Distance Traveled
1,606,081
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,244
544
107
6
0
312,855
1
W
Ra
13,153
774
198
12
0
367,983
4
L
Medusa
8,938
526
140
8
0
339,481
2
W
Danzaburou
10,201
600
136
8
0
318,140
1
W
Ymir
9,251
544
38
2
0
340,093
1
L
Fafnir
6,778
399
13
1
0
361,101
6
L
Loki
8,777
516
65
4
0
337,074
2
W
Da Ji
9,346
550
80
5
0
317,753
1
L
Ah Puch
7,144
420
72
4
0
241,306
4
L
Mulan
7,611
448
80
5
0
327,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role